Copy from post... "Feign Death will trigger all existing Deathrattles on your minions as if the minion died, without the glaring drawback of actually dying. Have a Nerubian Egg in play? Now you have a Nerubian Egg AND a Nerubian! Have Sneed’s Old Shredder in play? Now you have a Sneed’s Old Shredder and a random Legendary minion! The combinations are endless, and only get more interesting with Baron Rivendare in play . . . combined with Feign Death, your minions trigger their Deathrattles twice!"
It does seem like that is implying use with Baron Rivendare, which if it does remove the deathrattle after triggering, its still a decent card, but not OP as initially though, clarification is needed.
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
Honestly, is it really that hard to understand this card? It doesn't remove deathrattles from the minions, it doesn't kill your minions, it just triggers the effects. If it killed your minions or remove their abilities, it would have mentioned that. In other words, it does exactly what it says it does.
Guys, at least read the blog post blizzard made... It doesn't kill your minions, only triggers... It's completely disgutingly broken...
that's not the issue. the issue is whether or not the minions with deathrattles that just got their deathrattle triggered keeps their deathrattle. i believe they do keep their deathrattle since they don't die in the process, but others think otherwise
Copy from post... "Feign Death will trigger all existing Deathrattles on your minions as if the minion died, without the glaring drawback of actually dying. Have a Nerubian Egg in play? Now you have a Nerubian Egg AND a Nerubian! Have Sneed’s Old Shredder in play? Now you have a Sneed’s Old Shredder and a random Legendary minion! The combinations are endless, and only get more interesting with Baron Rivendare in play . . . combined with Feign Death, your minions trigger their Deathrattles twice!"
CONFIRMED: Doesn't remove the deathrattle when triggering.
that doesn't prove anything because Baron Rivendare's intended effect is to trigger deathrattles twice. that excerpt doesn't hint anything about minions keeping their deathrattles or not.
It does seem like its implying that, it hard to really tell by their wording. I really hope it gets removed, doesn't seem even reasonable to trigger it twice.
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All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
Guys, at least read the blog post blizzard made... It doesn't kill your minions, only triggers... It's completely disgutingly broken...
That's not what people are arguing about. We know the minions don't die but the question is do they end up losing the deathrattles after this triggering
Stop the crap assumptions. This does not remove DT. It's a slitght worse Reincarnate (you cannot restore the effect from a silenced one, you cannot attack, and if survive, heal to full, you cannot duplicate a KT), but AoE.
Also not so broken as you may think. Reincarnate is rarely used by shamans, since most of times it's a combo card you keep for late game. Let's see if hunters can make better use of it.
Guys, at least read the blog post blizzard made... It doesn't kill your minions, only triggers... It's completely disgutingly broken...
That's not what people are arguing about. We know the minions don't die but the question is do they end up losing the deathrattles after this triggering
Why would they lose their Deathrattles? It's not like this card says, "Trigger all Deathrattles on your minions. Silence all your minions."
I think most people are arguing about the text because they think this card is OP(and definitely the chance of it being op is really high) but the card text is clear enough. Tge creatures do not die and trigger their deathrattle again upon death.
I think a further proof of it can be seen in this sentence from blizzard site: "Feign Death will trigger all existing Deathrattles on your minions as if the minion died, without the glaring drawback of actually dying. Have a Nerubian Egg in play? Now you have a Nerubian Egg AND a Nerubian!"
now following hhe logic what would be the point of being excited about having a nerubian egg AND a nerubian, if the nerubian egg would be a 0/2 creature with no other benefit.(pleqse note the AND, meant to put emphasis on the fact that the nerubian 4/4 is no the only good thing you get from it)
yeah i am a little surprised from this card too but i am 99% sure it will just trigger the deathrattles with no other effect on creatures.
I don't think it'd be OP to have the deathrattle trigger and keep the deathrattle - often you'll only be able to hit one or two creatures with this, and then it's fairly comparable to Reincarnate, which can be powerful but definitely isn't game breaking.
From the blog post, I'd be surprised if this card removed the deathrattle - the implication seems to be that using this card has a benefit, whereas triggering all your deathrattles at once isn't very exciting, even with Baron Rivendare.
It's one of those cards that requires strict building around, but boy, does it get online once you have your Deathrattles out. I dare to say that playing this even with a single Haunted Creeper might be value, and let's not get started on Highmanes, Cairnes and such. It's curious whether used Deathrattles are still used when the minion dies though. The sheer hilarity potential with Baron Rivendare should go without saying.
In Arena it's pretty damn horrible.
Strict building around? You take your go-to Undertaker Hunter deck, take out 2 cards, put in 2 Feign Deaths. 2x the Hyenas, 2x the spiders, 2x the Leper Gnome damage, 2x the card draw...I'm not seeing how this is difficult, but I guess that's why they're called "Huntards."
Interesting card. i know there's probably some broken ass combo with this card. I'm way to lazy to find it though. Certainly a card with great potential and deserving of its rarity.
