So nobody git the idea yet to put this IN hakkar decks instead of as a counter to it? Paladin dit it before. And yes, that was a meme deck, but now EVERY class can do it. There has to be a class that is better at it than paladin. Like druid, priest or warrior.
This can be the same thing that Rafaam was to Zoo decks. If you are losing it was the 30th card that gave your deck new life because if you get to the late game, you lose as an aggro zoo deck.
Now this effect only costs 2 mana and gives you class cards, some of which are legendary and some of which are not. You can get some pretty good stuff including ways to steal a game.
I think this is worth exploring in a minion heavy mid range dragon style deck as many of the dragons are going to be neutral. This is far better than you think, but might require too severe of deck restriction to not be played in good decks.
Renounce Darkness was my favorite card in the game when I started HS. Like this card it will break your heart when it seems to give you the worst class cards the game can think of.
Tech for Hakkar/Bomb/Albatross, could have other applications too as a sort of build around. For now that remains to be seen. Either way it's very niche, probably mostly a meme.
It definitely has its uses, but this ability needs to reliably be a significant upside in order for this to make the cut and I just don't think it's consistent or versatile enough to make it. Especially in a meta containing all of the very strong cards this expansion.
Tech card as lots of people already mentioned against Bomb Warrior, Hakkar decks, upcoming Albatros Decks, etc etc and possibly(...) decent arena card. Consider how powerful is the hero card pool in arena each time and how many of them you get to choose while you draft.
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Believe in potential; the multiverse blesses some beings with extraordinary traits, with the potential to do—to be—great things.
I haven't done extensive research, but did cherry pick a few decks. Many of the top tier decks are running neutral cards. Some of those cards are tech cards. Those tech cards are not useful or relevant in some match ups. This card turns those useless cards into something else, and hopefully more useful.
If you play Acidic Swamp Ooze or Harrison Jones, this card will turn it into something else. You ask then, why not run that something else instead of this purifier card?
So I realize this is most likely a bad epic that will have good Arena play, but not much else. It will be fun to play with in Standard, but not be competitive.
I do like the fact though that it transforms the other one in your deck to something else. This is key if running 2 of this card. That means you won't draw dead because you won't have any other neutral cards in your deck.
If using this as a tech card against Corrupted Blood or Bombs, then I think it fits right into Highlander decks. It's an early 2 drop against control decks but you save it against shuffle decks instead. Let your opponent shuffle a ton of bombs in your deck and then make them into live draws.
Basically this card and the armor destroyer minion make Warrior no longer viable as the Bomb Variants. Warrior is going to have to shift into aggro/tempo builds in order to stay competitive.
Also, you could combo this with the 9 drop that shuffles 10 cards into your deck. If your choices are sub optimal, that's ok, go ahead and play this card and you will get something in class instead.
I think this card would be playable and perhaps OP if the text had an additional line attached.
Interesting card probably only playable with new paladin cards. How strong gaining 5 random paladin cards is with useless secrets is yet to be determined. Hard counters any card the opponent puts in your deck. Late game is stronger than early game. Iq 200 card but if used well with new cards could be a fun paladin late game addition. Adding it to paladin singleton control dragon deck would be counter intuitive because all your most powerful cards are neutral. Probably would change your powerful singleton answers into useless crap so most likely will sit in hand and be useless. But in long control game might win you it if your last 5 useless neutrals get changed into gain health or damage
Paladin has the new "class cards only" flavour cards... Maybe, you can run small neutrals for early play, then straighten out your deck to use the Paladin class only cards?
Well we didn't predict a Neutral-less Paladin theme in the set, but this card was interesting to me regardless. Now that Paladin seems to have a sub theme of no neutral cards, I see this card going up in value.
The biggest obstacle is how you build the deck, followed by when you actually play this card. This isn't a 'me go face' type of card. And it isn't an auto play hero card on curve either.
This is a very skill or timing based card based on the current state of the game and what neutral cards you put into your deck.
I think this card goes from fun or meme, to playable and will see play in these new paladin style decks. How good the deck will be is still up in the air, but the card is good enough to warrant 2 slots in those decks.
This card is bad or buggy. I played APM priest with "Bad Luck Albatross". Than I played Benedictus and Wyrmrest Purifier. My idea was to copy the deck from opponent and to replace the ablatrosses (because they are neutral) with another cards and it didn't work!!!! I got all the abatrosses and only the neutral cards from my opponent were replaced
I would report that bug officially. I have seen other players having similar issues as well. I believe the Birds are somehow not coded properly as neutral cards even though they clearly are.
Meme card? I just don't think this card can be competitively good.
So nobody git the idea yet to put this IN hakkar decks instead of as a counter to it? Paladin dit it before. And yes, that was a meme deck, but now EVERY class can do it. There has to be a class that is better at it than paladin. Like druid, priest or warrior.
also, random class cards > random legendaries
edit: I see one person mentioned it already.
