The Saviors of Uldum quest cards seem out of wack. Druid quest has to end 4 turns with extra mana, but Hunter has to summon 20 minions? The Druid quest is very easy to accomplish. Discuss ...
Certainly not saying they are of equal power but Druid comes at the cost of 4 turns of stalled tempo. Hunter can keep up pressure and even win the game without the need of completing the quest. Balance wise I would like to see it at 15. I’ve probably won more games without finishing the quest.
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The Saviors of Uldum quest cards seem out of wack. Druid quest has to end 4 turns with extra mana, but Hunter has to summon 20 minions? The Druid quest is very easy to accomplish. Discuss ...
Certainly not saying they are of equal power but Druid comes at the cost of 4 turns of stalled tempo. Hunter can keep up pressure and even win the game without the need of completing the quest. Balance wise I would like to see it at 15. I’ve probably won more games without finishing the quest.