The real reason behind nerfing cards is not because they are OP, it's because blizzard want to change meta a bit. If players will see control warrior for 2 years with the same dr.boom and other b.s. mech stuff - they will just quit and will not buy next expansion.
Extra arms nerf just stop priests' snowball. If you do not understand that - watch some priest games from recent tournaments on twitch.
And well, all other nerfs did nothing to the game. We just got some numbers changed for people to calm down, but in reality it changed nothing.
The nerfs changed and improved the meta. Combo priest, control warrior and control mage were all OP and tier 1. They lost several percent in their winrate and are balanced now. Likewise, wild big priest is both weaker and less frequent thanks to 5 mana Barnes.
Sorry Priest players, but Priest has always been the least fun class to play against, and this game is always more fun for 95% of us when Priest sucks. Priest is the king of feel-bad mechanics
if they can do it once...they can do it again. please community...back me on this
I don't get why it was nerfed - never saw it played.
The real reason behind nerfing cards is not because they are OP, it's because blizzard want to change meta a bit. If players will see control warrior for 2 years with the same dr.boom and other b.s. mech stuff - they will just quit and will not buy next expansion.
Extra arms nerf just stop priests' snowball. If you do not understand that - watch some priest games from recent tournaments on twitch.
And well, all other nerfs did nothing to the game. We just got some numbers changed for people to calm down, but in reality it changed nothing.
Do you even play Hearthstone?
I guess you missed ladder for the last 3 weeks.
Currently at rank 8 and had only met about two priest which didn't play it. I also didn't understand the nerf to lunas - havent seen it played at all
You should watch some of Seoul. Then you'll understand.
The nerfs changed and improved the meta. Combo priest, control warrior and control mage were all OP and tier 1. They lost several percent in their winrate and are balanced now. Likewise, wild big priest is both weaker and less frequent thanks to 5 mana Barnes.
its a trap guys don't fall for it
This is just proof that certain classes need a complete overhaul -- namely Priest and Warrior.
Neither one can win unless they have broken cards, and if they get cards that let them win, they just take over the meta.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Sorry Priest players, but Priest has always been the least fun class to play against, and this game is always more fun for 95% of us when Priest sucks. Priest is the king of feel-bad mechanics
Meh I'm good. I'm okay where its at. 3 mana works for me. I've been on both sides.
Looks like combo priest continues to make do with 3 mana more arms. I thought that card would get cut for Beaming Sidekick.