I can’t be the only one who gets frustrated with this card... especially in priest deck with the card that makes 2 copies when a minion is destroyed. It takes op to levels far beyond launch DH. I think only a +1 mana is required or maybe to take the heal away from the rebirth minion so only one heal is activated when first destroyed. Other thoughts are welcome ofc.
6 mana for what can very easily be a 3/5 taunt heal 6? Perfectly fine. Unless we want the game to be all aggro all the time, we need cards like karthut to exist. Sure it can be annoying, but trust me, without some annoying cards like it, the game will be a lot, lot worse.
Doesn't need a nerf but a shift around of what it does could be interesting. Maybe increase heal to 4 from each body and reduce body size slightly (3/3 or 2/4). Should be an overall buff but it won't be as effective at clearing small wide boards.
I don't actually think it's OP or anything, just get a bit bored playing into it every time I play into control matchup as embiggen druid lol
I would agree for a 3 heal just for the fact that priest has the summon multiple copies card. I understand what you mean about aggro. I don’t think reducing the heal by 3 would unfairly sway anything but would just require a little more planning to play and be less of a get out of jail free card.
What is wrong with creating an account to have conversations around the things you want to? If people didn’t do this then there would be no members. I could message you first next time to see if my content meets your expectations?? Would that be acceptable?
Majority of the cards listed for nerf here are here because of how priest resurrect mechanic is so fucking stupid. So people cry over perfectly normal cards like Albatross and Khartut.
If something is nerfed, it should be priest mechanic of playing around with deathrattles so proficiently. Resurrecting them 60 times, or get two copies of already reborn cards once they died.
What is wrong with creating an account to have conversations around the things you want to? If people didn’t do this then there would be no members. I could message you first next time to see if my content meets your expectations?? Would that be acceptable?
The issue is you are new and the first thing you do is complain about a card. That happens very often on this forum and people can tell.
I can’t be the only one who gets frustrated with this card... especially in priest deck with the card that makes 2 copies when a minion is destroyed. It takes op to levels far beyond launch DH.
I think only a +1 mana is required or maybe to take the heal away from the rebirth minion so only one heal is activated when first destroyed.
Other thoughts are welcome ofc.
Let me guess you are DH or hunter player
6 mana for what can very easily be a 3/5 taunt heal 6? Perfectly fine. Unless we want the game to be all aggro all the time, we need cards like karthut to exist. Sure it can be annoying, but trust me, without some annoying cards like it, the game will be a lot, lot worse.
This mf on drugs yo
Nerf? This card need a buff and have the cost reduced to 5 now Zilliax was gone.
found the toxic demon hunter
man if this is what it takes to grind demon hunter player's gears, then im about to play some priest yall
If anything Defender should be changed to onlt count as a single copy of itself for resurrection / resummon mechanics.
Step 1: put Karthut Defender in your deck
Step 2: face an aggro deck
Step 3: ??????
Profit
Is it me or are people creating accounts just to ask to nerf every damn card in the game?
Thx for your invaluable support to this webpage and forum. I think there is light next door, could you go out and check?
Doesn't need a nerf but a shift around of what it does could be interesting. Maybe increase heal to 4 from each body and reduce body size slightly (3/3 or 2/4). Should be an overall buff but it won't be as effective at clearing small wide boards.
I don't actually think it's OP or anything, just get a bit bored playing into it every time I play into control matchup as embiggen druid lol
Diehard druid player ^~^
Check out my theorycrafted Blistering Rot
khartut is fine, ressurect effects are the problem
pls nerf "J" because i only play one deck i am dumb and always lose to "J"
id Say I play most classes equally but yeah DH is particularly troubled by this.
I would agree for a 3 heal just for the fact that priest has the summon multiple copies card. I understand what you mean about aggro. I don’t think reducing the heal by 3 would unfairly sway anything but would just require a little more planning to play and be less of a get out of jail free card.
Hardly toxic. As I said before I play most classes. Thanks for the constructive comment though
What is wrong with creating an account to have conversations around the things you want to? If people didn’t do this then there would be no members. I could message you first next time to see if my content meets your expectations?? Would that be acceptable?
Majority of the cards listed for nerf here are here because of how priest resurrect mechanic is so fucking stupid. So people cry over perfectly normal cards like Albatross and Khartut.
If something is nerfed, it should be priest mechanic of playing around with deathrattles so proficiently. Resurrecting them 60 times, or get two copies of already reborn cards once they died.
The issue is you are new and the first thing you do is complain about a card.
That happens very often on this forum and people can tell.
Khartut Defender is fine. It is a good taunt. Priest need to be nerfed, not all classes that can use this card.