I'm aware that I'm splitting hairs here, as card wording in Hearthstone is hardly consistent, but I did want to bring something up that kind of bothers me.
Hungry Crab, when it has no Murloc to destroy, will not get the +2/+2, because it did not destroy an enemy Murloc.
Cruel Taskmaster, which has the exact same wording, will still give a minion with divine shield +2 attack, even though the damage was prevented.
Just an observation. I don't expect anything to be done about it, and we all know that HS doesn't put as much effort into making sure the technical wording of the cards is as consistent as, say, MTG does.
Does Mistress of Pain give you life when she hits a divine shield?
No, how divine shield works is the next source of damage dealt to this creature will deal 0 damage. Mistress of Pain heals based on the damage she deals, thus when she hits a divine shield she heals for 0 damage.
I'm aware that I'm splitting hairs here, as card wording in Hearthstone is hardly consistent, but I did want to bring something up that kind of bothers me.
Hungry Crab, when it has no Murloc to destroy, will not get the +2/+2, because it did not destroy an enemy Murloc.
Cruel Taskmaster, which has the exact same wording, will still give a minion with divine shield +2 attack, even though the damage was prevented.
Just an observation. I don't expect anything to be done about it, and we all know that HS doesn't put as much effort into making sure the technical wording of the cards is as consistent as, say, MTG does.
The technical wording works perfectly. Cruel task master says "Deal 1 damage to a minion and give it 2 attack" If a minion has a divine shield and is targeted by cruel task master, first it checks that there is a legal target for the battlecry, then it deals 1 one damage to that minion, the divine shield reduces the damage to 0, and then the minion gains 2 attack. Every part of the battlecry resolves. It would resolve exactly the same in MTG. Hungry crab read "Destroy a murloc and gain +2/+2" It first checks if there is a legal target for the battlecry, if there isn't, then the ability doesn't resolve. However it should be noted that Hungry crab WOULD destroy a murloc even if it had divine shield. THis is because no damage is done, it is immediately removed from the battlefield.
I'm aware that I'm splitting hairs here, as card wording in Hearthstone is hardly consistent, but I did want to bring something up that kind of bothers me.
Hungry Crab, when it has no Murloc to destroy, will not get the +2/+2, because it did not destroy an enemy Murloc.
Cruel Taskmaster, which has the exact same wording, will still give a minion with divine shield +2 attack, even though the damage was prevented.
Just an observation. I don't expect anything to be done about it, and we all know that HS doesn't put as much effort into making sure the technical wording of the cards is as consistent as, say, MTG does.
The technical wording works perfectly. Cruel task master says "Deal 1 damage to a minion and give it 2 attack" If a minion has a divine shield and is targeted by cruel task master, first it checks that there is a legal target for the battlecry, then it deals 1 one damage to that minion, the divine shield reduces the damage to 0, and then the minion gains 2 attack. Every part of the battlecry resolves. It would resolve exactly the same in MTG. Hungry crab read "Destroy a murloc and gain +2/+2" It first checks if there is a legal target for the battlecry, if there isn't, then the ability doesn't resolve. However it should be noted that Hungry crab WOULD destroy a murloc even if it had divine shield. THis is because no damage is done, it is immediately removed from the battlefield.
Does Mistress of Pain give you life when she hits a divine shield?
No, how divine shield works is the next source of damage dealt to this creature will deal 0 damage. Mistress of Pain heals based on the damage she deals, thus when she hits a divine shield she heals for 0 damage.
That's not the wording on divine shield, though. It says the next time the damage is dealt, ignore it. So is the damage dealt? It's definitely not reduced to zero. And I really don't think it would resolve the same in MTG. If, say, a card with lifelink were to attack Cho Manno or a card with protection for whatever reason, the lifelink wouldn't work. It seems like the wording suggests the damage is a prerequesite for the +2 attack- and the wording is exactly the same for Hungry Crab, yet it doesn't work the same way?
I'm aware that I'm splitting hairs here, as card wording in Hearthstone is hardly consistent, but I did want to bring something up that kind of bothers me.
Hungry Crab, when it has no Murloc to destroy, will not get the +2/+2, because it did not destroy an enemy Murloc.
Cruel Taskmaster, which has the exact same wording, will still give a minion with divine shield +2 attack, even though the damage was prevented.
Just an observation. I don't expect anything to be done about it, and we all know that HS doesn't put as much effort into making sure the technical wording of the cards is as consistent as, say, MTG does.
The technical wording works perfectly. Cruel task master says "Deal 1 damage to a minion and give it 2 attack" If a minion has a divine shield and is targeted by cruel task master, first it checks that there is a legal target for the battlecry, then it deals 1 one damage to that minion, the divine shield reduces the damage to 0, and then the minion gains 2 attack. Every part of the battlecry resolves. It would resolve exactly the same in MTG. Hungry crab read "Destroy a murloc and gain +2/+2" It first checks if there is a legal target for the battlecry, if there isn't, then the ability doesn't resolve. However it should be noted that Hungry crab WOULD destroy a murloc even if it had divine shield. THis is because no damage is done, it is immediately removed from the battlefield.
I guess it technically works in regards to the order in which stuff resolves in HS, except for the fact that Divine Shield doesn't reduce damage to zero, it ignores it. But word, in terms of the battlecry resolving as long as there's a target, I guess that makes sense.
