It sure doesn't encourage me to try a Galakrond Rogue, but it's too early to tell of course. Let's just say, there need to be a few better cards than this.
Seal fate: 3 damage, deals 3 to an undamaged enemy minion, add 1 lackey, upgrade galakrond
Shadow Strike: 3 mana deals 5 to an undamaged minion
Evil cable rat: 2 mana 1/1 add 1 lackey.
Seems balanced to me. I do remember Shadowstrike being used before. It depends on the strength of galakrond still, but rogue one being adding lackey along with drawing cards that are set to 0 cost can already be pretty scary.
So I totally misunderstood how invoking Galakarond works. No matter what it activates his hero power when you invoke him. Even if you haven't played him yet.
I think this is good. 3 damage for 3, add a lackey to your hand is reasonable.
It's just ok. If it didnt generate a lackey I might not even consider adding this to a galakarond deck. Maybe that was why they gave it that mechanic so that the Invoke cards don't feel as underwhelming.
It's just ok. If it didnt generate a lackey I might not even consider adding this to a galakarond deck. Maybe that was why they gave it that mechanic so that the Invoke cards don't feel as underwhelming.
I think that's absolutely the reason why everything is overcosted.
Idk why include the word "Undamaged Character". It's ok without it.
For what it's worth, this means you can go face with it. If your opponent hasn't played any minions yet, you could take this face to trigger the invoke.
Comparable to Improve Morale, I think it may be better but I know that's not saying much. Mind that Lackeys see better use in Rogue too.
Eh.... yes and no. The 1 damage poke with benefit tends to be less about board clear and more about activating enrage/damaging effects. This is more about removal with unconditional lackey generation.
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DISCUSS
playable entirely dependent on galakrond
overpriced and kinda slow ?
Shadow Strike was barely played.
It sure doesn't encourage me to try a Galakrond Rogue, but it's too early to tell of course. Let's just say, there need to be a few better cards than this.
Another card to poke galakrond playibility depends on galakrond lol cannot say anything yet. but obviously trash card without galakrond
Idk why include the word "Undamaged Character". It's ok without it.
Well, you know exactly what the Rogue version of Galakrond does, so ...
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
this art is way too „brutal“ for hearthstone...will be changed LUL
Seal fate: 3 damage, deals 3 to an undamaged enemy minion, add 1 lackey, upgrade galakrond
Shadow Strike: 3 mana deals 5 to an undamaged minion
Evil cable rat: 2 mana 1/1 add 1 lackey.
Seems balanced to me. I do remember Shadowstrike being used before. It depends on the strength of galakrond still, but rogue one being adding lackey along with drawing cards that are set to 0 cost can already be pretty scary.
Ok, it's fine
just oK
Comparable to Improve Morale, I think it may be better but I know that's not saying much. Mind that Lackeys see better use in Rogue too.
So I totally misunderstood how invoking Galakarond works. No matter what it activates his hero power when you invoke him. Even if you haven't played him yet.
I think this is good. 3 damage for 3, add a lackey to your hand is reasonable.
It's just ok. If it didnt generate a lackey I might not even consider adding this to a galakarond deck. Maybe that was why they gave it that mechanic so that the Invoke cards don't feel as underwhelming.
I think that's absolutely the reason why everything is overcosted.
For what it's worth, this means you can go face with it. If your opponent hasn't played any minions yet, you could take this face to trigger the invoke.
Eh.... yes and no. The 1 damage poke with benefit tends to be less about board clear and more about activating enrage/damaging effects. This is more about removal with unconditional lackey generation.