It's one of those cards that requires strict building around, but boy, does it get online once you have your Deathrattles out. I dare to say that playing this even with a single Haunted Creeper might be value, and let's not get started on Highmanes, Cairnes and such. It's curious whether used Deathrattles are still used when the minion dies though. The sheer hilarity potential with Baron Rivendare should go without saying.
In Arena it's pretty damn horrible.
Strict building around? You take your go-to Undertaker Hunter deck, take out 2 cards, put in 2 Feign Deaths. 2x the Hyenas, 2x the spiders, 2x the Leper Gnome damage, 2x the card draw...I'm not seeing how this is difficult, but I guess that's why they're called "Huntards."
Standard Face Hunter might not want this, though. It's slow and doesn't really help you hit the face at all, though the sheer # of Deathrattles means they might try it out. But what's worth taking out for a slow card that's only worth it if you have 2+ DRs out and can be more/less depending on which DRs they are?
EDIT: Also, the real reason they're called Huntards is because people like to make fun of things they whine about.
OMG! The cancer is real... Blizzard what the heck is wrong with you? This can only be a joke. Hunters are a pain in everybody's butt because of deathrattle minions and now u r going to intense our butthurt? Thanks a lot.... not!
Reincarnate was well balanced but this here for the SAME amount of mana? trollololololololol
Exactly what I thought about this. I was about to do my new Reincarnation Chaman for the expension. Now I'm fucked, if this is real I will stop playing the game. Or if I'm wrong and Huntards are not 20% of ladder I will maybe continue playing. But I doubt this can be true.
I feel like everyone is overrating about this card. Reincarnate has arguably more uses and it barely ever sees play. Now I'm not saying this card won't see play, on the contrary I do feel that a lot of decks will try this out, just like people did with Reincarnate. However I think at most, after people test different decks out, you'll see this card at 1. Unlike Reincarnate, this card is useless if you don't have a deathrattle on the field, and honestly, there are few minions that can benefit greatly from this. Here's the list of current helpful deathrattles and what this card means for them.
Webspinner: 2 mana draw a random beast
Leper Gnome: 2 mana 2 damage to the face
Bloodmage Thalnos: 2 mana draw a card
Loot Horder: 2 mana draw a card
Haunted Creeper: 2 mana summon 2 1/1s
Mad Scientist: 2 mana play random Secret from deck
Nerubian Egg: 2 mana summon a 4/4
Unstable Ghoul: 2 mana whirlwind
Harvest Golem: 2 mana 2/1
Abomination: 2 mana 2 damage to everything
Feugen and Stalagg: 2 mana 11/11 if the other has died. Note that both on the field and Feign Death will not trigger anything.
Sludge Belcher: 2 mana Goldshire Footman
Carine Bloodhoof: 2 mana 4/5
Sylvanas Windrunner: 2 mana random mind control
Savanna Highmane: 2 mana 2, 2/2 beasts.
So not taking into account the new deathrattles, there are only 5 (the ones that I bolded) death rattle minions that I feel provide a strong enough value if Feign Death is used with just one minion on the field. The problem with this card, at least as far as I'm concerned, is that most deathrattles exist as a "it's okay, he died, but here's something to make you feel better." With a few exceptions the reward for a deathrattle minion effect isn't that grand.
Now obviously if you have multiple minions on the board, the value does go up. However that still means that the requirements for this card to be godly is high. Let's say the opening is Webspinner, Mad Scientist, Haunted Creeper, coin Feign Death. For two mana you got a secret, a random beast, and 2/2 worth of stats on the board. I'd say that's worth it, but I don't think it gives the hunter so much advantage that you couldn't keep up by just simply using some aoe.
This card will have moments where you do something ridiculous and get amazing value, but a lot of cards have that potential, and I don't think this card is broken just because you could do something ridiculous sometimes.
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You thought there would be something inspirational here didn't you?
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Just to Clarify, as posted here : http://us.battle.net/hearthstone/en/blog/16893478/goblins-vs-gnomes-deathrattle-11-27-2014?abt=nav1&utm_expid=68589644-24.yOgsCsWhSz-gOSDIbl82Wg.1&utm_referrer=http://us.battle.net/hearthstone/en/blog/?abt=nav1
Copy from post... "Feign Death will trigger all existing Deathrattles on your minions as if the minion died, without the glaring drawback of actually dying. Have a Nerubian Egg in play? Now you have a Nerubian Egg AND a Nerubian! Have Sneed’s Old Shredder in play? Now you have a Sneed’s Old Shredder and a random Legendary minion! The combinations are endless, and only get more interesting with Baron Rivendare in play . . . combined with Feign Death, your minions trigger their Deathrattles twice!"
It does seem like that is implying use with Baron Rivendare, which if it does remove the deathrattle after triggering, its still a decent card, but not OP as initially though, clarification is needed.
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
Honestly, is it really that hard to understand this card? It doesn't remove deathrattles from the minions, it doesn't kill your minions, it just triggers the effects. If it killed your minions or remove their abilities, it would have mentioned that. In other words, it does exactly what it says it does.
that's not the issue. the issue is whether or not the minions with deathrattles that just got their deathrattle triggered keeps their deathrattle. i believe they do keep their deathrattle since they don't die in the process, but others think otherwise
i prefer handlock over zoo.
that doesn't prove anything because Baron Rivendare's intended effect is to trigger deathrattles twice. that excerpt doesn't hint anything about minions keeping their deathrattles or not.
i prefer handlock over zoo.
