Let's start off by congratulating the top-voted finalists of our "Kindred Keywords" competition. Fantastic work! And we'll be reaching out to our winner to help us determine what's in store for you all next week.
One of the great things about Hearthstone is that each class feels different. That's because each class tends to have different mechanics- not just in hero power, but in card abilities as well. With the exception of some neutral cards, each class has a near monopoly on a few card mechanics. For this competition, we've chosen one from each class here:
Make a class card that uses a listed mechanic from a different class, e.g. a priest card with windfury.
This card must still feel like it belongs to its actual class. That windfury priest card needs a justification for its white border. This can be via secondary mechanics, lore, or whatever you want; it just shouldn't feel out of place in its chosen class.
Druids can't use the hunter's beast synergy mechanic for obvious reasons.
As always, you may not delete any posts you make in this Submission Topic. Message one of the Fan Creation moderators if you've posted here in error or otherwise would like your post removed.
Remember that, although HearthCards is awesome, you must host your card somewhere other than Hearthcards, such asImgur or Photobucket.
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit only one entry. An entry normally consists of only one collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic only once, only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic, not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for submissions only. If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make only minor changes to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some minimal additional commentary to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You may not submit any Gold cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of your own creation. We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome, you MUST host your card somewhere other than Hearthcards. Save it and upload it toImgur, Photobucket, or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry Phase and Early Voting (Starts Now! Ends 20:00 UTC 26/January/2016) It is during this Phase that you may submit entries to the Submission Topic. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 20:00 UTC 26/January/2016, Ends 20:00 UTC 27/January/2016) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 21:00 UTC 27/January/2016, Ends 21:00 UTC 28/January/2016) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where, a = The total number of submissions on the same page as the submission. b = The total number of up-votes that the submission received. c = The total number of up-votes on the same page as the submission. x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners: Their card forever immortalized in our Winners' Gallery! They will be allowed to select the next card design competition theme. And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
I love the idea of combo Warlock. Especially with Malygos being involved, so why not push it a bit further. Xavius here will help get a bit more damage out for combo at the cost of draining your mana. It fits his previous nature of being a Highborne and his hunger for magic, which led him to being turned into a Satyr.
Fictional Character ( Made by me). His effect is unique considering only minions gain divine shield but this guy just protects your hero. Sort of like a bigger animated armour.
In WoW, Cenarion Ward was a Druid spell that gave protection to a player and, when the shield was broken, healed the player. I figured this would be a good approximation of that spell in Hearthstone. Hope you like it!
This is the Submission Topic. The Discussion Topic is here.
Week 3.02 Competition Results!
Let's start off by congratulating the top-voted finalists of our "Kindred Keywords" competition. Fantastic work! And we'll be reaching out to our winner to help us determine what's in store for you all next week.
by pui980178
2nd Place
by Sinthuja 3rd Place
by Nothingsjim
Stay Classy, Hearthpwn
This week's Card Design Competition comes from RandomScribbles, whose Murloc Holmes and Watt-son was the winner of our "Feugen and Stalagg Need Friends" competition.
Competition-Specific Restrictions:
One of the great things about Hearthstone is that each class feels different. That's because each class tends to have different mechanics- not just in hero power, but in card abilities as well. With the exception of some neutral cards, each class has a near monopoly on a few card mechanics. For this competition, we've chosen one from each class here:
The challenge is the following:
Make a class card that uses a listed mechanic from a different class, e.g. a priest card with windfury.
This card must still feel like it belongs to its actual class. That windfury priest card needs a justification for its white border. This can be via secondary mechanics, lore, or whatever you want; it just shouldn't feel out of place in its chosen class.
Druids can't use the hunter's beast synergy mechanic for obvious reasons.
Existing Examples:
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
These are the rules about your Submission:
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry Phase and Early Voting (Starts Now! Ends 20:00 UTC 26/January/2016)
It is during this Phase that you may submit entries to the Submission Topic. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 20:00 UTC 26/January/2016, Ends 20:00 UTC 27/January/2016)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 21:00 UTC 27/January/2016, Ends 21:00 UTC 28/January/2016)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where,
a = The total number of submissions on the same page as the submission.
b = The total number of up-votes that the submission received.
c = The total number of up-votes on the same page as the submission.
x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our Winners' Gallery!
They will be allowed to select the next card design competition theme.
And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
Good Luck!
Maybe... nah nah nah nah
I love the idea of combo Warlock. Especially with Malygos being involved, so why not push it a bit further. Xavius here will help get a bit more damage out for combo at the cost of draining your mana. It fits his previous nature of being a Highborne and his hunger for magic, which led him to being turned into a Satyr.
My Card Exarch Azyr
Fictional Character ( Made by me). His effect is unique considering only minions gain divine shield but this guy just protects your hero. Sort of like a bigger animated armour.
http://m.imgur.com/YrYQTWi
"Arvos, like many shamans, loves keeping his majestic beard. It's all smooth sailing until IT CATCHES ON FIRE"
Check here for my new cards!Pokemon HS class!All the Pokemon as HS cards!
Hey everyone! Here's my weekly submission.
I'm trying to push control hunter.
Flavor text: "Where's me cookies?!"
GL!
Here's my submission:
In WoW, Cenarion Ward was a Druid spell that gave protection to a player and, when the shield was broken, healed the player. I figured this would be a good approximation of that spell in Hearthstone. Hope you like it!
Totem Preparation:
Totem Shaman FTW
"To heal or not to heal, this is the question."
My submission for this week - hope you like it! :-)
Valley Protector:
I used the Priest mechanic, which is similar to Thoughtsteal using the Discover ability which fits the card's "personality". Enjoy!
Because Lock and Load NEEDS to be a thing. Make control Hunter viable by allowing for ways for Hunter to efficiently deal with the board.
3.01 Finalist| 3.04 Finalist|3.05 Finalist
cards like this will make Shaman very good especially in Arena.
Cancer Paladin ruining your day? Problem Solved!
Murloc is Love, Murloc is Life.
Dank Memes and Broken Dreams
Sergra Darkthorn was a quest giver in Barren, Echeyakee was the white lion you need to kill for this quest.