This can be the same thing that Rafaam was to Zoo decks. If you are losing it was the 30th card that gave your deck new life because if you get to the late game, you lose as an aggro zoo deck.
Now this effect only costs 2 mana and gives you class cards, some of which are legendary and some of which are not. You can get some pretty good stuff including ways to steal a game.
I think this is worth exploring in a minion heavy mid range dragon style deck as many of the dragons are going to be neutral. This is far better than you think, but might require too severe of deck restriction to not be played in good decks.
It's a fun card to play with at least.
Renounce Darkness was my favorite card in the game when I started HS. Like this card it will break your heart when it seems to give you the worst class cards the game can think of.
Maybe deathrattle conttol rogue using Hakkar?
Tech for Hakkar/Bomb/Albatross, could have other applications too as a sort of build around. For now that remains to be seen. Either way it's very niche, probably mostly a meme.
better in arena (except if you are playing warlock).
Losing consistency for a .5 boost to card quality on average isnt worth it.
It definitely has its uses, but this ability needs to reliably be a significant upside in order for this to make the cut and I just don't think it's consistent or versatile enough to make it. Especially in a meta containing all of the very strong cards this expansion.
Purifier, PURIFY!
Tech card as lots of people already mentioned against Bomb Warrior, Hakkar decks, upcoming Albatros Decks, etc etc and possibly(...) decent arena card. Consider how powerful is the hero card pool in arena each time and how many of them you get to choose while you draft.
Believe in potential; the multiverse blesses some beings with extraordinary traits, with the potential to do—to be—great things.
I haven't done extensive research, but did cherry pick a few decks. Many of the top tier decks are running neutral cards. Some of those cards are tech cards. Those tech cards are not useful or relevant in some match ups. This card turns those useless cards into something else, and hopefully more useful.
If you play Acidic Swamp Ooze or Harrison Jones, this card will turn it into something else. You ask then, why not run that something else instead of this purifier card?
So I realize this is most likely a bad epic that will have good Arena play, but not much else. It will be fun to play with in Standard, but not be competitive.
I do like the fact though that it transforms the other one in your deck to something else. This is key if running 2 of this card. That means you won't draw dead because you won't have any other neutral cards in your deck.
If using this as a tech card against Corrupted Blood or Bombs, then I think it fits right into Highlander decks. It's an early 2 drop against control decks but you save it against shuffle decks instead. Let your opponent shuffle a ton of bombs in your deck and then make them into live draws.
Basically this card and the armor destroyer minion make Warrior no longer viable as the Bomb Variants. Warrior is going to have to shift into aggro/tempo builds in order to stay competitive.
Also, you could combo this with the 9 drop that shuffles 10 cards into your deck. If your choices are sub optimal, that's ok, go ahead and play this card and you will get something in class instead.
I think this card would be playable and perhaps OP if the text had an additional line attached.
"These (transformed) cards cost (1) less mana"
I love the diversity of this card in case my neutral cards no longer have an impact
Interesting card probably only playable with new paladin cards. How strong gaining 5 random paladin cards is with useless secrets is yet to be determined. Hard counters any card the opponent puts in your deck. Late game is stronger than early game. Iq 200 card but if used well with new cards could be a fun paladin late game addition. Adding it to paladin singleton control dragon deck would be counter intuitive because all your most powerful cards are neutral. Probably would change your powerful singleton answers into useless crap so most likely will sit in hand and be useless. But in long control game might win you it if your last 5 useless neutrals get changed into gain health or damage
this card for new paladin deck
Paladin has the new "class cards only" flavour cards... Maybe, you can run small neutrals for early play, then straighten out your deck to use the Paladin class only cards?
Well we didn't predict a Neutral-less Paladin theme in the set, but this card was interesting to me regardless. Now that Paladin seems to have a sub theme of no neutral cards, I see this card going up in value.
The biggest obstacle is how you build the deck, followed by when you actually play this card. This isn't a 'me go face' type of card. And it isn't an auto play hero card on curve either.
This is a very skill or timing based card based on the current state of the game and what neutral cards you put into your deck.
I think this card goes from fun or meme, to playable and will see play in these new paladin style decks. How good the deck will be is still up in the air, but the card is good enough to warrant 2 slots in those decks.
This card is bad or buggy. I played APM priest with "Bad Luck Albatross". Than I played Benedictus and Wyrmrest Purifier. My idea was to copy the deck from opponent and to replace the ablatrosses (because they are neutral) with another cards and it didn't work!!!! I got all the abatrosses and only the neutral cards from my opponent were replaced
I would report that bug officially. I have seen other players having similar issues as well. I believe the Birds are somehow not coded properly as neutral cards even though they clearly are.
Purifier, PURIFY!!
Hmm, actually didn't notice this card. Seems pretty funny in casual, but also a great dust if you really need a crucial card, haha
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