For Clarity: If there are no minions left in the opponent's deck or hand you get nothing, if there is one, you get a choice of one, and if there are two you get a choice of two. It will pull two of the same minion if there are duplicates, as this will mitigate it having an unusually high chance of getting legendaries.
Flavour text: I can see your future... It is now my future.
Very simple. In terms of generating card advantage it is very similar to Arcane Intellect, slightly worse in digging though your deck, slightly better in controlling the board. Could replace one Arcane Intellect in Tempo Mages (or one Forgotten Torch in "future standard" Tempo Mages), should be playable in Reno.
Here's my submission for this week:
Murloc token generator! At best, it summons 3 Murlocs for 2 Mana.
For Clarity: If there are no minions left in the opponent's deck or hand you get nothing, if there is one, you get a choice of one, and if there are two you get a choice of two. It will pull two of the same minion if there are duplicates, as this will mitigate it having an unusually high chance of getting legendaries.
Flavour text: I can see your future... It is now my future.
Here's my submission. I have waited long for a competition for this card. :)
By Jove! That's a splendid card isn't it, what? Jolly good show, old chap! *slurps tea*
Flavor Text: "The Void is a dangerous place"
Basicly Anyfin Can Happen on Warlock that can make some sick things.
Some of my creations are below, sorted from new to old
Myths of the Pantheon -A card a day (on a break right now) -Full Moon of Gilneas -A Tale of Fairies - Dalaran Expansion 2 - The Dark Forest - Dalaran Expansion 1 - Pirate Expansion 2 - Pirate Expansion 1 - Spring of Kimjau -Seige at Orgimmar - Journeys Abound
Very simple. In terms of generating card advantage it is very similar to Arcane Intellect, slightly worse in digging though your deck, slightly better in controlling the board. Could replace one Arcane Intellect in Tempo Mages (or one Forgotten Torch in "future standard" Tempo Mages), should be playable in Reno.
Another card for mill Rogue. Can allow you to mill early however lacks from much followup to mill in the next turn.
4x Mana Tide Totem the dream!
Edit: Changed name. +Fixed mistake, sorry! I'm on mobile.
Just making this card out of a whim. Oh and hit anyone means hitting someone once. This also applies with character who has no attack value.
Base on thrall's trait from Heroes of the Storm
#MiraclleShamanFTW
You could make an aggro deck trade its entire board into your single big dude.
Put it on the opponent's giant when you have nothing and if they can't kill off or silence their own minion, well tough luck...