Here are four legendary cards I've made using the Warcraft TCG art. They are pretty gimmicky and would be a huge pain to collect, but let me know what you guys think. For instance, one of my friends mentioned that Terrastra should get a better buff than just +1/+1 and Taunt.
I... actually quite like this. A garanteed curve if you manage to get the first, second or third in your hand - and a small buff if you manage to play all of them. This is actually a really clever idea.
Very expensive to collect (as previously mentioned) and does something relatively powerful for the trouble of putting vanilla minions in the deck, but the payoff is pretty balanced. You wouldn't want it to be too powerful as having one (namely the 2 mana one) guarantees the others.
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Howdy! [cardimg=gold ]Card Name[ /cardimg] (no space)
Pretty OP, though. No other single combination of cards will guarantee you a powerful curve of minions with the highest stat budget possible. Plz nurf, dood.
Yeah, the card draw aspect alone is too op for their stats. At least deduct one health from each, then they´ll still be better than other cards.
Thanks guys for the feedback! I'm glad you guys like them, I'll see how I can change their stats around to make them more balanced.
I think making them 2/2 3/3 4/4 6/6 respectively would be a bit more balanced, guaranteed curve, but not the best stats for the turn, and if you do play all 4 (which would be rather hard especially vs agro) then you get a 7/7 taunt on turn 5 which is still not too OP (given BGH and class removal is rather abundant.) It would give control decks more mid-game tempo which they tend to lack.
Pretty OP, though. No other single combination of cards will guarantee you a powerful curve of minions with the highest stat budget possible. Plz nurf, dood.
Yeah, the card draw aspect alone is too op for their stats. At least deduct one health from each, then they´ll still be better than other cards.
Yeah, now that I'm thinking a bit more about it, removing one health point from each card would make them more balanced, but still, good job OP. :)
Here are four legendary cards I've made using the Warcraft TCG art. They are pretty gimmicky and would be a huge pain to collect, but let me know what you guys think. For instance, one of my friends mentioned that Terrastra should get a better buff than just +1/+1 and Taunt.
I... actually quite like this. A garanteed curve if you manage to get the first, second or third in your hand - and a small buff if you manage to play all of them. This is actually a really clever idea.
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
It's cool, but as you said, a huge pain to collect. It sucks if you draw out of order, though, but that goes for like every card ever.
Nice idea man, I like it.
Very expensive to collect (as previously mentioned) and does something relatively powerful for the trouble of putting vanilla minions in the deck, but the payoff is pretty balanced. You wouldn't want it to be too powerful as having one (namely the 2 mana one) guarantees the others.
Howdy! [cardimg=gold ]Card Name[ /cardimg] (no space)
Hey, how's it going?
What's poppin,' player?
Thanks guys for the feedback! I'm glad you guys like them, I'll see how I can change their stats around to make them more balanced.
There once was a man from Nantucket...