Don't Understand the point. The only purpuse i See Is to attack twice in one turn. I guess aswell to Not facetank a Huge-attack minion and to go around taunt. Seems like a techcard for cw for me (obviously Not Patron). Cannot imagine a Card to replace this with though. The weakness Is, it doesn't offer another removal, it just give you a removal, you already have, faster.
It's not like rogue has anything better at all **cough cough Blade Flurry**
It's easy enough for warriors to take down the minions with large attack values, if not using their standard removal spells just running BGH for the 7+'s. Anything under that and you should be fine with killing it with minions if it's low health or just tanking the damage cos you are designed to have lot's of armour for this very reason.
As usual, half the people think in the frame of "Which current deck this fits in?" rather than "What kind of new deck can I make with this?". Not even going to bother arguing.
As usual, half the people think in the frame of "Which current deck this fits in?" rather than "What kind of new deck can I make with this?". Not even going to bother arguing.
This card doesn't really bring anything worth making an entirely new deck around, not to mention it doesn't really have synergy with anything. It's just a removal tool and Warrior has plenty of those already.
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CDC #34, #3.07, #3.08 and Mini Competition #1 Finalist --- Click on the images below to check out my different custom card threads!
I love the idea, maybe two mana not one but it would make more sense for it to be called "Heroic Throw" from the world of warcraft spell that warriors had that could do just this.
Funny you should mention that. That's exactly where the card art came from.
Interesting concept, but waay too weak. I'll just change it around for a bit: (3) Mana: "Destroy your Weapon and deal its damage. Draw cards equal to the durability it had left."
That way you'd have a card that is really flexible and worth a card slot. You can use it to: - Cycle weapons and weapon buffs together with this card to get a somewhat sub-par removal with draw. - Deal tons of damage to the enemy hero.
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Simple and straightforward.
Sorry, but face is NOT place :P
Meh. Shield Slam's enough. Warrior doesn't really need yet another 1 mana removal.
Wouldn't exactly set it at 1 mana, myself, but this seems like an awesome idea.
"Forget the meta. Anyone with a decent home-brewed deck will take wins, no matter how you dice it." - Anonymous Hearthstone Player
Should be 0 mana.
Don't Understand the point. The only purpuse i See Is to attack twice in one turn. I guess aswell to Not facetank a Huge-attack minion and to go around taunt. Seems like a techcard for cw for me (obviously Not Patron). Cannot imagine a Card to replace this with though. The weakness Is, it doesn't offer another removal, it just give you a removal, you already have, faster.
Nur the Idea Is realy nice, unique and fits perfectly into the Warrior-style :)
It's not like rogue has anything better at all **cough cough Blade Flurry**
It's easy enough for warriors to take down the minions with large attack values, if not using their standard removal spells just running BGH for the 7+'s. Anything under that and you should be fine with killing it with minions if it's low health or just tanking the damage cos you are designed to have lot's of armour for this very reason.
Diehard druid player ^~^
Check out my theorycrafted Blistering Rot
As usual, half the people think in the frame of "Which current deck this fits in?" rather than "What kind of new deck can I make with this?". Not even going to bother arguing.
Sorry, but face is NOT place :P
Why wouldn't you just attack with your weapon instead?
CDC #34, #3.07, #3.08 and Mini Competition #1 Finalist ---
Click on the images below to check out my different custom card threads!
Sorry, but face is NOT place :P
Interesting concept, but waay too weak. I'll just change it around for a bit: (3) Mana: "Destroy your Weapon and deal its damage. Draw cards equal to the durability it had left."
That way you'd have a card that is really flexible and worth a card slot. You can use it to:
- Cycle weapons and weapon buffs together with this card to get a somewhat sub-par removal with draw.
- Deal tons of damage to the enemy hero.