Wait, isn't it the EVIL classes that get Galakrond? I'm so confused right now.
So in the case druid gets Galakrond, this is one of the better invoke cards. Because it's the cheapest. If I'm going to play overcosted cards they might as well be as cheap as possible.
While not a good card by any means, it is at least a playable one, compared to all the other invokers seen so far. Judging by the Warlock cards and the other Rogue card, Invoke costs 2 mana as a key word. This card is also terrible for its cost, but you "only" have to waste 1 mana on this one (and the deck slot, of course). It's a waste, but it won't force you into a dead turn. Warlock's support looks MUCH worse.
The problem with all this cards is making the hard work useless when you play the hero, what is the advantage getting this crap for 0 manas in the battlecry, I hope be wrong but this decks looks C'Thun, what see very little play, all over again, if not worse.
Just to elaborate, the Invoke keyword have a different effect depending on the EVIL class that plays it, the effect also being the same one as Galakrond's hero power
Rogue Galakrond's hero power is adding a lackey to hand, so all invoke keyword when played by rogue will have the effect of adding a lackey into hand.
In warlock's case it's summon 2 1/1 imp
In Priest case it's adding a random priest minion to hand.
All of this only applies if you have Galakrond in the deck while playing an invoke card. Because the good guys class have no galakrond, playing invoke card will do nothing for them.
1 mana generate a lackey and give 1 attack is so good in rogue right now. If you think that’s bad, are you kidding?? Think of what this is:
2 1 mana cards for edwin or questing adventurer, both with instant effect. That is a great tempo boost and rogue has really been lacking in 1 mana cards which fit the archetype since the loss of fire fly, and once swashburglar rotates out again, this will be the perfect replacement. Tempo rogue runs cable rat which is a 2 mana 1/1 with the same effect. I’ve played a lot of rogue and I would definitely trade the 1/1 body to just give 1 attack for one less mana. Although this deck will still probably run both.
On top of those advantages, you of course invoke Galakrond, which can replace myras unstable element. 4 cards which cost 0, and 10 damage from weapon. That’s exactly the kind of burst tempo rogue needs, and the same reason why it runs king togwaggle.
Not only is it good for Galakrond, but you fullfill the condition of umbral skulker, which is amazing with edwin and questing adventurer since it’s free stat boost for them. Umbral skulker could also singlehandedly revive miracle rogue and malygos rogue, so a card which enables it (And is a cheap spell for gadgetzan auctioneer) seems pretty good to me.
This is easily the best invoke card released so far, and you can even play it with just a few support cards for it to be good enough.
1 mana generate a lackey and give 1 attack is so good in rogue right now. If you think that’s bad, are you kidding?? Think of what this is:
2 1 mana cards for edwin or questing adventurer, both with instant effect. That is a great tempo boost and rogue has really been lacking in 1 mana cards which fit the archetype since the loss of fire fly, and once swashburglar rotates out again, this will be the perfect replacement. Tempo rogue runs cable rat which is a 2 mana 1/1 with the same effect. I’ve played a lot of rogue and I would definitely trade the 1/1 body to just give 1 attack for one less mana. Although this deck will still probably run both.
On top of those advantages, you of course invoke Galakrond, which can replace myras unstable element. 4 cards which cost 0, and 10 damage from weapon. That’s exactly the kind of burst tempo rogue needs, and the same reason why it runs king togwaggle.
Not only is it good for Galakrond, but you fullfill the condition of umbral skulker, which is amazing with edwin and questing adventurer since it’s free stat boost for them. Umbral skulker could also singlehandedly revive miracle rogue and malygos rogue, so a card which enables it (And is a cheap spell for gadgetzan auctioneer) seems pretty good to me.
This is easily the best invoke card released so far, and you can even play it with just a few support cards for it to be good enough.
Agreed on all points. I think most people are discounting the 5/2 weapon on Galakrond. That's 1/6 of your opponent's health.
Let me just put it this way. If you can hit a fully upgraded Galakrond as a Rogue, you pretty much win the game. The amount of burst you can find, all of which cost zero mana, is crazy. Evis, Cold Blood, Leeroy, SI:7, etc. (in addition to the weapon). Assuming you don't find lethal, the tempo Galakrond gives is off the charts.