It does seem like its implying that, it hard to really tell by their wording. I really hope it gets removed, doesn't seem even reasonable to trigger it twice.
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
That's not what people are arguing about. We know the minions don't die but the question is do they end up losing the deathrattles after this triggering
Stop the crap assumptions. This does not remove DT. It's a slitght worse Reincarnate (you cannot restore the effect from a silenced one, you cannot attack, and if survive, heal to full, you cannot duplicate a KT), but AoE.
Also not so broken as you may think. Reincarnate is rarely used by shamans, since most of times it's a combo card you keep for late game. Let's see if hunters can make better use of it.
Am I the only one who doesn't think it'd be that broken if it let them trigger twice? Though it should still be 3 mana if it does.
Why would they lose their Deathrattles? It's not like this card says, "Trigger all Deathrattles on your minions. Silence all your minions."
HUNTER HIGH CURVE HERE I COME! *dances with Sylvannas while riding a Highmane*
I think most people are arguing about the text because they think this card is OP(and definitely the chance of it being op is really high) but the card text is clear enough. Tge creatures do not die and trigger their deathrattle again upon death.
I think a further proof of it can be seen in this sentence from blizzard site: "Feign Death will trigger all existing Deathrattles on your minions as if the minion died, without the glaring drawback of actually dying. Have a Nerubian Egg in play? Now you have a Nerubian Egg AND a Nerubian!"
now following hhe logic what would be the point of being excited about having a nerubian egg AND a nerubian, if the nerubian egg would be a 0/2 creature with no other benefit.(pleqse note the AND, meant to put emphasis on the fact that the nerubian 4/4 is no the only good thing you get from it)
yeah i am a little surprised from this card too but i am 99% sure it will just trigger the deathrattles with no other effect on creatures.
its good. you can flood ur board with 1/1s via haunted creeper. basically its a unleash the hounds with no charge.
useful card draw if u have a webspinner in play too
I don't think it'd be OP to have the deathrattle trigger and keep the deathrattle - often you'll only be able to hit one or two creatures with this, and then it's fairly comparable to Reincarnate, which can be powerful but definitely isn't game breaking.
From the blog post, I'd be surprised if this card removed the deathrattle - the implication seems to be that using this card has a benefit, whereas triggering all your deathrattles at once isn't very exciting, even with Baron Rivendare.
Strict building around? You take your go-to Undertaker Hunter deck, take out 2 cards, put in 2 Feign Deaths. 2x the Hyenas, 2x the spiders, 2x the Leper Gnome damage, 2x the card draw...I'm not seeing how this is difficult, but I guess that's why they're called "Huntards."
Interesting card. i know there's probably some broken ass combo with this card. I'm way to lazy to find it though. Certainly a card with great potential and deserving of its rarity.
Standard Face Hunter might not want this, though. It's slow and doesn't really help you hit the face at all, though the sheer # of Deathrattles means they might try it out. But what's worth taking out for a slow card that's only worth it if you have 2+ DRs out and can be more/less depending on which DRs they are?
EDIT: Also, the real reason they're called Huntards is because people like to make fun of things they whine about.
Multi Thadius hunter inc ... xaxa im gona do that :D
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Exactly what I thought about this. I was about to do my new Reincarnation Chaman for the expension. Now I'm fucked, if this is real I will stop playing the game.
Or if I'm wrong and Huntards are not 20% of ladder I will maybe continue playing. But I doubt this can be true.
Don't forget Explosive Sheep, assuming they keep DR, for 2 + 2 damage to all as a board clear.
I feel like everyone is overrating about this card. Reincarnate has arguably more uses and it barely ever sees play. Now I'm not saying this card won't see play, on the contrary I do feel that a lot of decks will try this out, just like people did with Reincarnate. However I think at most, after people test different decks out, you'll see this card at 1. Unlike Reincarnate, this card is useless if you don't have a deathrattle on the field, and honestly, there are few minions that can benefit greatly from this. Here's the list of current helpful deathrattles and what this card means for them.
So not taking into account the new deathrattles, there are only 5 (the ones that I bolded) death rattle minions that I feel provide a strong enough value if Feign Death is used with just one minion on the field. The problem with this card, at least as far as I'm concerned, is that most deathrattles exist as a "it's okay, he died, but here's something to make you feel better." With a few exceptions the reward for a deathrattle minion effect isn't that grand.
Now obviously if you have multiple minions on the board, the value does go up. However that still means that the requirements for this card to be godly is high. Let's say the opening is Webspinner, Mad Scientist, Haunted Creeper, coin Feign Death. For two mana you got a secret, a random beast, and 2/2 worth of stats on the board. I'd say that's worth it, but I don't think it gives the hunter so much advantage that you couldn't keep up by just simply using some aoe.
This card will have moments where you do something ridiculous and get amazing value, but a lot of cards have that potential, and I don't think this card is broken just because you could do something ridiculous sometimes.