Can someone explain me, please, how does the order of effects in pally secrets work? Because so far, it feels to me like ""always in favour of paladin."
Concrete examples - If I kill the egg, and Avenge is in game, it will buff minion summoned from egg, so the effect triggers AFTER all action is gone. BUT if I want to clear board with landslide, while I am overloaded, it kills one health minions with the first round, then IN THE MIDDLE of effect, avenge is triggered, buff some two health minion, which doesn´t die then.
The same, even more understable, problem i have with reckoning. I want clear board witth Samuro-Apotheosis combo, while Reckoning is in play. I hit some minion, which doesn´t kill it, so it survives and should trigger frenzy effect in my opinion, BUT AFTER that in a strict chronological way, Reckoning is triggered, kill Blademaster Samuro, so Samuro dies and nothing happens. Why, if avenge can work in the middle of my spell effect, cannot frenzy mechanic work immediately after minion takes damage??
Your first example should not happen according to the rules of interaction between avenge and deathrattles, if you’re sure it did then that is a bug.
For landslide the card text says something along the lines of “deal x damage, if you’re overloaded deal x damage again”. This implies that there are two separate instances of damage and avenge triggers WHEN a minion dies, which makes this behavior consistent with being in between the two instances.
The frenzy/reckoning scenario is definitely a bit confusing since both effects are stated to occur after something happens. Though I find it consistent with a lot of other effects to assume that a minion attacking another minion deals its’ damage before it takes damage from the target which would explain this interaction.
Can someone explain me, please, how does the order of effects in pally secrets work? Because so far, it feels to me like ""always in favour of paladin."
Concrete examples - If I kill the egg, and Avenge is in game, it will buff minion summoned from egg, so the effect triggers AFTER all action is gone. BUT if I want to clear board with landslide, while I am overloaded, it kills one health minions with the first round, then IN THE MIDDLE of effect, avenge is triggered, buff some two health minion, which doesn´t die then.
The same, even more understable, problem i have with reckoning. I want clear board witth Samuro-Apotheosis combo, while Reckoning is in play. I hit some minion, which doesn´t kill it, so it survives and should trigger frenzy effect in my opinion, BUT AFTER that in a strict chronological way, Reckoning is triggered, kill Blademaster Samuro, so Samuro dies and nothing happens. Why, if avenge can work in the middle of my spell effect, cannot frenzy mechanic work immediately after minion takes damage??
Isn't is just a simple "LIFO or FIFO" question?
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Landslide deals dmg in two separate steps. 1st portion, pause (deathrattles/secrets take place), 2nd portion.
Your first example should not happen according to the rules of interaction between avenge and deathrattles, if you’re sure it did then that is a bug.
For landslide the card text says something along the lines of “deal x damage, if you’re overloaded deal x damage again”. This implies that there are two separate instances of damage and avenge triggers WHEN a minion dies, which makes this behavior consistent with being in between the two instances.
The frenzy/reckoning scenario is definitely a bit confusing since both effects are stated to occur after something happens. Though I find it consistent with a lot of other effects to assume that a minion attacking another minion deals its’ damage before it takes damage from the target which would explain this interaction.
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