These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit only one entry. An entry normally consists of only one collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic only once, only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic, not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for submissions only. If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make only minor changes to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some minimal additional commentary to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You may not submit any Gold cards or animated cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of your own creation. We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome, you MUST host your card somewhere other than Hearthcards. Save it and upload it toImgur, Photobucket, or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Entry and Early Voting Phase (Starts 19:00 UTC 25/August/2016, Ends 17:00 UTC 29/August/2016) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 17:00 UTC 29/August/2016, Ends 17:00 UTC 30/August/2016) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 18:00 UTC 30/August/2016, Ends 18:00 UTC 31/August/2016) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where, a = The total number of submissions on the same page as the submission. b = The total number of up-votes that the submission received. c = The total number of up-votes on the same page as the submission. x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners: Their card forever immortalized in our Winners' Gallery! They will be allowed to select the next card design competition theme. And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
This murloc is inspired and becomes a better fighter while having the dragons covering his back and when he dies he becomes food for a beast. It plays into The Curator deck type.
As far as balance goes it might look too powerful but not really. You might be tempted to compare it with Scarlet Crusader but that's kinda weak and neutral. You could look at it as a 3/1 DS minion with +1/+1 from dragon synergy just like Blackwing Technician. The deathrattle effect is a bonus, very situation and used properly it would make this a better 3 drop but again, it's a class card, still less value than Cloaked Huntress imo :)
This is a card that's a play off of Novice Engineer. It's a versatile card that can work in Handlock decks that run Spellbreaker, fatigue decks and Priest decks that run Purify. There are many other ways to find a home for this card! Simple and situational, but effective.
Flavor Text: He promises his inventions will only sometimes backfire!
"Joining the Scourge is too heavy of a burden to remain a mere light cultist."
A quick way to guarantee aggro control before T4. It does not stack (meaning you can't play two of these simultaneously for 3 damage hero power), and it restores the basic Hero Power of the class, even if you've used Finley.
"Lacks of combat aptitude, but excels at giving energy to TV´S"
Pretty nice with Control Shaman or Agrro Shaman, but the effect can backfire you too, making you lose some minions. But the early benefit that gives is pretty impactfull, the Deathrattle and its a bit reduced on curve stats make it easy to spell removal, so that benefit wont last too long and maybe you´ll lose some minions!
PD: The Battlecry and Deathrattle can target different characters or the same, with a bit of RNG, can deal 4 damage to a random enemy character or 2 to 2 random enemy characters, and viceverse with friendly ones.
EDIT: Added flavor text and reduced image size. Edit: 2 Increased image size to not modyfying it.
A very flexible and flavorful card thanks to interaction with the Hungry Crabs. You can get a weak 2 drop that gives you two weak 1 drops if that’s what you want. Or you can feed the murloc to the first Hungry Crab and make a 3 mana 3/4 beast with the other Hungry Crab in your hand. Or you can completely destroy opposing murloc decks. Doesn’t mix well with Anyfin Can Happen, but is super flexible for Zoobot, Menagerie Magician, and The Curator thanks to its dual tribe nature.