So we got Baron in the Naxx Adventure for double Deathrattle Triggers, Brann in LoE for double Battlecry triggers, will we see a "Your Discovers trigger twice." card in the next Adventure release?
So we got Baron in the Naxx Adventure for double Deathrattle Triggers, Brann in LoE for double Battlecry triggers, will we see a "Your Discovers trigger twice." card in the next Adventure release?
You can basically already do that as most of the current discover cards are also battlecries. I believe they already thought of that.
I just tried Brann + Stampeding Kodo and the Kodo only killed 1 of the enemy minions (he had the 2 Hyenas from Highmane on the board).
Is this a bug? Shouldn't he have killed them both with Brann?
He targets a minion, kills it, targets the same minion, no longer a valid target, the battlecry does not resolve again as it cannot. Double battlecries following the expected workplan of Brann trigger on the same objective if one.
Then why does Kezan Mystic steal 2 separate secrets when 2 or more are up? Since they both target "a random secret/enemy minion" shouldn't they activate the same number of times assuming there are enough targets?
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Building Quirky Decks Every Week, Loving Life at Rank 15!
your words made me think of an interesting card, swapping battlecries and deathrattles for cards in play/hand/deck. one of those combinations or some random combination would add flavor, such as:
1. get replay value from battlecry cards' death
2. nilling value of in-play deathrattles
3. get deathrattle value at playtime
4. off-setting/reversing synergies (or maybe make new ones)
i've not thought through the implications as i'm sure someone can think of a combo that would be op/sure-death, but maybe make it random/targetable? hrmm...
I just tried Brann + Stampeding Kodo and the Kodo only killed 1 of the enemy minions (he had the 2 Hyenas from Highmane on the board).
Is this a bug? Shouldn't he have killed them both with Brann?
He targets a minion, kills it, targets the same minion, no longer a valid target, the battlecry does not resolve again as it cannot. Double battlecries following the expected workplan of Brann trigger on the same objective if one.
The only way I could see it triggering more than once is if an intermediate interaction set a new bubble. Currently the only way to get a new bubble when it's not your turn is through a minion death by way of resurrection, and the only way I could conceive this happening is through a very complicated setup using a knife thrower (the same card play takes the bubble, kills the target, who gets a new bubble on res, and then takes the new bubble). It's interesting to think through, but too complicated for me to setup and try even if I could.
Now, if they ever add a secret that involves bubbles, or perhaps a card that can somehow re-bubble off an opponent's card play, it might become more likely.
btw, my favorite combo with Bronzebeard is MCT. I've even had the fortune to play MCT twice with him on the same turn (with and without rogue), reversing the odds on an empty board (your side). It's a nice combo when your holding MCT for that 4th card and they end up throwing out Boom. I always used to get one of the dang bombs and not something else, at least (& at worse) with bronze+1 mct you get two bombs, which usually help take out something else. :-)
I just tried Brann + Stampeding Kodo and the Kodo only killed 1 of the enemy minions (he had the 2 Hyenas from Highmane on the board).
Is this a bug? Shouldn't he have killed them both with Brann?
He targets a minion, kills it, targets the same minion, no longer a valid target, the battlecry does not resolve again as it cannot. Double battlecries following the expected workplan of Brann trigger on the same objective if one.
The only way I could see it triggering more than once is if an intermediate interaction set a new bubble. Currently the only way to get a new bubble when it's not your turn is through a minion death by way of resurrection, and the only way I could conceive this happening is through a very complicated setup using a knife thrower (the same card play takes the bubble, kills the target, who gets a new bubble on res, and then takes the new bubble). It's interesting to think through, but too complicated for me to setup and try even if I could.
Now, if they ever add a secret that involves bubbles, or perhaps a card that can somehow re-bubble off an opponent's card play, it might become more likely.
bubbles??? stop weed
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This card opens a lot of combo possibilities
"Follow the rules!"
I just tried Brann + Stampeding Kodo and the Kodo only killed 1 of the enemy minions (he had the 2 Hyenas from Highmane on the board).
Is this a bug? Shouldn't he have killed them both with Brann?
Building Quirky Decks Every Week, Loving Life at Rank 15!
How would this work with Blood Knight? Does it only work once since it already pops shields the first time?
So we got Baron in the Naxx Adventure for double Deathrattle Triggers, Brann in LoE for double Battlecry triggers, will we see a "Your Discovers trigger twice." card in the next Adventure release?
I play on both NA and EU with the same Battletag!
The only time that would be different than Brann's effect is when you play Raven Idol.
Building Quirky Decks Every Week, Loving Life at Rank 15!
I'm thinking healbot!! This thing is insane with healbot not like Reno was enough just to make the aggro people a little more angry :)
Teeq 1 , Team Liquid 0
your words made me think of an interesting card, swapping battlecries and deathrattles for cards in play/hand/deck. one of those combinations or some random combination would add flavor, such as:
1. get replay value from battlecry cards' death
2. nilling value of in-play deathrattles
3. get deathrattle value at playtime
4. off-setting/reversing synergies (or maybe make new ones)
i've not thought through the implications as i'm sure someone can think of a combo that would be op/sure-death, but maybe make it random/targetable? hrmm...
i think too much
the glass is only half broken
the glass is only half broken
btw, my favorite combo with Bronzebeard is MCT. I've even had the fortune to play MCT twice with him on the same turn (with and without rogue), reversing the odds on an empty board (your side). It's a nice combo when your holding MCT for that 4th card and they end up throwing out Boom. I always used to get one of the dang bombs and not something else, at least (& at worse) with bronze+1 mct you get two bombs, which usually help take out something else. :-)
the glass is only half broken