Remember not to dust anything from this expansion, or even hit the 'dust extras' button.
With the amount of busted cards they will either have to nerf a ton of stuff, meaning lots of dust for us, or make even more busted cards with the expansion following this one, otherwise none of it will see play.
Really powerful. Agreed with everybody that voted meta-defining
This is WAY BETTER than Keleseth, since dragon decks work with expensive minions, so you can tutor this card with things like call to adventure or even that silly Witchwood Piper (with Keleseth, you played with 1 or 3 cost minions so the cards above wouldn't draw him)
But I wouldn't rely on this card for a Malygos deck to make it viable, since sometimes both would be in your hand at turn 4
It's okay, I guess. Has anti-synergy with 50% of the Dragon cards this expansion, but it's okay if you want to be a big brain player and throw down stats.
But if you're just bothered about stats, why even play high-cost Dragons? Just play Zoolock.
6/10, massively overhyped and I can't wait for people's greedy decks to fall the fuck apart because they forgot that good decks need more than Dragons and Goblin Dragon Egg. Big meme, Troggzor has a new brother.
It's okay, I guess. Has anti-synergy with 50% of the Dragon cards this expansion, but it's okay if you want to be a big brain player and throw down stats.
But if you're just bothered about stats, why even play high-cost Dragons? Just play Zoolock.
6/10, massively overhyped and I can't wait for people's greedy decks to fall the fuck apart because they forgot that good decks need more than Dragons and Goblin Dragon Egg. Big meme, Troggzor has a new brother.
I can't wait to re-visit your comment to laugh how wrong you was.
Honestly, some people need to chill. It's a little bit silly to say that this the most broken unfair card ever that should have never been conceived and better get nerfed before the set even gets released. These predictions are usually WAY off, and at best, the overhyped card ends up as just pretty good.
Anyway, the effect is very, very good, I'm not claming otherwise. But I think people overestimate how many dragons you can conceivably play in any deck (not to mention the differences in quality) and how much impact the effect has right away. It's not like you reduce the cost of all minions in your deck by 2 and can expect the next two or three dragons you draw to steamroll the game for you.
Consider Dragon Consort for example. Yes, it costs 1 more, but on the first dragon you play, the effect is very comparable. Even though Paladin might have been just the wrong class and there are more powerful dragons now than ever, it was rarely impactful enough to give you enough of an advantage. Dragon Paladin was not a thing. That's not to say that the effect is weak, but I think it shows that you probably need to draw and play more than one dragon after this card for the effect to really matter and give you the upper hand. In the meantime, if you fill your deck with dragons, there is a pretty good chance that you might have a few dead turns beforehand. And that's before you even consider the possibility of not drawing this card as desired by turn 4 (might happen once in a while).
I think it's a pretty good card in any dragon-oriented deck. And maybe I'm completely underestimating it and it will indeed end up dominating everything. But saying that this is so broken that it will completely ruin the game is, in my opinion, a bit of an overreaction.
Dunscot, you make good points, but this is still a poorly designed card that can change the course of the game in a huge way, starting as early as turn 3. It's marginally less powerful than Prince Keleseth, but that margin is razor thin.
It's true, there are non-Dragon support cards that you will want to use in your Dragon deck, but they will still benefit indirectly from this because you will have so much more mana to play with overall. In that way, it's actually stronger than Keleseth: As we've seen time and time again, mana-cheating is the single most powerful game effect, the one that breaks the meta time and time again, and so often results in stale metas that are largely determined by luck of the draw rather than strategy.
Between this and Dragoncaster and any other mana cheats they have packed into this set, I have the feeling we're in for a lot of swingy games where wins and losses are based more on the shuffle than the players' decisions.
Rollback Post to RevisionRollBack
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Honestly, some people need to chill. It's a little bit silly to say that this the most broken unfair card ever that should have never been conceived and better get nerfed before the set even gets released. These predictions are usually WAY off, and at best, the overhyped card ends up as just pretty good.
