Raising a question about how Vargoth stacks Time warps.
Do you think that it should be like this and if yes, why yes?
I personally dislike it as it gives too big a swing taking 3 turns in a row. + the wording on the card says "take an extra turn" which if you ask me shouldn't stack
Vargoth is just broken as hell. When it was released as a one-of (the first time they did that) and someone showed it to me, I thought it was an April Fools fan-made card joke. I don't even know how to fix it properly. I suppose maybe if it cost more mana so that you couldn't play it with Time Warp (and other cards; see rez priest) that it might be balanced.
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Hi guys,
Raising a question about how Vargoth stacks Time warps.
Do you think that it should be like this and if yes, why yes?
I personally dislike it as it gives too big a swing taking 3 turns in a row. + the wording on the card says "take an extra turn" which if you ask me shouldn't stack
a two card legendary combo that requires a lot of setup should power swing like this.
It should not be like this, it's ridiculous.
Vargoth is a problematic card, it is fine in a lot of cases but completely broken in others.
This interaction is over the top in wild, a 2-card combo to win the game even through iceblock.
Rephrasing the quest result to be "Take an extra turn after this one" would clean up the interaction, imo
What'd be great is some kind of freeze counter tech.
Living Dragonbreath
Vargoth is just broken as hell. When it was released as a one-of (the first time they did that) and someone showed it to me, I thought it was an April Fools fan-made card joke. I don't even know how to fix it properly. I suppose maybe if it cost more mana so that you couldn't play it with Time Warp (and other cards; see rez priest) that it might be balanced.