Ya for the sorcerer it made sense because it's not like anything could be done the turn its played. However, with Eydis Darknane you deal 3 damage instantly for each spell. So even if they use a removal on it the one mana give two health draw a card would become deal 3 damage to a random enemy and draw a card. Pretty strong value considering your opponent will have to answer to it quickly.
We already saw that Dragonkin Sorcerer didn't work very well on Priest. Keeping your buffin spells on hand until you put it on the battlefield was a huge tempo loss. Thinking the same about Eydis Darkbane. Playing Mage, i'm not sure if i'm going to save my Spareparts for this if I can cast them after playing Archmage Antonidas.
The problem with 4-drop Dragonkin is that it doesn't do anything immediately other than get stronger from whatever spell was cast on it.
On turn 4, you play 3-drop Eydis Darkbane, cast Power Word: Shield, and the effect does a free 3 damage to a random enemy. Sure it could hit the enemy hero, but that's 3 free damage anyways.
I was looking through the other class spells and I think Eydis would also be strong in Paladin, as they have many spells that target their own minions too.
We already saw that Dragonkin Sorcerer didn't work very well on Priest. Keeping your buffin spells on hand until you put it on the battlefield was a huge tempo loss. Thinking the same about Eydis Darkbane. Playing Mage, i'm not sure if i'm going to save my Spareparts for this if I can cast them after playing Archmage Antonidas.
The problem with 4-drop Dragonkin is that it doesn't do anything immediately other than get stronger from whatever spell was cast on it.
On turn 4, you play 3-drop Eydis Darkbane, cast Power Word: Shield, and the effect does a free 3 damage to a random enemy. Sure it could hit the enemy hero, but that's 3 free damage anyways.
I was looking through the other class spells and I think Eydis would also be strong in Paladin, as they have many spells that target their own minions too.
That's true. She will probably work better. And I agree. Eydis in Pali will be great.
Definitely really good in priest, probably paladin as well. Can't really see it as that good in shaman though, since Windfury, Ancestral Spirit, and Ancestral Healing aren't really cards you tend to want to run on principle. Fjola Lightbane seems pretty good with rockbiter though, and we may get a new buff spell with this expansion, so we'll see.
There are others but nothing you would generally use on your own minions like Shiv or Backstab. Same for subclass specific like Demonfire or Bestial Wrath.
Definitely the better of the two. Great little card in Arena at the least, mainly because Spider Tank is already great in Arena. Not sure we'll ever see much from the buff mechanic in anything other than Priest, Paladin and MAYBE Druid (but doubt it). Still, nice to have little Legendaries.
Doesn't have Mech. Also; you can only run 1 legendary; but you can run 2 Spider Tanks. Which is why Dr.Boom is not entirely better than War Golem; you cvan have 2 War Golems; you cannot have 2 Dr.Booms.
Anyway; looks interesting; although I'm more thinking Pally than Priest. This naturally curves into BoK.
Holy mother one more ant aggro/ aggro card. This game is getting even more interesting. This card is very powerfull to stop aggro decks, i hate priests but the legendaries of this expansion are changing my mind. Great job blizzard, BRM made me love druids and now TGT will do the same with priests :)
Holy mother one more ant aggro/ aggro card. This game is getting even more interesting. This card is very powerfull to stop aggro decks, i hate priests but the legendaries of this expansion are changing my mind. Great job blizzard, BRM made me love druids and now TGT will do the same with priests :)
Wait, BRM made you like Druids? BRM with it's total of 0 good Druid cards?
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Ya for the sorcerer it made sense because it's not like anything could be done the turn its played. However, with Eydis Darknane you deal 3 damage instantly for each spell. So even if they use a removal on it the one mana give two health draw a card would become deal 3 damage to a random enemy and draw a card. Pretty strong value considering your opponent will have to answer to it quickly.
finally some interesting legendary...
The problem with 4-drop Dragonkin is that it doesn't do anything immediately other than get stronger from whatever spell was cast on it.
On turn 4, you play 3-drop Eydis Darkbane, cast Power Word: Shield, and the effect does a free 3 damage to a random enemy. Sure it could hit the enemy hero, but that's 3 free damage anyways.
I was looking through the other class spells and I think Eydis would also be strong in Paladin, as they have many spells that target their own minions too.
That's true. She will probably work better. And I agree. Eydis in Pali will be great.
I'm pretty ready to Shadowstep this.
Definitely really good in priest, probably paladin as well. Can't really see it as that good in shaman though, since Windfury, Ancestral Spirit, and Ancestral Healing aren't really cards you tend to want to run on principle. Fjola Lightbane seems pretty good with rockbiter though, and we may get a new buff spell with this expansion, so we'll see.
Awesome ability AND big boobs to boot!
Troggzor the Earthinator in meta...confirmed
Why exactly?
bringing back the mech decks
Plot Twist
Nice priestly card. Might be good in druid paladin and shammy as well.
To recap:
Paladin: Blessing of Might, Blessing of Wisdom, Hand of Protection, Holy Light, Blessing of Kings, Blessed Champion, Lay on Hands.
Priest: Inner Fire, Light of the Naaru, Power Word: Shield, Divine Spirit, Velen's Chosen.
Shaman: Ancestral Healing, Rockbiter Weapon, Ancestral Spirit, Reincarnate, Windfury.
Druid: Mark of the Wild, Mark of Nature, Healing Touch, Dark Wispers.
Warrior: Inner Rage, Rampage, Charge.
Rogue: Shadowstep, Cold Blood, Gang Up.
Warlock: Power Overwhelming.
Hunter: none
Mage: none
Neutral: Clockwork Gnome, Tinkertown Technician, Mechanical Yeti, Toshley, Mech-Bear-Cat.
There are others but nothing you would generally use on your own minions like Shiv or Backstab. Same for subclass specific like Demonfire or Bestial Wrath.
Instant love here. I like both, but Eydis forms in my head a low spell priest combo, like Eydis>pw shield>inner fire.
I really like the idea of adding cheap legendaries, no matter what they do.
Those two look very nice, maybe all those unplayed buffcards will now get some value.
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Definitely the better of the two. Great little card in Arena at the least, mainly because Spider Tank is already great in Arena. Not sure we'll ever see much from the buff mechanic in anything other than Priest, Paladin and MAYBE Druid (but doubt it). Still, nice to have little Legendaries.
Doesn't have Mech. Also; you can only run 1 legendary; but you can run 2 Spider Tanks. Which is why Dr.Boom is not entirely better than War Golem; you cvan have 2 War Golems; you cannot have 2 Dr.Booms.
Anyway; looks interesting; although I'm more thinking Pally than Priest. This naturally curves into BoK.
Current Deck -http://www.hearthpwn.com/decks/240420-army-paladin - Token Paladin
Dark Cultist got power creeped hard for priests, damn.
Holy mother one more ant aggro/ aggro card. This game is getting even more interesting. This card is very powerfull to stop aggro decks, i hate priests but the legendaries of this expansion are changing my mind. Great job blizzard, BRM made me love druids and now TGT will do the same with priests :)
No, it says on the card (in bold) "YOU"
Great cards, like this one better.
Wait, BRM made you like Druids? BRM with it's total of 0 good Druid cards?