Alternate thread title: Why the Hearthstone community should not be allowed to design cards. Ever.
"Cards shouldn't prevent players from playing the slowest, most boring, most annoying Fatigue decks ever conceived by drunken stoned minds, so to compensate, this card will be unplayable."
"It's okay for it to have tons of attack, because it dies to AoE anyways."
"We're okay with making an overpowered weapon, and the community's been fine with it for years, but now that it's used to make a lesser-seen archetype playable, we have to fix that."
"Control decks should be allowed to have overpowered cards."
"Priest should be allowed to have overpowered cards because they've underperformed as a class lately."
"Pirates have historically always underperformed as an archetype, and we see no reason to change that now."
"We've never printed a new card for the Basic Set before, but we all took a bunch of LSD one day and decided to go back on everything we said and ruin the whole point of the rotation system we've set up after months of planning."
found the self-entitled aggro player, control decks should actually be allowed to have op cards, aggro does, why not control?, not everyone likes curvestone smash-face way of playing
found the self-entitled aggro player, control decks should actually be allowed to have op cards, aggro does, why not control?, not everyone likes curvestone smash-face way of playing
Control doesn't have OP cards? We're playing the same game?
Erm it looks like you are not the average hearthpwn user. The average hearthpwn user would make stuff like +1 attack if you got a weapin in play for buccaneer and never EVER creating a 30/1 trollcard. Some cards don't even make sense! Wtf is fiery war axe supposed to be for you?!?! DansGame
Alternate thread title: Why the Hearthstone community should not be allowed to design cards. Ever.
"Cards shouldn't prevent players from playing the slowest, most boring, most annoying Fatigue decks ever conceived by drunken stoned minds, so to compensate, this card will be unplayable."
"It's okay for it to have tons of attack, because it dies to AoE anyways."
"We're okay with making an overpowered weapon, and the community's been fine with it for years, but now that it's used to make a lesser-seen archetype playable, we have to fix that."
"Control decks should be allowed to have overpowered cards."
"Priest should be allowed to have overpowered cards because they've underperformed as a class lately."
"Pirates have historically always underperformed as an archetype, and we see no reason to change that now."
"We've never printed a new card for the Basic Set before, but we all took a bunch of LSD one day and decided to go back on everything we said and ruin the whole point of the rotation system we've set up after months of planning."
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
found the self-entitled aggro player, control decks should actually be allowed to have op cards, aggro does, why not control?, not everyone likes curvestone smash-face way of playing
Average quality troll. You put some efforts into this but this is too obvious and your avatar + your post history betrays you. I rate 6/10.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Best thread ever. Thank you.
Erm it looks like you are not the average hearthpwn user. The average hearthpwn user would make stuff like +1 attack if you got a weapin in play for buccaneer and never EVER creating a 30/1 trollcard. Some cards don't even make sense! Wtf is fiery war axe supposed to be for you?!?! DansGame
Just remember the good times!
You're like the Hearthpwn version of the Kardashians. It's not about content, but the publicity.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.