Hey has anyone found success with Xor'toth, Breaker of Stars ? I am trying to figure out a good deck for this. I seen a mixture with crew mates but I am wondering if there is something else out there. Perhaps making copies of them and what not. Appreciate any thoughts and decks you have. Thank you!
I feel like there is existing support for the card, but it's all in Wild. Things like Dispose of Evidence that shuffle something back into your deck. But Xor'toth in Wild feels like a really bad idea.
He probably works best in a hyper aggro or 'cute' deck (a deck with every 0 mana minion and card, a bunch of card draw and cards that capitalize on you intentionally dumping your hand like Howdyfin) However, the card works best in a hyper aggro deck, but costs 6 mana and has anti-synergy with the rest of the deck :/. The card works best when randomly generated from Kil'jaeden. Hes a demon hunter card so of course blizz makes him terrible. Idk why they make everything DH awful except for hyper aggression or 'big' DH which always contains like 6 legendaries and 10 epic cards and is never better than any other control deck that costs half as much dust. Any time they have a control/value archetype with that class it's always 10K dust and mid in its performance and isn't any more fun than any other control deck
Hey has anyone found success with Xor'toth, Breaker of Stars ? I am trying to figure out a good deck for this. I seen a mixture with crew mates but I am wondering if there is something else out there. Perhaps making copies of them and what not. Appreciate any thoughts and decks you have. Thank you!
just put him in any existing deck, there is demon deck and highlander. a specific deck for him dont know
Ive tried a lot of bounce but nothing stable. Honestly at this point hes going to need more support. Hope it comes in the mini set.
I would like "whenever two stars collide add a crewmate to your hand" Refills the hand after I mega dumb these stars haha.
For the moment your best bet is to make any deck with him in it. Then remove him.
+5% win rate
I feel like there is existing support for the card, but it's all in Wild. Things like Dispose of Evidence that shuffle something back into your deck. But Xor'toth in Wild feels like a really bad idea.
He probably works best in a hyper aggro or 'cute' deck (a deck with every 0 mana minion and card, a bunch of card draw and cards that capitalize on you intentionally dumping your hand like Howdyfin) However, the card works best in a hyper aggro deck, but costs 6 mana and has anti-synergy with the rest of the deck :/. The card works best when randomly generated from Kil'jaeden. Hes a demon hunter card so of course blizz makes him terrible. Idk why they make everything DH awful except for hyper aggression or 'big' DH which always contains like 6 legendaries and 10 epic cards and is never better than any other control deck that costs half as much dust. Any time they have a control/value archetype with that class it's always 10K dust and mid in its performance and isn't any more fun than any other control deck