A warlock shredder, little bit more consistent and most demons are pretty useful regardless.
Kind of added just to throw in some worse options for the Silvermoon Voidmancer, however also a great tool for Discard locks so you lose something now just to get more later, sacrificing for power theme is always fun.
Warlock flavored Arcane intellect to go with the 2-3 mana draw two cards theme. Will also help with some discard features, while clearing out useless cards to get something you need in there. You don't need 2 cards to play this btw.
This one was kinda fun when I came up with the idea for it. IT was originally you can see the top card of your opponents deck but when i thought about it you normally can't see it so this felt a little better. 2 hp to make sure this things dying to something other than arcane explosion, maybe a body for those random damage minions? Considered making it a demon but it was more of a spell summoned thing.
Forgot to give this the common status but, a dip into warrior's Taunt territory for some Control lock, makes it so you have an untargetable Shield demon! (Get jaraxxus out quick.)
Into the rares, we don't see a whole lot of "Curse" esq effects or debuffs aside from the usual and it felt appropriate to give some of that flavor to warlocks, going with the armor/items as spells theme from the Hunter's hat and the MAge's torch i give you a fun Debuff card. Even better if your opponent is playing a Deathrattle deck.
A different take on the Curse of Rafaam, yet somewhat more reliable, similar in nature to Rogue's headcrack.
Back to hurting yourself for more of that power! A risky card to get the benefit you have to hope you don't lose the card in the process, fun with spell damage.
Out of most of the cards i've made this one felt really fun, imagine losing your Jaraxxus but now instead of swapping heroes into a 15 health buff, you'd get a BUNCH of armor, great for control warlock.
PArtially because of legion hype but also because of the renewed relation with illidan and gul'dan in said legion hype, it felt right to give warlocks the one demon they didn't solely own being illidan. The mana cost might need to be raised since if you have both in your hand you have a way to pop Illidan out pretty fast. The guy needed some love tho.
A second warlock weapon this one functions a little differently however, the weapon acting as a sort of channeling conduit rather than the traditional hearthstone weapon. After popping out your demons you shuffle a random class legendary into your deck, fun to play imo.
Just an idea i was toying around with, a different way to reach into the hero replacement only by discarding this minion, otherwise it's just a fat demon body to block with, but great for control-discard lock.
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My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
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A warlock shredder, little bit more consistent and most demons are pretty useful regardless.
Kind of added just to throw in some worse options for the Silvermoon Voidmancer, however also a great tool for Discard locks so you lose something now just to get more later, sacrificing for power theme is always fun.
Warlock flavored Arcane intellect to go with the 2-3 mana draw two cards theme. Will also help with some discard features, while clearing out useless cards to get something you need in there. You don't need 2 cards to play this btw.
This one was kinda fun when I came up with the idea for it. IT was originally you can see the top card of your opponents deck but when i thought about it you normally can't see it so this felt a little better. 2 hp to make sure this things dying to something other than arcane explosion, maybe a body for those random damage minions? Considered making it a demon but it was more of a spell summoned thing.
Forgot to give this the common status but, a dip into warrior's Taunt territory for some Control lock, makes it so you have an untargetable Shield demon! (Get jaraxxus out quick.)
Into the rares, we don't see a whole lot of "Curse" esq effects or debuffs aside from the usual and it felt appropriate to give some of that flavor to warlocks, going with the armor/items as spells theme from the Hunter's hat and the MAge's torch i give you a fun Debuff card. Even better if your opponent is playing a Deathrattle deck.
A different take on the Curse of Rafaam, yet somewhat more reliable, similar in nature to Rogue's headcrack.
Back to hurting yourself for more of that power! A risky card to get the benefit you have to hope you don't lose the card in the process, fun with spell damage.
Out of most of the cards i've made this one felt really fun, imagine losing your Jaraxxus but now instead of swapping heroes into a 15 health buff, you'd get a BUNCH of armor, great for control warlock.
PArtially because of legion hype but also because of the renewed relation with illidan and gul'dan in said legion hype, it felt right to give warlocks the one demon they didn't solely own being illidan. The mana cost might need to be raised since if you have both in your hand you have a way to pop Illidan out pretty fast. The guy needed some love tho.
A second warlock weapon this one functions a little differently however, the weapon acting as a sort of channeling conduit rather than the traditional hearthstone weapon. After popping out your demons you shuffle a random class legendary into your deck, fun to play imo.
Just an idea i was toying around with, a different way to reach into the hero replacement only by discarding this minion, otherwise it's just a fat demon body to block with, but great for control-discard lock.
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]