Also, you still have 3 mana worth of wiggle room, supposing you get to turn 10.
DISCUSS!
Wait, isn't it the EVIL classes that get Galakrond? I'm so confused right now.
So in the case druid gets Galakrond, this is one of the better invoke cards. Because it's the cheapest. If I'm going to play overcosted cards they might as well be as cheap as possible.
It's a mistype. The card color and pattern is rogue
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
I don't get it. Why is this druid card? They said that only Evil classes will make use of Invoke mechanic.
Druid ? I think there is a mistake here.
Tho card is not really good they really set huge drawback for galakrond here.
this seems like such anti-tempo
While not a good card by any means, it is at least a playable one, compared to all the other invokers seen so far. Judging by the Warlock cards and the other Rogue card, Invoke costs 2 mana as a key word. This card is also terrible for its cost, but you "only" have to waste 1 mana on this one (and the deck slot, of course). It's a waste, but it won't force you into a dead turn. Warlock's support looks MUCH worse.
The problem with all this cards is making the hard work useless when you play the hero, what is the advantage getting this crap for 0 manas in the battlecry, I hope be wrong but this decks looks C'Thun, what see very little play, all over again, if not worse.
Y’all are on crack. This is a 1-mana Lackey generator spell in Rogue.
"The quickest way to 'think outside the box' is to realize the truth: the only real box is the one you create by limiting your thoughts."
Bruce Garrabrandt
What do you mean?
I guess the good guys will get a similar card like Galakrond.
he means invoke has an additional effect based on your class in addition to buffing galakrond. For rogue its add a lackey to your hand.
Which makes this, not so bad.
Invoke means that it triggers Galakrond's hero power.
Just to elaborate, the Invoke keyword have a different effect depending on the EVIL class that plays it, the effect also being the same one as Galakrond's hero power
Rogue Galakrond's hero power is adding a lackey to hand, so all invoke keyword when played by rogue will have the effect of adding a lackey into hand.
In warlock's case it's summon 2 1/1 imp
In Priest case it's adding a random priest minion to hand.
All of this only applies if you have Galakrond in the deck while playing an invoke card. Because the good guys class have no galakrond, playing invoke card will do nothing for them.
To elaborate further, the border is black, not brown. This is not a Druid card.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I was starting to feel like everyone in the thread was gaslighting me. It's really clearly a rogue card in color and design (cost and effect).
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
But is a card of Rogue isn't Druid for the border
It's bad anyway
The title of this thread has been changed to reflect that this IS, in fact, a ROGUE card.
1 mana generate a lackey and give 1 attack is so good in rogue right now. If you think that’s bad, are you kidding?? Think of what this is:
2 1 mana cards for edwin or questing adventurer, both with instant effect. That is a great tempo boost and rogue has really been lacking in 1 mana cards which fit the archetype since the loss of fire fly, and once swashburglar rotates out again, this will be the perfect replacement. Tempo rogue runs cable rat which is a 2 mana 1/1 with the same effect. I’ve played a lot of rogue and I would definitely trade the 1/1 body to just give 1 attack for one less mana. Although this deck will still probably run both.
On top of those advantages, you of course invoke Galakrond, which can replace myras unstable element. 4 cards which cost 0, and 10 damage from weapon. That’s exactly the kind of burst tempo rogue needs, and the same reason why it runs king togwaggle.
Not only is it good for Galakrond, but you fullfill the condition of umbral skulker, which is amazing with edwin and questing adventurer since it’s free stat boost for them. Umbral skulker could also singlehandedly revive miracle rogue and malygos rogue, so a card which enables it (And is a cheap spell for gadgetzan auctioneer) seems pretty good to me.
This is easily the best invoke card released so far, and you can even play it with just a few support cards for it to be good enough.
Agreed on all points. I think most people are discounting the 5/2 weapon on Galakrond. That's 1/6 of your opponent's health.
Let me just put it this way. If you can hit a fully upgraded Galakrond as a Rogue, you pretty much win the game. The amount of burst you can find, all of which cost zero mana, is crazy. Evis, Cold Blood, Leeroy, SI:7, etc. (in addition to the weapon). Assuming you don't find lethal, the tempo Galakrond gives is off the charts.
Also, you still have 3 mana worth of wiggle room, supposing you get to turn 10.