Stats are really weak, but Spell Damage and a "Board Clear" are pretty strong effects. Should be good against decks that are faster than you but worse against control. Notice that Multi-Shot doesn't trigger if your opponent has less than 2 minions. RNG is pretty strong with this one, but you are able to "control" it somewhat by intelligent trading/damaging of minions.
I really wanted to add a healing effect for your hero to complement the Shadow Hunter aspect, but I didn't know how to balance it.
If this is your only minion on board, the combo will Shadowstep it back to your hand. You can then replay this card for 3 mana, up to 3 times (6 damage) in a turn during the late game. The replay combo breaks when it Shadowsteps another minion instead.
A summon spell can be any spell be that has the text "summon" written on it. From Noble Sacrifice, to Resurrect and Forbidden Ritual. Hope you guys like it and good luck to everyone!
"He's everlasting right until you kill him. After that he's pretty dead."
REFERENCE: http://wow.gamepedia.com/Xanzith_the_Everlasting The reason I went with this minion was pretty much just about the name. I've tried with Immortal, Everliving and such, but this was the only one where I could find fitting art.
As you can see, the bad result are often run in aggro shaman, while the good results are often run in non-aggro shaman decks. If you really want to take advantage of this card, you'll need to shift into midrange or control archetypes.
"The forbidden device used by Sir Brodicus himself (created by Scamaz for the sole purpose of rigging Twitch streams) when constructing the Hellscape known as RNG realm 777, this device has only just been theorized by scholars as being the driving force behind the destructive nature of the Hearthstone universe itself."
How do you even flavor text, really. I have no idea.
That’s what all units (including Sen’jin) will do: Power Word: Glory. It’s like a ticking healbomb.
It's Cost 1!
REMOVED
Stats are really weak, but Spell Damage and a "Board Clear" are pretty strong effects. Should be good against decks that are faster than you but worse against control. Notice that Multi-Shot doesn't trigger if your opponent has less than 2 minions.
RNG is pretty strong with this one, but you are able to "control" it somewhat by intelligent trading/damaging of minions.
I really wanted to add a healing effect for your hero to complement the Shadow Hunter aspect, but I didn't know how to balance it.
Shadowstep
If this is your only minion on board, the combo will Shadowstep it back to your hand. You can then replay this card for 3 mana, up to 3 times (6 damage) in a turn during the late game. The replay combo breaks when it Shadowsteps another minion instead.
"The biggest secret of her life is where she forgot her car keys."
A fun card to mess around with that can gain you a good value if played at the right time.
image source: http://us.battle.net/wow/en/media/artwork/trading-card-game/series7?view=tcg-series7-097
edit: typo.
Yo
A summon spell can be any spell be that has the text "summon" written on it. From Noble Sacrifice, to Resurrect and Forbidden Ritual. Hope you guys like it and good luck to everyone!
"Magic for Beginners , Written by Yogg-Saron"
It's Cost 1!
"He's everlasting right until you kill him. After that he's pretty dead."
REFERENCE: http://wow.gamepedia.com/Xanzith_the_Everlasting
The reason I went with this minion was pretty much just about the name. I've tried with Immortal, Everliving and such, but this was the only one where I could find fitting art.
A powerful tempo card if you're running things like Power Word Shield and Shadow Word Pain.
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
Obviously it can only use a spell which can legally target that character (no Shield Slam on heroes)
Card draw for shaman - but not for aggro shaman.
Spells you don't want to draw: Lightning Bolt, Lava Burst, Jade Lightning, etc.
Spells you want to draw: Lightning Storm, Maelstrom Portal, Healing Wave, Far Sight, etc, and of course, Lightning Rod itself
As you can see, the bad result are often run in aggro shaman, while the good results are often run in non-aggro shaman decks. If you really want to take advantage of this card, you'll need to shift into midrange or control archetypes.
THERE IS NO GAME.
3 mana 2/3, off-sets cost of SI:7 Agent and gives rogue another 3-drop/combo eviscerate for early board clear
If class does not have a spell of this cost, plays a cheaper one (closest to the original cost).
Can Dragon Secret Mage be a thing ?
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
"The forbidden device used by Sir Brodicus himself (created by Scamaz for the sole purpose of rigging Twitch streams) when constructing the Hellscape known as RNG realm 777, this device has only just been theorized by scholars as being the driving force behind the destructive nature of the Hearthstone universe itself."
How do you even flavor text, really. I have no idea.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.