With any reduce health effect, it is useful to think of it as damage out of hand. For a creature with Health X,Vol'jin does X-2 damage just for showing up. Hunter's Mark does X-1. Equality is an AOE that does X-1 to every creature on the board.
The big theme with these cards is that they are all very powerful and highly regarded.
So that leaves us with Keeper of Uldaman at X-3 damage; It isn't as powerful, but if it is *anything* like the other cards above, it will be incredible useful.
With any reduce health effect, it is useful to think of it as damage out of hand. For a creature with Health X,Vol'jin does X-2 damage just for showing up. Hunter's Mark does X-1. Equality is an AOE that does X-1 to every creature on the board.
The big theme with these cards is that they are all very powerful and highly regarded.
So that leaves us with Keeper of Uldaman at X-3 damage; It isn't as powerful, but if it is *anything* like the other cards above, it will be incredible useful.
Well, health is indeed extremely important, and the target will be harder to kill than with a Hunter's Mark, but with a reduced attack, you're also more likely to be able to kill it without loosing anything. The keeper itself is a 3/4, able to kill its target without dying. That alone makes it better than Equality and Hunter's Mark, which both require something else to deal the final blow.
I really don't get the people hyping this card. It's just a worse aldor in my eyes. A 1/8 giant is arguably worse than a 3/3. In the case you use it on a recruit, it's just a conditional boulderfist ogre 4+2= 6 mana for 1/1 + 3/4 +2/2=6/7. There also isn't enough targets to run it.
Rollback Post to RevisionRollBack
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
I think using this card on aggro paladin, it can find a place on that deck, since u can use offensive and defensive when u need to get rid of a big taunt, so i believe that this card will only find place on aggro paladin
The funny thing is,the only way I don't see this card being an auto-include is if there's so many good paladin cards in the game,that there's no room for it in the deck.
The funny thing is,the only way I don't see this card being an auto-include is if there's so many good paladin cards in the game,that there's no room for it in the deck.
While that is true I don't see why Midrange Pallies would dislike this cards. Ok, their 4 mana spot on the curve is already supercontested by other must-have cards, but almost every Midrange Paladin list is running x2 Aldor Peacekeepers. I don't see many problems in cutting one to make room for one Keeper of Uldaman. They are similar cards but each one is strictly better at dealing with certain specific situations. And even played on curve on a Silver Hand Recruit this cards is still very efficient.
I also think that will be the case, I'm just saying the only way that someone won't run this card(at least as a one-off) on every single paly deck except full aggro is if they don't find room to include it, which just goes to show how broken the class is right now.
Well I count murloc knight as a 6 drop so the 4 drops paladin has are: piloted shredder,truesilver,concecration .. this card can also kind of be counted like a 6 drop too tbh.. might replace murloc knight since MK got wrecked with the new useless murlocs :/
Paladin's weakness is (if they have no equality) - those 8+ health minions. Sometimes a single mininon drops down and runs away with the game. Like an unanswered Chromagus, or Ysera or Rag.
This was needed...
not saying Paladin couldn't use some balance. just saying, this at least gives them another option to deal with hug health
Good thing Paladins got ANOTHER powerful card to combat those comepletely overpowered Shamans and Rogues! Another good secret was also desperately needed, as Mysterious Challenger wasn't a viable deck.
Rollback Post to RevisionRollBack
I got my golden shaman portrait exclusively with Control Shaman builds. I hate how it is worthless now that all these cancerous shaman players have it too.
Good thing Paladins got ANOTHER powerful card to combat those comepletely overpowered Shamans and Rogues! Another good secret was also desperately needed, as Mysterious Challenger wasn't a viable deck.
Yeah, no. No one runs the new pala cards.
Rollback Post to RevisionRollBack
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
I was super skeptical because this card seems situational (you either need a little minion to buff up or a big minion to bring down) but holy hell is this card good. Absolute MVP of the Mid Pally deck right now. The versatility is crazy!
Paladin's weakness is (if they have no equality) - those 8+ health minions. Sometimes a single mininon drops down and runs away with the game. Like an unanswered Chromagus, or Ysera or Rag.
This was needed...
not saying Paladin couldn't use some balance. just saying, this at least gives them another option to deal with hug health
Paladin's weakness is (if they have no equality) - those 8+ health minions. Sometimes a single mininon drops down and runs away with the game. Like an unanswered Chromagus, or Ysera or Rag.
This was needed...
not saying Paladin couldn't use some balance. just saying, this at least gives them another option to deal with hug health
See, it does seem like you don't think paladin needs some balance. Paladin didn't need a fucking answer for huge health minions, it already has equality. It didn't need another friggin answer to what is its "weakness" paladin just needs to be deleted. It's just too fucking oppressive and the new paladin cards just add to a cunt of a class that's already the most miserable to play against. Delete paladin now blizzard.
Paladin's weakness is (if they have no equality) - those 8+ health minions. Sometimes a single mininon drops down and runs away with the game. Like an unanswered Chromagus, or Ysera or Rag.
This was needed...
not saying Paladin couldn't use some balance. just saying, this at least gives them another option to deal with hug health
Paladin's weakness is (if they have no equality) - those 8+ health minions. Sometimes a single mininon drops down and runs away with the game. Like an unanswered Chromagus, or Ysera or Rag.
This was needed...
not saying Paladin couldn't use some balance. just saying, this at least gives them another option to deal with hug health
See, it does seem like you don't think paladin needs some balance. Paladin didn't need a fucking answer for huge health minions, it already has equality. It didn't need another friggin answer to what is its "weakness" paladin just needs to be deleted. It's just too fucking oppressive and the new paladin cards just add to a cunt of a class that's already the most miserable to play against. Delete paladin now blizzard.
