Does Dr. Boom Need to be Nerfed?
Poll: How do you feel about Dr. Boom?
Ended Aug 5, 2016
Poll: Do You think 5/5 - deathrattle 1-3 bots > current Dr.Boom
Ended Aug 5, 2016
Ended Aug 5, 2016
Ended Aug 5, 2016
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Sorry, lost track halfway through the text wall. Do you have a suggestion for a fix? How about we nerf him to a 6/7. That should end the BGH woes.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Hi there! If you are considering nerfing Dr. Boom, you have to go through all of the options of what you can do to nerf him. :) Also, try to keep your posts short and to the point. Walls of text hurt bro. ^^
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I forgot to adapt this for the Hearthpwn forums. Reddit doesn't usually mind longer reads :p
I think I'm just a 'to the point' person. Whats wrong, how do i fix it? Leave out why or consequences. That, and the black on gold of this site irritates me. Btw, is there a link somewhere to a 'guide for Reddit noobs'? i joined today. I have no idea what I'm doing.
TGT Deck Updates Are (Finally) Out!
http://www.hearthpwn.com/decks/194068-forecasts-priest-tgt-update
http://www.hearthpwn.com/decks/212671-forecasts-basic-priest
http://www.hearthpwn.com/decks/193196-hunter-rush-tgt
http://www.hearthpwn.com/decks/201238-definitely-not-tirion-dnt
The slight nerf they would make to Dr. Boom would not make him less playable. Increasing his mana cost is not part of the solution, since at 8-mana he would leave the 7-mana spot empty again.
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
I think, as kahgro stated earlier, the main problem with dr. boom is, that you can play him 100% of time, he will never fail to get value, even if your enemy has the direct answer in form of BGH, u still have up to 10 dmg on your board in form of the doom bots.
and that is simply insane.
now, his 7/7 body allready is "decent" on his own. if u add additional value to him by giving him 2 free 1/1 tokens, that is fine, but (also as stated earlier) this additional stats should come with a draw-back, a negative effect and not with a positive effect on top.
the random dmg to _only_ enemies is what makes this guy insanely strong. if the dmg would change to any charakter, you still have the insane value of 3 bodys, 9/9 stats for 7 mana. in my opinion this still would be too strong...
you either need to nerf dr. boom stats to make up for his strong positive effect or you need to give him a negative effect for having insane good stats. (and not just a possibly negative effect)
i seriously do not understand how anyone could argue this guy is healthy for the game?
Play Dr. Boom on a fulled board when your health total is at 1 HP... I'm sure Dr. Boom won't bring you any value. It is not an OP card, stop this madness.
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
such argument, much wow
i didn't know how i could oversee this? a lost game is a lost game. damned... how insightful
clearly... if a card cant do instant 30 dmg to win you the game, the card is balanced... i understand it now... thank u very much
Nope you don't understand it. Unfortunately. Dr. Boom gives you time to react to it. Not like Undertaker or Leeroy or Starving Buzzard.
Dr. Boom won't get nerfed. Get used to it. He is a balanced card. I'm telling you. Your sarcasm won't change the fact I'm right. You can still try.
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
for the people who go tl;dr, Kahgro pretty much states that there are two issues with Dr. Boom.
I see more problems with the card however. On the point about opportunity cost, we have seen decks go out of their way to include Dr. Boom. Aggro decks that would otherwise not go above 5 or 6 mana feel obligated to make room for a Dr. Boom, while at the same time we have seen control decks sometimes drop more expensive threats such as Ragnaros the Firelord, Al'Akir the Windlord and in some cases even Ysera for what should have been a weaker card. Mind you, that even happend before BGH was everywhere.
I personally see Dr. Boom as a card that provides too much value for his cost with seemingly no downside, pushing too many cards out of playability and warping the format.
He is supposedly 'fair' as a neutral card, but he is unhealthy for the game.
There is a viable 7 drop that isn't BGH fodder, his name is Troggzor. There is no variety. He doesn't see play, not because he's bad, but because Boom is so much better.
Amazing job. Well stated all the problems with the Boom. They only have two options. Nerf Boom, or give into power creep, and make a bunch more "Booms," aka cards that are OP. Most gamers don't like a meta, in any game, that is constantly power creeping, they really need to nerf him to save us all from the creep.
well said. people dont seem to realize that absolute majority of high cost cards just have no imediate impact on the board against the currect fast meta, boom is one of the few exceptions that is actually viable drop that gets atleast some value if he gets BGHd.
Frankly, anyone whos QQing how Boom is OP because BGH doesnt negate him completely for free with massive tempo boost is just not fit to talk about nerfing cards, boom is one of the the few exceptions that can usually go 1 for 1 with BGH, sky is falling!
You kind of just defined how he is OP. He is "one of the few exceptions that is actually a viable drop." If he is that much better than the rest of the other Legendary cards, isn't that nearly the definition of OP? Crowding out other cards, because they are not as good as Boom.
Decks that are way too fast for a 7-drop run him. Why is that? It's not because he is a great fit for the deck. It is because he provides too much value to not run him.
If Boom wasn't so strong, faster decks would not run him, and the Midrange and Control decks would actually have to make a choice on which Legendary fits their deck best. Troggzor would be in many more decks.
If Boom was of reasonable strength instead of OP, he would probably still be a great fit for Midrange and Tempo decks, and yet faster decks would switch him out for a lower cost card that makes much more sense in their decks, and heavy Control would run Troggzor much more.
EDIT: As you said part of the problem with the other cards is the fast meta, but a lot of that is because Boom is so strong, and provides so much more tempo(aka speed) than any other card. He is a major reason that the meta is so fast. He destroys control. You can own the board the whole game, then Boom comes and all that work is undone. Many people have just resorted to just getting faster because Boom leaves little room to do much else. He provides so much tempo and so much value, and since so many people are running him, you are nearly forced to run him also, making all decks faster.
you have it backwards. other legendaries arent run because Boom is so good, but because they are usually bad, slow or get no value when BGHd (or some combination of the above) and yes, he is synergic with some aggro decks, since he puts pressure on the board, unlike 90% of legendaries,but face hunter doesnt run him for example.
I honestly dont get this mentality "we have first strong, kinda slower, all purpose legendary... lets NERF HIM"
this is ridiculous why would you nerf a card that dies on spot,plus before boom there was no decent 7 drop in the game, boom is not that special,most of the work is done by the bombs,which is pure rng and most of the time they hit for low damage,nerfing boom means you take away a seven drop from the game,there are no other seven drops that can replace this card
he is not 9/9 for 7.
he is 9/9 and 2-8 dmg for 7... or don't you count dmg effects like Bomb Lobber, Unstable Ghoul, Explosive Sheep, Goblin Blastmage
but yeah... the guy before was even more off than you ;D
exactly even if it is 7/5 nothing will change the bombs do the job,you will just kill him with a fireball with out pinging
The thing is that BOOM is very good but not OP. However, his usefulness makes it the only universal choice for the mana your are paying. I think that he is like the old Ragnaros, so it's a way to attract people to legendary crafting. I think that he will fall in the same boat as Pagle and Tinkmaster because he simply has a slot in every deck.
Ragnaros on the other hand got killed by the rise of aggro and flooded boards.
Yes he is OP. Yes he needs a nerf.
Now we can discus about the nerf options :
There is no cancer deck in hearthstone ! You are the Cancer !