Anyway, the effect is very, very good, I'm not claming otherwise. But I think people overestimate how many dragons you can conceivably play in any deck (not to mention the differences in quality) and how much impact the effect has right away. It's not like you reduce the cost of all minions in your deck by 2 and can expect the next two or three dragons you draw to steamroll the game for you.
Consider Dragon Consort for example. Yes, it costs 1 more, but on the first dragon you play, the effect is very comparable. Even though Paladin might have been just the wrong class and there are more powerful dragons now than ever, it was rarely impactful enough to give you enough of an advantage. Dragon Paladin was not a thing. That's not to say that the effect is weak, but I think it shows that you probably need to draw and play more than one dragon after this card for the effect to really matter and give you the upper hand. In the meantime, if you fill your deck with dragons, there is a pretty good chance that you might have a few dead turns beforehand. And that's before you even consider the possibility of not drawing this card as desired by turn 4 (might happen once in a while).
I think it's a pretty good card in any dragon-oriented deck. And maybe I'm completely underestimating it and it will indeed end up dominating everything. But saying that this is so broken that it will completely ruin the game is, in my opinion, a bit of an overreaction.
We did not see the all of the cards yet. Hell they can make a dragon minion of 2 mana in the futurw that will break the meta in the wild again
They rarely make dragons that cost less than 5 never mind less than 3.
I think this is good. An auto-include in any deck running a significant number of dragons. It's a lot later than Keleseth, though and I think lower impact overall. Getting 2 mana off of something that already costs 7+ mana isn't as powerful as it sounds. But I think cards like Crowd Roaster, Dragonmaw Scorcher, and a few others become much more high impact.
this card has no sense,i hope that they will gift it to us,its a fu**ing autocraft.
Nope. We already got our free legendary this expansion. That was our demon friend.
But yes, a def autocraft. So good. I can't remember a set in recent times so powerful, last time we had power levels this crazy was in older sets like meantstreets or gvg.
Dunscot, you make good points, but this is still a poorly designed card that can change the course of the game in a huge way, starting as early as turn 3. It's marginally less powerful than Prince Keleseth, but that margin is razor thin.
It's true, there are non-Dragon support cards that you will want to use in your Dragon deck, but they will still benefit indirectly from this because you will have so much more mana to play with overall. In that way, it's actually stronger than Keleseth: As we've seen time and time again, mana-cheating is the single most powerful game effect, the one that breaks the meta time and time again, and so often results in stale metas that are largely determined by luck of the draw rather than strategy.
Between this and Dragoncaster and any other mana cheats they have packed into this set, I have the feeling we're in for a lot of swingy games where wins and losses are based more on the shuffle than the players' decisions.
I didn't pick up the Keleseth comparison because I don't even think it's comparable. Keleseth was mostly played in low curve decks where you play fast, and if Keleseth shows up early, you can flood the board with buffed minions and overwhelm your opponent. In an already aggressive deck, you could highroll to end the game quickly. Unless there are a bunch of cheap dragons in this set that we haven't seen yet, you can only really include this card in a deck with a much higher mana curve, with a big risk of a dead early game, so a fast win is out of question.
Also, I won't discuss any possible Malygos combos. We currently, just in Standard, have so many cards already for that, like Flobbidinous Floop, Dreampetal Florist, Eureka!, Luna's Pocket Galaxy or Jepetto Joybuzz, almost all of these cards were believed to break the game because of their combo potential, and none of them were as good as people feared (until LPG got buffed). I don't think this is the one that will finally make the combo good enough.
You are right, this still potentially frees a lot of mana. Which is indeed pretty good. But LATER. As I said, you have to draw at least a few dragons to really benefit from the effect. If you get to that point, it's probably very impactful, but then we have to look at the meta (which I won't dare predict) to see how impactful it really is, as in which dragons you want to draw, what decks you are going against, what your overall win condition will be etc. Just playing big stats after turn 5 or 6 can be good enough, or it might not be. Jungle Giants wasn't the most broken deck of all time either, even when it was not too unlikely to complete the quest around turn 5 and follow it up with good draw effects. It will strongly depend on the circumstances, how good the effect turns out to be.