Amen
Rollback Post to RevisionRollBack
I got my golden shaman portrait exclusively with Control Shaman builds. I hate how it is worthless now that all these cancerous shaman players have it too.
Ways paladin deal with a huge threat: Keeper of Uldaman , Aldor Peacekeeper , Equality, Spam the board with tokens ,so the threat becomes irrelevant,Humility,Repentance. Btw with so many good drops , no wonder Paladin's Finding Reno deck is so strong.
Well, hi there im from the future and oh i have some news for you. THIS CARD IS BROKEN AF. Actually, along with those other paladin cards that you cant remove them immediately when if you didnt mulligan like sucking gods d*ck Keeper of Uldaman is incredibly overpowered. Paladins already have buff and debuff cards like Aldor Peacekeeper and Blessing of Kings and such and this is way way way too much. There is not even a counter of it. You cant protect your Ysera or Ragnaros from getting demolished by Uldaman. You cant play around of it unless YOU are playing it. I am having a serious cracking up here. Send help. Jesus damn it Blizzard what the actual f**k OMG.
Rollback Post to RevisionRollBack
Do you ever cook something in the microwave but it's still really cold in the middle and you just keep eating it instead of heating it longer because life is pointless and entropy is unavoidable and the universe is filled with callous and casual destruction.
To post a comment, please login or register a new account.
With any reduce health effect, it is useful to think of it as damage out of hand. For a creature with Health X,Vol'jin does X-2 damage just for showing up. Hunter's Mark does X-1. Equality is an AOE that does X-1 to every creature on the board.
The big theme with these cards is that they are all very powerful and highly regarded.
So that leaves us with Keeper of Uldaman at X-3 damage; It isn't as powerful, but if it is *anything* like the other cards above, it will be incredible useful.
I really don't get the people hyping this card. It's just a worse aldor in my eyes. A 1/8 giant is arguably worse than a 3/3. In the case you use it on a recruit, it's just a conditional boulderfist ogre 4+2= 6 mana for 1/1 + 3/4 +2/2=6/7. There also isn't enough targets to run it.
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
$$$ spent on this game: 0
Check out my card collection: http://www.hearthpwn.com/members/MCFUser175154/collection
I will cretainly initially try to skip my Aldors for it. I feel the card has lots of potential.
I think using this card on aggro paladin, it can find a place on that deck, since u can use offensive and defensive when u need to get rid of a big taunt, so i believe that this card will only find place on aggro paladin
This is going into my pally deck the moment I get it. Awesome card, Blizz!
The funny thing is,the only way I don't see this card being an auto-include is if there's so many good paladin cards in the game,that there's no room for it in the deck.
Well I count murloc knight as a 6 drop so the 4 drops paladin has are: piloted shredder,truesilver,concecration .. this card can also kind of be counted like a 6 drop too tbh.. might replace murloc knight since MK got wrecked with the new useless murlocs :/
I will run it for Ysera.
Paladin's weakness is (if they have no equality) - those 8+ health minions. Sometimes a single mininon drops down and runs away with the game. Like an unanswered Chromagus, or Ysera or Rag.
This was needed...
not saying Paladin couldn't use some balance. just saying, this at least gives them another option to deal with hug health
Nightblade Argent Lance Flame Imp
Argent Watchman Argent Squire Frost Giant
Aviana Hogger Snipe Sea Giant
Good thing Paladins got ANOTHER powerful card to combat those comepletely overpowered Shamans and Rogues! Another good secret was also desperately needed, as Mysterious Challenger wasn't a viable deck.
I got my golden shaman portrait exclusively with Control Shaman builds. I hate how it is worthless now that all these cancerous shaman players have it too.
This card is amazing.
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
$$$ spent on this game: 0
Check out my card collection: http://www.hearthpwn.com/members/MCFUser175154/collection
I was super skeptical because this card seems situational (you either need a little minion to buff up or a big minion to bring down) but holy hell is this card good. Absolute MVP of the Mid Pally deck right now. The versatility is crazy!
A little bit unbalanced, this card should be a 4/2
I got my golden shaman portrait exclusively with Control Shaman builds. I hate how it is worthless now that all these cancerous shaman players have it too.
Ways paladin deal with a huge threat: Keeper of Uldaman , Aldor Peacekeeper , Equality, Spam the board with tokens ,so the threat becomes irrelevant,Humility,Repentance. Btw with so many good drops , no wonder Paladin's Finding Reno deck is so strong.
I found this card to be the most powerful in aggro Paladin lists since it buffs very weak 0 or 1 attack minions into very powerful minions.
Well, hi there im from the future and oh i have some news for you. THIS CARD IS BROKEN AF. Actually, along with those other paladin cards that you cant remove them immediately when if you didnt mulligan like sucking gods d*ck Keeper of Uldaman is incredibly overpowered. Paladins already have buff and debuff cards like Aldor Peacekeeper and Blessing of Kings and such and this is way way way too much. There is not even a counter of it. You cant protect your Ysera or Ragnaros from getting demolished by Uldaman. You cant play around of it unless YOU are playing it. I am having a serious cracking up here. Send help. Jesus damn it Blizzard what the actual f**k OMG.
Do you ever cook something in the microwave but it's still really cold in the middle and you just keep eating it instead of heating it longer because life is pointless and entropy is unavoidable and the universe is filled with callous and casual destruction.