this looks like a quite balanced card for me, and this might not be enough to cut in to meta, maybe in to singelton decks?. This shows the strengh of announced cards, if 3 mana deal 4 draw rush might not be enough.
I really like the design, and quite possibly it can make it to singelton decks, that sometimes lacks decent cards. Im voting playable, and hope to see this card in game.
Synergy with a lot of beast effects (Dire Frenzy, Master's Call, Hyena), thins your deck, clears early game threats.
This is such a bonkers card. I don't think there's a single Hunter deck that doesn't want this. I'm completely confused by anyone saying this is "meh".
Afaik more than two thirds of the playerbase aren't even rank 15 so that's where this is coming from.
Blizz really should start to make official guide videos, multi-lingual and more than easy to understand. There are too many complainers that are just really bad at the game and that's hurting the community as a whole.
This card is basically a Shadowbolt that draws Zilliax.
In Classic days Flare was in every hunter deck, just for the fact that it cycles. Cycling is very strong in card games.
This card doesn't just cycle, it tutors. It is strong no matter how you look at it.
Mathematically it is 4/1=2 Mana, + Rush=0.5 Mana, + Draw a card=1 Mana, so it is 2+0.5+1=3.5 Mana value, rounded down to 3 Mana card cost. It is at the upper level of its Mana cost.
Wether or not this is played depends on the Rush minion pool, though. Zilliax is already a Staple in almost every second deck in Wild, so just one more strong Rush minion and this card will definitely be a consideration in Wild.
In Standard Zilliax will rotate next year but the overall power level is lower so this will definitely see play.
Even in Arena this can be played as soon as you have three rush minions in your deck. This should warrant that you always draw, at least it does consistently with Town Cryer right now.