I guess you can say the design is not very good, since it feels too much like a highroll if you can draw and play it early, but that goes for any deck-buffing ability, not unlike Lady in White. As far as that is concerned, I don't really like it either, but more because it's just not much fun to play against.
Maybe you are right and this card (along with some others) will be so impactful that the games will all be decided by who draws ther right cards first (as if that wasn't always a thing). I personally am not too concerned however, at least for now, because I think while this can make a deck pretty good, I don't think such decks will be way too strong and dominating. But maybe some other card appears that changes my mind.
Control Highlander Shaman will definitely love this one
Awesome card in Dragon Warrior
Remember not to dust anything from this expansion, or even hit the 'dust extras' button.
With the amount of busted cards they will either have to nerf a ton of stuff, meaning lots of dust for us, or make even more busted cards with the expansion following this one, otherwise none of it will see play.
Really powerful. Agreed with everybody that voted meta-defining
This is WAY BETTER than Keleseth, since dragon decks work with expensive minions, so you can tutor this card with things like call to adventure or even that silly Witchwood Piper (with Keleseth, you played with 1 or 3 cost minions so the cards above wouldn't draw him)
But I wouldn't rely on this card for a Malygos deck to make it viable, since sometimes both would be in your hand at turn 4
It's okay, I guess. Has anti-synergy with 50% of the Dragon cards this expansion, but it's okay if you want to be a big brain player and throw down stats.
But if you're just bothered about stats, why even play high-cost Dragons? Just play Zoolock.
6/10, massively overhyped and I can't wait for people's greedy decks to fall the fuck apart because they forgot that good decks need more than Dragons and Goblin Dragon Egg. Big meme, Troggzor has a new brother.
^ Ignore this guy.
Meta defining and a really bad design one. Basically Keleseth for dragon decks. Thanks blizzard.
Follow me, i do some sexy/lewd arts:
IG: @ewil.inside
FB: Ewil Art
DA: ewilinside
I can't wait to re-visit your comment to laugh how wrong you was.
jesus christ this is beyond broken. Get ready for keleseth 2.0
Why u hav to be mad? is only card gaem.
Honestly, some people need to chill. It's a little bit silly to say that this the most broken unfair card ever that should have never been conceived and better get nerfed before the set even gets released. These predictions are usually WAY off, and at best, the overhyped card ends up as just pretty good.
Anyway, the effect is very, very good, I'm not claming otherwise. But I think people overestimate how many dragons you can conceivably play in any deck (not to mention the differences in quality) and how much impact the effect has right away. It's not like you reduce the cost of all minions in your deck by 2 and can expect the next two or three dragons you draw to steamroll the game for you.
Consider Dragon Consort for example. Yes, it costs 1 more, but on the first dragon you play, the effect is very comparable. Even though Paladin might have been just the wrong class and there are more powerful dragons now than ever, it was rarely impactful enough to give you enough of an advantage. Dragon Paladin was not a thing. That's not to say that the effect is weak, but I think it shows that you probably need to draw and play more than one dragon after this card for the effect to really matter and give you the upper hand. In the meantime, if you fill your deck with dragons, there is a pretty good chance that you might have a few dead turns beforehand. And that's before you even consider the possibility of not drawing this card as desired by turn 4 (might happen once in a while).
I think it's a pretty good card in any dragon-oriented deck. And maybe I'm completely underestimating it and it will indeed end up dominating everything. But saying that this is so broken that it will completely ruin the game is, in my opinion, a bit of an overreaction.
The fearsome 0 mana Faerie Dragon on turn 5, so easily forgotten...
First I wanted to craft a golden Kronx on day one. This easily changed my mind.
