I will be doing the same and turning Nat into 1600 dust! I would recommend either of those cards. Ragnaros the Firelord is pretty versatile and is great to have in most decks. he is a little high in mana cost but can be a game changer if left to sit and hurl 8 damage fireballs at your opponent each turn. Cairne Bloodhoof is also a great card. he can be silenced or sheeped to avoid the deathrattle but still a solid card. other legendaries to consider are Sylvanas Windrunner or a class legendary depending on which class you play.
That depends entirely on what kind of deck you are playing, so you might want to give us some more information about that first.
However, if you don't have Ragnaros already, then I would surely disenchant Pagle once the patch is live and craft Rag instead. There might be people who would disagree with me here but I think Rag is just more important than Pagle.
Cairne is probably better suited for the current meta but Ragnaros is overall a very, very solid legendary, you can't go wrong with him.
I would honestly keep nat pagle. There still isn't a card out there that fulfills his role (2 mana draw for ANY class) that doesn't have poor stats (novice engineer). Even after the nerf, people will still have to waste a card + hero power to prevent you from gaining massive card advantage.
But, if i were to choose a legendary, Ragnaros and cairne are probably the other best neutral legendaries as well as bloodmage thalnos. Alexstraza can be a good craft if you enjoy playing very slow control decks (pally control or warrior control). Personally, you seem to have some of the best neutral legendaries already and would go for some class legendaries. Lord jaraxxus has to be my favorite legendary, by far, as well as tirion and edwin vancleef.
I'm definitely worried about Pagle for my Miracle Rogue deck. He used to stay on the board long enough for two draws if dropped on a clear board, now he'll likely only stay one. So he's going from a 75% chance of a card to a 50% chance over the same period. Novice engineer may be an upgrade from the new Nat Pagle if pure draw is the goal, or even Coldlight Oracle.
So, they've literally lowered Pagle's value by 50% of a card. He still might be playable, especially if you currently tend to see him draw at least 1 or 2 cards per play.
That said, Ragnaros is Ragnaros, thus OP, I'd craft him instead.
Looks like i'll be crafting ragnaros then. Although Mr. Natty does seem irreplaceable as a 2 drop 4 health 50% draw card, i guess i'll craft him as one of my last legendary cards. :P
I'm currently in the process of making a control druid and control warrior. I've had my fair share of rush paladin and warrior :)
I'm currently in the process of making a control druid and control warrior.
In that case it's even more important for you to craft a late-game legendary. The control Warrior pretty much relies entirely on neutral legendaries for the late-game (except for cards like Grommash Hellscream and Gorehowl). If you're really going for control decks, then you might even consider crafting Ysera first.
Howdy!
So, I have a Nat Pagle and i've heard about the changes to the card.
I was planning on making a new legendary. I've been looking to make a Ragnaros.
Should I DE the Nat Pagle next patch to make a Ragnaros or should I make a Cairne?
So far, i only have nat pagle, black knight and leeroy that i've gotten from a pack.
Thanks in advance!
Howdy Ho!
I will be doing the same and turning Nat into 1600 dust! I would recommend either of those cards. Ragnaros the Firelord is pretty versatile and is great to have in most decks. he is a little high in mana cost but can be a game changer if left to sit and hurl 8 damage fireballs at your opponent each turn. Cairne Bloodhoof is also a great card. he can be silenced or sheeped to avoid the deathrattle but still a solid card. other legendaries to consider are Sylvanas Windrunner or a class legendary depending on which class you play.
Personally love Grommash Hellscream
That depends entirely on what kind of deck you are playing, so you might want to give us some more information about that first.
However, if you don't have Ragnaros already, then I would surely disenchant Pagle once the patch is live and craft Rag instead. There might be people who would disagree with me here but I think Rag is just more important than Pagle.
Cairne is probably better suited for the current meta but Ragnaros is overall a very, very solid legendary, you can't go wrong with him.
I would honestly keep nat pagle. There still isn't a card out there that fulfills his role (2 mana draw for ANY class) that doesn't have poor stats (novice engineer). Even after the nerf, people will still have to waste a card + hero power to prevent you from gaining massive card advantage.
But, if i were to choose a legendary, Ragnaros and cairne are probably the other best neutral legendaries as well as bloodmage thalnos. Alexstraza can be a good craft if you enjoy playing very slow control decks (pally control or warrior control). Personally, you seem to have some of the best neutral legendaries already and would go for some class legendaries. Lord jaraxxus has to be my favorite legendary, by far, as well as tirion and edwin vancleef.
I'm definitely worried about Pagle for my Miracle Rogue deck. He used to stay on the board long enough for two draws if dropped on a clear board, now he'll likely only stay one. So he's going from a 75% chance of a card to a 50% chance over the same period. Novice engineer may be an upgrade from the new Nat Pagle if pure draw is the goal, or even Coldlight Oracle.
So, they've literally lowered Pagle's value by 50% of a card. He still might be playable, especially if you currently tend to see him draw at least 1 or 2 cards per play.
That said, Ragnaros is Ragnaros, thus OP, I'd craft him instead.
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Big nerf, but early game pagle can be broken as allways, mid-late game, he wont last one draw-try =(
I whould wait before DE
Thanks for the feedback y'all.
Looks like i'll be crafting ragnaros then. Although Mr. Natty does seem irreplaceable as a 2 drop 4 health 50% draw card, i guess i'll craft him as one of my last legendary cards. :P
I'm currently in the process of making a control druid and control warrior. I've had my fair share of rush paladin and warrior :)
I would go for Sylvanna because she forces removal in control decks. Particularly well vs Warrior control and Warlock control though.
In that case it's even more important for you to craft a late-game legendary. The control Warrior pretty much relies entirely on neutral legendaries for the late-game (except for cards like Grommash Hellscream and Gorehowl). If you're really going for control decks, then you might even consider crafting Ysera first.
I foresee MANY Rags, and that will be nerfed next patch ;)