After doing dozens and dozens of testing with 'Piloted Sky Golem' I find it to be so slow & 90% of the time I got a shitty 4 drop. So for the heck of it I decided to replace the 'Golems with 'Mech-Bear-Cats and the Bear Cats preformed so much better it's not even funny. Bear Cats baited out silences, or gave me spare parts and traded for on average 2-3 minions and even on occasion baited out their 'BGH' freeing up my 'Dr. Boom'
Golems are so easily killed and so are the 4 drops ( which are usually shit ), so my question is, why are Bear-Cats not used in more Mech Druid decks? as they have proven to a solid 6 drop?
Makes sense. Drawing silences is not something Sky Golem generally does, because it's so easy to deal with in combat. Honestly, I am not too high on Sky Golem because 4 health always seems too easy for aggro to kill, and then you can blank on the 4-drop where you need some value. The downside outweighs the upside pretty strongly because most of the time I'm just in need of an average body. I'm still using Cairne everywhere instead.
And good point on drawing out BGH, although it's tough to admit that the meta has gotten to that point. It used to be that you were always on the fence about running BGH, you'd play it out as a 4/2 on curve in a lot of matchups, and you'd jump on any opportunity for value on it. Now it is almost auto-include, play for optimal effect.
Playing around with Toshley also, I realized that spare parts are the best in boards between big minions on each side, exactly the game Druid wants to play. The usually dead spare parts are actually pretty good. Returning one of your minions to hand to heal it, taunting a small minion to eat a big attack, stealthing your big guy, and of course freezing their attacker are always high value. The plus one attack/health ones are actually among the worst, and I had considered them the best before playing with them. MBC seems like a pretty solid drop to me.
I am actually a fan of mech bear cat myself, though I wish it had it's health and attack switched. Still feel it is a card that is better suited in decks tailored around spare parts, which is one reason why it's not seen so often I suppose.
Because when people read "Summon random 4drop" they think Yeti while an average is 4/4 at best. They think it is a better version of Cairne that you can even run 2 of. In reality however Cairne is more reliable, a bit more sticky and still far below average in most decks.
Mech-Bear-Cat is generally the best BGH target you will get against Druid. If it doesn't get BGH'd the value will be from high to extreme.
P.S. I'd much rather bait a BGH with Dr.Boom and then play M-B-C but the mana curve generally doesn't allow for such play.
I agree that the piloted minions are vastly overrated - I certainly appreciate it when my opponent has wasted their mana and a deck slot on one. However the Mech-Bear-Cat seems only useful to draw removal.
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Free to try and find a game, dealing cards for sorrow, cards for pain.
I've had a fair amount of success with M-B-C . He usually doesn't get bhged, if he does it's rarely. People usually only run one bgh in their decks if any. If you have enough spare parts before you play him you can even use a reversing switch on him(just did that yesterday). The hardest matchup with the spare parts deck I've seen is probably control warrior. By the time you get M-B-C and/or Gazlowe going they'll have at least one big threat on the board.
After doing dozens and dozens of testing with 'Piloted Sky Golem' I find it to be so slow & 90% of the time I got a shitty 4 drop. So for the heck of it I decided to replace the 'Golems with 'Mech-Bear-Cats and the Bear Cats preformed so much better it's not even funny. Bear Cats baited out silences, or gave me spare parts and traded for on average 2-3 minions and even on occasion baited out their 'BGH' freeing up my 'Dr. Boom'
Golems are so easily killed and so are the 4 drops ( which are usually shit ), so my question is, why are Bear-Cats not used in more Mech Druid decks? as they have proven to a solid 6 drop?
My guess is that people are too scared of BGH value even though, as you explain, it might be the right call to play other BGH targets in your deck.
Makes sense. Drawing silences is not something Sky Golem generally does, because it's so easy to deal with in combat. Honestly, I am not too high on Sky Golem because 4 health always seems too easy for aggro to kill, and then you can blank on the 4-drop where you need some value. The downside outweighs the upside pretty strongly because most of the time I'm just in need of an average body. I'm still using Cairne everywhere instead.
And good point on drawing out BGH, although it's tough to admit that the meta has gotten to that point. It used to be that you were always on the fence about running BGH, you'd play it out as a 4/2 on curve in a lot of matchups, and you'd jump on any opportunity for value on it. Now it is almost auto-include, play for optimal effect.
Playing around with Toshley also, I realized that spare parts are the best in boards between big minions on each side, exactly the game Druid wants to play. The usually dead spare parts are actually pretty good. Returning one of your minions to hand to heal it, taunting a small minion to eat a big attack, stealthing your big guy, and of course freezing their attacker are always high value. The plus one attack/health ones are actually among the worst, and I had considered them the best before playing with them. MBC seems like a pretty solid drop to me.
I am actually a fan of mech bear cat myself, though I wish it had it's health and attack switched. Still feel it is a card that is better suited in decks tailored around spare parts, which is one reason why it's not seen so often I suppose.
Because when people read "Summon random 4drop" they think Yeti while an average is 4/4 at best. They think it is a better version of Cairne that you can even run 2 of.
In reality however Cairne is more reliable, a bit more sticky and still far below average in most decks.
Mech-Bear-Cat is generally the best BGH target you will get against Druid. If it doesn't get BGH'd the value will be from high to extreme.
P.S. I'd much rather bait a BGH with Dr.Boom and then play M-B-C but the mana curve generally doesn't allow for such play.
If you're playing lots od spare parts you must include this guy: Gazlowe to refill your hand
...OuO...
I agree that the piloted minions are vastly overrated - I certainly appreciate it when my opponent has wasted their mana and a deck slot on one. However the Mech-Bear-Cat seems only useful to draw removal.
Free to try and find a game, dealing cards for sorrow, cards for pain.
I've had a fair amount of success with M-B-C . He usually doesn't get bhged, if he does it's rarely. People usually only run one bgh in their decks if any. If you have enough spare parts before you play him you can even use a reversing switch on him(just did that yesterday). The hardest matchup with the spare parts deck I've seen is probably control warrior. By the time you get M-B-C and/or Gazlowe going they'll have at least one big threat on the board.
I also think it's a good card. The problem is the competition in the 6 slot with Sylvanas, Cairne and TBK.
But for a spare parts deck he's obviously the man... bear... pig...
My comments refer mostly to the wild format.