Oh my, the invoke cards look terrible so far, especially when compared with the C'thun buffers. I get it that Golakrond is powerful but you are forced to use some really bad cards.
C'Thun cards have powerful effects, like gain 10 armor in battlecry or get another 4/6 taunt, the cards you need to buff C'Thun attack are far superior than this one and still the decks see litlle to nothing play.
Alright. I thought it was really weird how vague the opening reveal was about Invoke and thought it was insanely bizarre how awful all of these Invoke cards are so I went on the official site. The official site says that whenever you play an Invoke card it also activates your Galkarond’s Hero power. Aka: All the Rogue Invoke cards add a Lackey to your hand and when you play this card, it summons 2 1/1 imps and then gains attack making at worst a 5/3 over 3 bodies if you have no other minions. Anyone reading this can feel free to scroll down on https://playhearthstone.com/en-us/expansions-adventures/descent-of-dragons/ and see this for yourselves. Right now it seems like people’s views on all of these cards are being EXTREMELY skewed by this lack of information and really it’s strange to me that none of the articles on here have an explanation that this is how Invoke works.
Galakrond Zoo could actually be a thing with this + the 3 mana give your minions +1 attack and summon 2 1/1s + that 4 mana 5/4 draw 3 if you’ve Invoked twice. They all seem perfect for Zoolock, and Galakrond himself is pretty good too, even summoning some shitty Demons with his Battlecry. And for those who say that 1 Health on this is terrible, look how Brazen Zealot can push giant amounts of damage in an aggressive pally deck. By itself this is a better Microtech Controller, so probably a good card for swarm zoo.
I think a 3 drop that is at least 3/4, which summons two 1/1 and invoke is a little bit too much. It can easily be a 5/4 or more if you are playing some zoo deck.
Galakrond Zoo could actually be a thing with this + the 3 mana give your minions +1 attack and summon 2 1/1s + that 4 mana 5/4 draw 3 if you’ve Invoked twice. They all seem perfect for Zoolock, and Galakrond himself is pretty good too, even summoning some shitty Demons with his Battlecry. And for those who say that 1 Health on this is terrible, look how Brazen Zealot can push giant amounts of damage in an aggressive pally deck. By itself this is a better Microtech Controller, so probably a good card for swarm zoo.
Yes, but Brazen Zealot cost 1... 3 mana is relatively high on the curve for zoo, compare Thrasher or Recruiter to this in terms of stats. Not bad if your opponent has no minions on board and no removal, but nothing's bad then.
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Discuss!
Oh my, the invoke cards look terrible so far, especially when compared with the C'thun buffers. I get it that Golakrond is powerful but you are forced to use some really bad cards.
Warlock doesn't look like it's getting off the ground until April, if this keeps up. Prove me wrong, Blizzard.
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
this is better
wow again a terrible support card they make warlock galakrond specialized and than print terrible cards to support it. They do it in every expansion.
This looks really bad. The extra attack doesn't matter if the opponent can kill it by pinging or trading a weak minion into it.
Awful card, y-y-y-yikes...
Yeah I'm just going to hope Galakrond is a nice card and has a strong hero power without any invoke.
I don't like decks that force you to play multiple bad cards in order to get overpowered later.
C'Thun cards have powerful effects, like gain 10 armor in battlecry or get another 4/6 taunt, the cards you need to buff C'Thun attack are far superior than this one and still the decks see litlle to nothing play.
Druid dragon looks a lot more powerful.
Alright. I thought it was really weird how vague the opening reveal was about Invoke and thought it was insanely bizarre how awful all of these Invoke cards are so I went on the official site. The official site says that whenever you play an Invoke card it also activates your Galkarond’s Hero power. Aka: All the Rogue Invoke cards add a Lackey to your hand and when you play this card, it summons 2 1/1 imps and then gains attack making at worst a 5/3 over 3 bodies if you have no other minions. Anyone reading this can feel free to scroll down on https://playhearthstone.com/en-us/expansions-adventures/descent-of-dragons/ and see this for yourselves. Right now it seems like people’s views on all of these cards are being EXTREMELY skewed by this lack of information and really it’s strange to me that none of the articles on here have an explanation that this is how Invoke works.
3 manas for two 1/1s and one 3/1 (worst scenario).
This might see play in some zoo galakron deck.
Very weak for zoo decks, only serves to improve Galakrond
So as I understand when I use it it will summon 2 imp + will gain + attack for each other minion ? if it is like that this card is not bad.
Galakrond Zoo could actually be a thing with this + the 3 mana give your minions +1 attack and summon 2 1/1s + that 4 mana 5/4 draw 3 if you’ve Invoked twice. They all seem perfect for Zoolock, and Galakrond himself is pretty good too, even summoning some shitty Demons with his Battlecry. And for those who say that 1 Health on this is terrible, look how Brazen Zealot can push giant amounts of damage in an aggressive pally deck. By itself this is a better Microtech Controller, so probably a good card for swarm zoo.
This needs a buff! +3 health atleast...
I think a 3 drop that is at least 3/4, which summons two 1/1 and invoke is a little bit too much. It can easily be a 5/4 or more if you are playing some zoo deck.
Yes, but Brazen Zealot cost 1... 3 mana is relatively high on the curve for zoo, compare Thrasher or Recruiter to this in terms of stats. Not bad if your opponent has no minions on board and no removal, but nothing's bad then.