Alright, now that the expansion is just a few days away, what do you think are the top 10 best cards of the set. Here's my list and feel free to use this format!
1. Mystery Winner - This will be in just about every Hunter deck until rotation. Hunter secrets are incredibly strong and having the ability to choose which secret depending on what class you vs puts it over the top.
2. Sword Eater - Control Warrior is really strong and already runs Pirates. There's no way something won't get substituted for this. It's a strong stated card that can be proactive AND reactive.
3. N'Zoth, God of the Deep - I think a lot of classes are going to have an easy time with making this work; resurrecting multiple minions at once has proven to be pretty powerful in past and I don't think the multi-tribe stipulation is a difficult hurdle to overcome.
4. Foxy Fraud - With cards like Swindle and Edwin VanCleef, this provides very strong turns for Rogue to pump out in a fast manner.
5. Cascading Disaster - I feel like people are sleeping on this. Yes, Control Warlock is nowhere to be seen on the map, but I feel this card is good enough to try and build it. A 4-mana card isn't too difficult to corrupt and can be excellent with just one corruption alone.
6. Solar Eclipse - An easy choice for a card that will inspire a new archetype. Druid has plenty of big spells that can be game-ending by themselves, let alone being doubled. Malygos Druid or even adding this to already existing decks are potential candidates for this card to shine.
7. Man'ari Mosher - I think the Demon package that Warlock received is very strong and this card is the best of them all. It's well-stated, aggressive, and keeps you in the fight long enough to push through to the end.
8. Bladed Lady - Demon Hunter is top-tier using their Soul Fragments and Weapons. They have no problem meeting the conditions of this card and a 1-mana 6/6 with Rush is a sweet reward.
9. Y'Shaarj, the Defiler - Zero cost corrupt cards are an excellent way to win or turn a game around in your favor. I believe you don't even have to pack your deck with the Corrupt keyword. Just two or three will be plenty to justify running this card for ultimate value.
10. Confection Cyclone - I think Mage's Elemental AND Secret package are excellent and can even go hand-in-hand. It's a lot of value in one, goes will with Gyreworm, and goes will with Grand Finale.
a) Bulwark of Azzinoth can't be looped with Hoard Pillager to stall and tank against Soul / Face Demon Hunter or similar Burst DMG Face decks, as its then more likely to give you the Sword instead.
b) you don't wanna destroy your buffed (Corsair Cache) Turn 3 Ancharrr either on Turn 4, both Ancharrr and Bulwark are arguably the best Weapons in Standart, so Sword Eater would be a Turn 5 play at best, diminishing its value.
c) Also doesn't fit into Bomb Warrior, see a) why.
Petting Zoo all the secret hunter stuff is great but this is good without any other secrets making it win in my mind
Ring Toss After using this in duels just wow this card is good and amazing
High Exarch Yrel I just love this card so much I may be miss picking here
Palm Reading As a priest player since beta I'm not to happy with priest this set but this card shines through for some reason and the legendary Nameless One
Foxy Fraud I agree just beats the Tenwu for me just slightly
Cagematch Custodian just yes a good weapon search with great weapons uhh profit
Ringmaster Baton I just feel this weapon is going to work and work damn well
Horrendous Growth This seems good and its easy enough to enrage so it can go crazy
My card I feel is the biggest sleeper is easily Tickatus if a 2/3 two mana that did a single mill was good this is even better and has a usable type unlike the gnome
Alright, now that the expansion is just a few days away, what do you think are the top 10 best cards of the set. Here's my list and feel free to use this format!
1. Mystery Winner - This will be in just about every Hunter deck until rotation. Hunter secrets are incredibly strong and having the ability to choose which secret depending on what class you vs puts it over the top.
2. Sword Eater - Control Warrior is really strong and already runs Pirates. There's no way something won't get substituted for this. It's a strong stated card that can be proactive AND reactive.
3. N'Zoth, God of the Deep - I think a lot of classes are going to have an easy time with making this work; resurrecting multiple minions at once has proven to be pretty powerful in past and I don't think the multi-tribe stipulation is a difficult hurdle to overcome.
4. Foxy Fraud - With cards like Swindle and Edwin VanCleef, this provides very strong turns for Rogue to pump out in a fast manner.
5. Cascading Disaster - I feel like people are sleeping on this. Yes, Control Warlock is nowhere to be seen on the map, but I feel this card is good enough to try and build it. A 4-mana card isn't too difficult to corrupt and can be excellent with just one corruption alone.
6. Solar Eclipse - An easy choice for a card that will inspire a new archetype. Druid has plenty of big spells that can be game-ending by themselves, let alone being doubled. Malygos Druid or even adding this to already existing decks are potential candidates for this card to shine.
7. Man'ari Mosher - I think the Demon package that Warlock received is very strong and this card is the best of them all. It's well-stated, aggressive, and keeps you in the fight long enough to push through to the end.
8. Bladed Lady - Demon Hunter is top-tier using their Soul Fragments and Weapons. They have no problem meeting the conditions of this card and a 1-mana 6/6 with Rush is a sweet reward.
9. Y'Shaarj, the Defiler - Zero cost corrupt cards are an excellent way to win or turn a game around in your favor. I believe you don't even have to pack your deck with the Corrupt keyword. Just two or three will be plenty to justify running this card for ultimate value.
10. Confection Cyclone - I think Mage's Elemental AND Secret package are excellent and can even go hand-in-hand. It's a lot of value in one, goes will with Gyreworm, and goes will with Grand Finale.
Honorable Mentions: Wriggling Horror, C'Thun, the Shattered, Cagematch Custodian, and Il'gynoth.
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My big Issue with Sword Eater:
a) Bulwark of Azzinoth can't be looped with Hoard Pillager to stall and tank against Soul / Face Demon Hunter or similar Burst DMG Face decks, as its then more likely to give you the Sword instead.
b) you don't wanna destroy your buffed (Corsair Cache) Turn 3 Ancharrr either on Turn 4, both Ancharrr and Bulwark are arguably the best Weapons in Standart, so Sword Eater would be a Turn 5 play at best, diminishing its value.
c) Also doesn't fit into Bomb Warrior, see a) why.
I went top 10 trying to limit one per class/neutral
Throw Glaive This Card is just nuts and combos with so much in an already aggro class
Kiri, Chosen of Elune He gets you the eclipses and there both amazing cards
Petting Zoo all the secret hunter stuff is great but this is good without any other secrets making it win in my mind
Ring Toss After using this in duels just wow this card is good and amazing
High Exarch Yrel I just love this card so much I may be miss picking here
Palm Reading As a priest player since beta I'm not to happy with priest this set but this card shines through for some reason and the legendary Nameless One
Foxy Fraud I agree just beats the Tenwu for me just slightly
Cagematch Custodian just yes a good weapon search with great weapons uhh profit
Cascading Disaster cards good possible triple for 4 is amazing
Ringmaster Baton I just feel this weapon is going to work and work damn well
Horrendous Growth This seems good and its easy enough to enrage so it can go crazy
My card I feel is the biggest sleeper is easily Tickatus if a 2/3 two mana that did a single mill was good this is even better and has a usable type unlike the gnome
Agreed! It's very easy to corrupt.
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