C'Thun cards have powerful effects, like gain 10 armor in battlecry or get another 4/6 taunt, the cards you need to buff C'Thun attack are far superior than this one and still the decks see litlle to nothing play.
Alright. I thought it was really weird how vague the opening reveal was about Invoke and thought it was insanely bizarre how awful all of these Invoke cards are so I went on the official site. The official site says that whenever you play an Invoke card it also activates your Galkarond’s Hero power. Aka: All the Rogue Invoke cards add a Lackey to your hand and when you play this card, it summons 2 1/1 imps and then gains attack making at worst a 5/3 over 3 bodies if you have no other minions. Anyone reading this can feel free to scroll down on https://playhearthstone.com/en-us/expansions-adventures/descent-of-dragons/ and see this for yourselves. Right now it seems like people’s views on all of these cards are being EXTREMELY skewed by this lack of information and really it’s strange to me that none of the articles on here have an explanation that this is how Invoke works.
Galakrond Zoo could actually be a thing with this + the 3 mana give your minions +1 attack and summon 2 1/1s + that 4 mana 5/4 draw 3 if you’ve Invoked twice. They all seem perfect for Zoolock, and Galakrond himself is pretty good too, even summoning some shitty Demons with his Battlecry. And for those who say that 1 Health on this is terrible, look how Brazen Zealot can push giant amounts of damage in an aggressive pally deck. By itself this is a better Microtech Controller, so probably a good card for swarm zoo.