Why did they have to make this card? As we saw, dragons are already powerful but this is too much. It will basically just be a coin flip from now on..
Dunscot, you make good points, but this is still a poorly designed card that can change the course of the game in a huge way, starting as early as turn 3. It's marginally less powerful than Prince Keleseth, but that margin is razor thin.
It's true, there are non-Dragon support cards that you will want to use in your Dragon deck, but they will still benefit indirectly from this because you will have so much more mana to play with overall. In that way, it's actually stronger than Keleseth: As we've seen time and time again, mana-cheating is the single most powerful game effect, the one that breaks the meta time and time again, and so often results in stale metas that are largely determined by luck of the draw rather than strategy.
Between this and Dragoncaster and any other mana cheats they have packed into this set, I have the feeling we're in for a lot of swingy games where wins and losses are based more on the shuffle than the players' decisions.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Dafuq no immediate board effect but it is cheap
We did not see the all of the cards yet. Hell they can make a dragon minion of 2 mana in the futurw that will break the meta in the wild again
They rarely make dragons that cost less than 5 never mind less than 3.
I think this is good. An auto-include in any deck running a significant number of dragons. It's a lot later than Keleseth, though and I think lower impact overall. Getting 2 mana off of something that already costs 7+ mana isn't as powerful as it sounds. But I think cards like Crowd Roaster, Dragonmaw Scorcher, and a few others become much more high impact.
this card has no sense,i hope that they will gift it to us,its a fu**ing autocraft.
Nope. We already got our free legendary this expansion. That was our demon friend.
But yes, a def autocraft. So good. I can't remember a set in recent times so powerful, last time we had power levels this crazy was in older sets like meantstreets or gvg.
this is getting nerfed
I didn't pick up the Keleseth comparison because I don't even think it's comparable. Keleseth was mostly played in low curve decks where you play fast, and if Keleseth shows up early, you can flood the board with buffed minions and overwhelm your opponent. In an already aggressive deck, you could highroll to end the game quickly. Unless there are a bunch of cheap dragons in this set that we haven't seen yet, you can only really include this card in a deck with a much higher mana curve, with a big risk of a dead early game, so a fast win is out of question.
Also, I won't discuss any possible Malygos combos. We currently, just in Standard, have so many cards already for that, like Flobbidinous Floop, Dreampetal Florist, Eureka!, Luna's Pocket Galaxy or Jepetto Joybuzz, almost all of these cards were believed to break the game because of their combo potential, and none of them were as good as people feared (until LPG got buffed). I don't think this is the one that will finally make the combo good enough.
You are right, this still potentially frees a lot of mana. Which is indeed pretty good. But LATER. As I said, you have to draw at least a few dragons to really benefit from the effect. If you get to that point, it's probably very impactful, but then we have to look at the meta (which I won't dare predict) to see how impactful it really is, as in which dragons you want to draw, what decks you are going against, what your overall win condition will be etc. Just playing big stats after turn 5 or 6 can be good enough, or it might not be. Jungle Giants wasn't the most broken deck of all time either, even when it was not too unlikely to complete the quest around turn 5 and follow it up with good draw effects. It will strongly depend on the circumstances, how good the effect turns out to be.
I guess you can say the design is not very good, since it feels too much like a highroll if you can draw and play it early, but that goes for any deck-buffing ability, not unlike Lady in White. As far as that is concerned, I don't really like it either, but more because it's just not much fun to play against.
Maybe you are right and this card (along with some others) will be so impactful that the games will all be decided by who draws ther right cards first (as if that wasn't always a thing). I personally am not too concerned however, at least for now, because I think while this can make a deck pretty good, I don't think such decks will be way too strong and dominating. But maybe some other card appears that changes my mind.
Pocket Galaxy was a problem because if you played it on turn 5 it was basically an auto win. This might have a similar feeling.
Can coin this on 3, then Dragoncaster on 4 with a Power of Creation. Oh wait, Shaman can already do something like this on 4..