Blizzard CM Zeriyah has confirmed via twitter that this ability is affected by spellpower, and thus you can be able to deal more damage than just the damage that you take to the enemy hero, depending on how you setup and strategize.
Like, if you add Ancient Mage to the field, for example.That would add at least two. Up to four if you already have +1 spell power minions on the board like Kobold Geomancer, Dalaran Mage or Bloodmage Thalnos, and use the Ancient Mage.
Or at least five if you find a really clever and efficient way to get Malygos on the board.
Eye for an Eye = your hero's incurred damage + X spellpower you have = damage to enemy hero; where X = total value from 0 and upwards.
This is actually really awesome and makes me want to try for some spin-off of typical Paladin decks. I just wish they had some less costly damage-oriented spells in their roster ;)
Blizzard CM Zeriyah has confirmed via twitter that this ability is affected by spellpower, and thus you can be able to deal more damage than just the damage that you take to the enemy hero, depending on how you setup and strategize.
Like, if you add Ancient Mage to the field, for example.That would add at least two. Up to four if you already have +1 spell power minions on the board like Kobold Geomancer, Dalaran Mage or Bloodmage Thalnos, and use the Ancient Mage.
Or at least five if you find a really clever and efficient way to get Malygos on the board.
Eye for an Eye = your hero's incurred damage + X spellpower you have = damage to enemy hero; where X = total value from 0 and upwards.
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Really ? kinda weird.
Yep, really. If anyone likes I can link the actual tweet up on that, if it's preferred. If not, all good, then.
I don't know about "weird" though, it makes sense to me. Spell + Spellpower = *brode voice* BOOM! So... *shrug*
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This is actually really awesome and makes me want to try for some spin-off of typical Paladin decks. I just wish they had some less costly damage-oriented spells in their roster ;)
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