Upon Entrance you are greeted by none-other than Arthas Menethil himself.
Magister Davinia
What is Spell Power you ask? Well, it's like Spell Damage but includes drawing cards etc, so Arcane Intellect would draw 3 instead of 2 or Wild Growth would gain 2 Empty Mana Crystals.
Boss Cards
Tokens
After her defeat you gain x2 of Tranquilin Mage's.
Onto the next boss!
Boss Cards
Tokens
After defeating the boss you get x2 of
Slyvanas Windrunner
At 30 Health ->
Boss Cards
After beating the boss you recieve x1 Captain Darill, x2 Quel'thelas Treant
I like it, but was Arthas meant to say the same quote all the time? I mean, the quote doesn't even make much sense. It'd be better if you put quotes around the word "everfree". And I admit I'm pretty shaky on Warcraft lore, but why does Arthas even want the place? I get it, scourge will conquer the world, but why not finish capturing northrend, THEN go for the other continents?
The rest of the expansion's pretty damn good, though. Keep it up!
I like it, but was Arthas meant to say the same quote all the time? I mean, the quote doesn't even make much sense. It'd be better if you put quotes around the word "everfree". And I admit I'm pretty shaky on Warcraft lore, but why does Arthas even want the place? I get it, scourge will conquer the world, but why not finish capturing northrend, THEN go for the other continents?
The rest of the expansion's pretty damn good, though. Keep it up!
They needed to get the Sunwell to ressurect Kel'thuzad in which they would go to Dalaran, get the Book of Medivh and then to Summon the Legion via KT+Book
I just realized that he said the same quote all the time, wat the hell lol.
I like it, but was Arthas meant to say the same quote all the time? I mean, the quote doesn't even make much sense. It'd be better if you put quotes around the word "everfree". And I admit I'm pretty shaky on Warcraft lore, but why does Arthas even want the place? I get it, scourge will conquer the world, but why not finish capturing northrend, THEN go for the other continents?
The rest of the expansion's pretty damn good, though. Keep it up!
Arthas wants Quel'thelas due to the Sunwell and that it can raise Kel'thuzad so he can summon the Legion.
This is an event from back in WC3 before Arthas Became the Lich King And the scourge was attacking potential threats against the incoming legion Invasion.
I totally agree with ForPonies11. Please buff reward cards ,they are way too underpowered and boring in most of cases. Rest of this adventure looks really cool.
Took a quick look, some random thoughts. Apart from aesthetics (art not matching Warcraft, missing spaces, typos) it seems pretty nice.
High elves shouldn't have access to divine shield, elves with Divine shield currently in HS are all Blood Elves (ETC's 'summon random Horde warrior' effect summons them). One of the problems with making adventures in a time frame before WoW's Burning Crusade I guess... Would also make it less interesting.
Choose one is a class exclusive keyword and should not be present on neural minions (especially when you plan to give them to players). Maybe it would be better to change this to druid card and replace your current druid reward, which seems a bit too strong (at least the extra mana crystal part).
Also, Silencing Blow is just carbon copy of Silence and is completely unnecessary. I guess you made that because of troll art on the original card?
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Wing One - The Ghostlands
Upon Entrance you are greeted by none-other than Arthas Menethil himself.
Magister Davinia
What is Spell Power you ask? Well, it's like Spell Damage but includes drawing cards etc, so Arcane Intellect would draw 3 instead of 2 or Wild Growth would gain 2 Empty Mana Crystals.
Boss Cards
Tokens
After her defeat you gain x2 of Tranquilin Mage's.
Onto the next boss!
Boss Cards
Tokens
After defeating the boss you get x2 of
Slyvanas Windrunner
At 30 Health ->
Boss Cards
After beating the boss you recieve x1 Captain Darill, x2 Quel'thelas Treant
Tokens
Class Challenge Rewards
Wing Two Silvermoon
Mage-Commander Zuros
Boss Cards
Tokens
After defeating the boss you receive x2 of Arcane Guardian and Meat Wagon
Ravandwyr the Protector
Boss Cards
After defeating the boss you receive x2 of Redeemer
Eliysa Everspring, Runewarden
Boss Cards
Tokens
After beating the boss gain x2 of Eversong Lynx and x1 Eliysa Everspring
Class Challenges
Reserve for Wing 3
I like it, but was Arthas meant to say the same quote all the time? I mean, the quote doesn't even make much sense. It'd be better if you put quotes around the word "everfree". And I admit I'm pretty shaky on Warcraft lore, but why does Arthas even want the place? I get it, scourge will conquer the world, but why not finish capturing northrend, THEN go for the other continents?
The rest of the expansion's pretty damn good, though. Keep it up!
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
This is an event from back in WC3 before Arthas Became the Lich King And the scourge was attacking potential threats against the incoming legion Invasion.
Bump, wing two will be up today, get ready to siege Silvermoon.
last wing is Quel'danas!
Zzz
bump
zzz
Bump, anyone else wanna give me feedback? :(
Wing Two Added!
Many of those seem a little OP. ^_^
Thoughts on the cards, balance issues, heroic ideas?
I totally agree with ForPonies11. Please buff reward cards ,they are way too underpowered and boring in most of cases. Rest of this adventure looks really cool.
Take a look at my card creations here in vojza's mini expansion topic.
Took a quick look, some random thoughts. Apart from aesthetics (art not matching Warcraft, missing spaces, typos) it seems pretty nice.
High elves shouldn't have access to divine shield, elves with Divine shield currently in HS are all Blood Elves (ETC's 'summon random Horde warrior' effect summons them). One of the problems with making adventures in a time frame before WoW's Burning Crusade I guess... Would also make it less interesting.