I'm aware that I'm splitting hairs here, as card wording in Hearthstone is hardly consistent, but I did want to bring something up that kind of bothers me.
Hungry Crab, when it has no Murloc to destroy, will not get the +2/+2, because it did not destroy an enemy Murloc.
Cruel Taskmaster, which has the exact same wording, will still give a minion with divine shield +2 attack, even though the damage was prevented.
Just an observation. I don't expect anything to be done about it, and we all know that HS doesn't put as much effort into making sure the technical wording of the cards is as consistent as, say, MTG does.
The technical wording works perfectly. Cruel task master says "Deal 1 damage to a minion and give it 2 attack" If a minion has a divine shield and is targeted by cruel task master, first it checks that there is a legal target for the battlecry, then it deals 1 one damage to that minion, the divine shield reduces the damage to 0, and then the minion gains 2 attack. Every part of the battlecry resolves. It would resolve exactly the same in MTG. Hungry crab read "Destroy a murloc and gain +2/+2" It first checks if there is a legal target for the battlecry, if there isn't, then the ability doesn't resolve. However it should be noted that Hungry crab WOULD destroy a murloc even if it had divine shield. THis is because no damage is done, it is immediately removed from the battlefield.
Does Mistress of Pain give you life when she hits a divine shield?
No, how divine shield works is the next source of damage dealt to this creature will deal 0 damage. Mistress of Pain heals based on the damage she deals, thus when she hits a divine shield she heals for 0 damage.
That's not the wording on divine shield, though. It says the next time the damage is dealt, ignore it. So is the damage dealt? It's definitely not reduced to zero. And I really don't think it would resolve the same in MTG. If, say, a card with lifelink were to attack Cho Manno or a card with protection for whatever reason, the lifelink wouldn't work. It seems like the wording suggests the damage is a prerequesite for the +2 attack- and the wording is exactly the same for Hungry Crab, yet it doesn't work the same way?
It makes sense that you might have this confusion, but from a wording perspective it still makes sense. The damage is ignored and the shield goes away, but the +2 attack isn't related to the damage. You're making that connection on your own. It's basically an Elven Archer and an Abusive Sergeant. It does both of those things independent of each other. Although it doesn't seem to be stated explicitly anywhere, all aspects of a battlecry must resolve for any of them to. The damage resolves, it's just ignored, so the second part can happen too. In the case of Hungry Crab the first part doesn't happen since there isn't a target, so the second half doesn't happen either.
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I'm aware that I'm splitting hairs here, as card wording in Hearthstone is hardly consistent, but I did want to bring something up that kind of bothers me.
Hungry Crab, when it has no Murloc to destroy, will not get the +2/+2, because it did not destroy an enemy Murloc.
Cruel Taskmaster, which has the exact same wording, will still give a minion with divine shield +2 attack, even though the damage was prevented.
Just an observation. I don't expect anything to be done about it, and we all know that HS doesn't put as much effort into making sure the technical wording of the cards is as consistent as, say, MTG does.
Yep.
Damage WAS done. It was done to divine shield, it counts too.
I bring life and pffffffffffffff!
Cruel Taskmaster did do the damage, except he did it to the shield which is then removed.
Does Mistress of Pain give you life when she hits a divine shield?
No, how divine shield works is the next source of damage dealt to this creature will deal 0 damage. Mistress of Pain heals based on the damage she deals, thus when she hits a divine shield she heals for 0 damage.
Well played...
The technical wording works perfectly. Cruel task master says "Deal 1 damage to a minion and give it 2 attack" If a minion has a divine shield and is targeted by cruel task master, first it checks that there is a legal target for the battlecry, then it deals 1 one damage to that minion, the divine shield reduces the damage to 0, and then the minion gains 2 attack. Every part of the battlecry resolves. It would resolve exactly the same in MTG. Hungry crab read "Destroy a murloc and gain +2/+2" It first checks if there is a legal target for the battlecry, if there isn't, then the ability doesn't resolve. However it should be noted that Hungry crab WOULD destroy a murloc even if it had divine shield. THis is because no damage is done, it is immediately removed from the battlefield.
Well played...
That's not the wording on divine shield, though. It says the next time the damage is dealt, ignore it. So is the damage dealt? It's definitely not reduced to zero. And I really don't think it would resolve the same in MTG. If, say, a card with lifelink were to attack Cho Manno or a card with protection for whatever reason, the lifelink wouldn't work. It seems like the wording suggests the damage is a prerequesite for the +2 attack- and the wording is exactly the same for Hungry Crab, yet it doesn't work the same way?
Yep.
I guess it technically works in regards to the order in which stuff resolves in HS, except for the fact that Divine Shield doesn't reduce damage to zero, it ignores it. But word, in terms of the battlecry resolving as long as there's a target, I guess that makes sense.
Yep.
It makes sense that you might have this confusion, but from a wording perspective it still makes sense. The damage is ignored and the shield goes away, but the +2 attack isn't related to the damage. You're making that connection on your own. It's basically an Elven Archer and an Abusive Sergeant. It does both of those things independent of each other. Although it doesn't seem to be stated explicitly anywhere, all aspects of a battlecry must resolve for any of them to. The damage resolves, it's just ignored, so the second part can happen too. In the case of Hungry Crab the first part doesn't happen since there isn't a target, so the second half doesn't happen either.
Nothing doing, traveler.