For weeks now I've been following the GMs and seeing data in different websites, but I didn't figure out why on earth one needs 2 mc techs in Quest Shaman deck, I believe that 1 copy of it is definitely enough, the problem is that the 2nd one usually stay in hand for long without a clear opportunity to play it, I prefer putting 1x mc tech and 1x vulpera scoundrel. Any thoughts !?
Within the context of the GM series, basically every match is going to run you into the mirror and the Quest Druid, both of which tend to give you opportunities to play both.
On the ladder, I would definitely cut one.
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I think that is a reasonable change. But in all honesty, MC Tech is just OP on ladder because people have no idea what they are doing. They play into it every time. Also, you don't really want to keep it in your mulligan, so having 2 in your deck allows you to draw into it more consistently at a later turn.
So with Vulpera Scoundrel you will get a little more value that you can play freely on board helping complete your quest. You can go either way. I would say that Scoundrel is better at higher ladder ranks as players play around MC Tech FAR more than lower ranks.
I hate this card so much. There are not enough words in the English language to express myself.
However, I must admit, on the ladder, it is a powerful card and the previous posters are correct. One is enough, especially after rank 5, when people can play around it. Except me, who constantly gets his best minion stolen by this card over and over again. :)
For weeks now I've been following the GMs and seeing data in different websites, but I didn't figure out why on earth one needs 2 mc techs in Quest Shaman deck, I believe that 1 copy of it is definitely enough, the problem is that the 2nd one usually stay in hand for long without a clear opportunity to play it, I prefer putting 1x mc tech and 1x vulpera scoundrel. Any thoughts !?
Within the context of the GM series, basically every match is going to run you into the mirror and the Quest Druid, both of which tend to give you opportunities to play both.
On the ladder, I would definitely cut one.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Indeed, mctechx2 imo tourney thing.
That was my thought too after tried out the deck.
yes 1 good
I think that is a reasonable change. But in all honesty, MC Tech is just OP on ladder because people have no idea what they are doing. They play into it every time. Also, you don't really want to keep it in your mulligan, so having 2 in your deck allows you to draw into it more consistently at a later turn.
So with Vulpera Scoundrel you will get a little more value that you can play freely on board helping complete your quest. You can go either way. I would say that Scoundrel is better at higher ladder ranks as players play around MC Tech FAR more than lower ranks.
I hate this card so much. There are not enough words in the English language to express myself.
However, I must admit, on the ladder, it is a powerful card and the previous posters are correct. One is enough, especially after rank 5, when people can play around it. Except me, who constantly gets his best minion stolen by this card over and over again. :)
I started to think the same actually. I'm planning on taking one out myself but what would fit?
I legit just stole some poor bastard control warriors Tomb Warden's. Both of them.... that his Armagedillo had buffed up a few times prior to playing.
I hate control warriors.