Nice combo with Sylvanas but still to situational imo.
This is a great card, with Webspinner, draw a beast, with Mad Scientist, play a secret from the deck, with Highmane summon two 2/2 beasts, etc. This is a good card.
I'm not sure I get it. Will the deathrattles be removed from the cards, so that they won't activate (again) when the minions die? If so, i'm not sure I understand the point of this card, except to protect them from silence...
This seems like it's almost always better than Reincarnate, which when played, is done so for the utility of triggering powerful deathrattles twice, rather than the full heal or anti-silence. This card does that...for ALL of your minions, instead of just one, and for the same cost...
I'm not sure I get it. Will the deathrattles be removed from the cards, so that they won't activate (again) when the minions die? If so, i'm not sure I understand the point of this card, except to protect them from silence...
They will not be removed according to the blog post. Here
Very interesting card! Plenty of hilarious combos with Baron Rivendare, of course, but there's some nice combos to be had with Webspinner, Savannah Highmane, Sylvanas, Cairne and the like, perhaps a Control Hunter? Some other interesting things you can do with it too...like you can trigger an Explosive Sheep, which will kill itself and trigger itself again to Flamestrike the entire field for 4 mana. :) This could also be fun even in current Hunter decks, since if you go something like Webspinner + Leper Gnome you do 2 damage and add a random beast to your hand plus keep your dudes, or you can trigger Loot Hoarders. Mad Scientist gets your random traps out faster, turn on Eggs...
I have no idea how viable this card is, but it sure offers a ton of fun options, and it could be good. A nicely designed card, mana cost could be tweaked up or down for power. I'd be interested in using it with Feugen and Stalagg, though: You can't Hex/Silence the second of them due to Feign Death activating it on your turn and you get 2x Thaddius more often. Also could be fun with Sneed's Old Shredder.
In Arena, unlike most GvG cards, this is pretty terrible as you can't reliably draft many Deathrattles and it isn't always great with just a few Deathrattles and it is entirely useless without Deathrattles. You'll very rarely pick this.
I'm not sure I get it. Will the deathrattles be removed from the cards, so that they won't activate (again) when the minions die? If so, i'm not sure I understand the point of this card, except to protect them from silence...
They will not be removed according to the blog post. Here
This doesn't say that the deathrattles will still be on the minions. It says if you have a Nerubian Egg out you will get the Nerubian and keep the egg. It might just be a 0/2 that doesn't trigger anymore though!
We need confirmation, because if it's a way to trigger deathrattles twice then it's extremely powerful. I doubt that's what it is though
Ok let's list the value of this card in different scenarios:
1: Using Feign Death on a single low cost DR card, for example a Web Spinner, Loot Hoader or a Haunted Creeper which would mean that you are either rotating 1 card for 2 mana or playing 2 1/1 for 2 mana. With this we can assume that scenario 1 is bad.
2: Using Feign Death on 2 DR cards with low cost: 2 Web Spinners, 1 Loot Hoader + Haunted Creeper, 2 Haunted. In most of these scenarios you will get a lot of value by either flooding the board early forcing the enemy to use an answer or you are playing "2 mana draw 2 cards/beast cards" which is good value.
3: You play it on 2 medium minions with DR or in 1 big minion with DR: For example 2 Harvest Golems or 1 Highmane, in both scenarios you are paying 2 mana to play either 2 2/1 or 2 2/2 which can create a big tempo swing, more so against a class with no weapons. This is very good value.
4:You play it on legendary DR card: Such has Sylvanas, Cairne, Sneed's, etc. In this scenario you get an average of 5/5 stats for 2 mana. This is crazy value.
Almost like an AoE reincarnate. Pretty interesting.
Baron Rivendare might become a great constructed card!
BUT: does it kill your minions as well?
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And suddenly Savannah Highmane became BETTER.
Honestly though, no current Hunter deck runs any deathrattles actually worth running this card to activate, except for Savannah Highmane.
This is a great card, with Webspinner, draw a beast, with Mad Scientist, play a secret from the deck, with Highmane summon two 2/2 beasts, etc. This is a good card.
But that's pretty much the point : to offer new options to deckbuild the class.
Can even be implemented in current hunter decks, but more useful probably in a control oriented hunter.
Holy shit
Its a very good and versatile cheap card. I like it.
I'm not sure I get it. Will the deathrattles be removed from the cards, so that they won't activate (again) when the minions die? If so, i'm not sure I understand the point of this card, except to protect them from silence...
Aaaaand the Hunter deathrattle deck plague is official.
This seems like it's almost always better than Reincarnate, which when played, is done so for the utility of triggering powerful deathrattles twice, rather than the full heal or anti-silence. This card does that...for ALL of your minions, instead of just one, and for the same cost...
Some run Belcher, and when GvG comes out the current Hunter will no longer be current anyway
Good point. Needs clarification. I'm guessing they keep their deathrattles even after Feign Death.
They will not be removed according to the blog post. Here
Sylvanas in Hunter decks? No thanks.
Very interesting card! Plenty of hilarious combos with Baron Rivendare, of course, but there's some nice combos to be had with Webspinner, Savannah Highmane, Sylvanas, Cairne and the like, perhaps a Control Hunter? Some other interesting things you can do with it too...like you can trigger an Explosive Sheep, which will kill itself and trigger itself again to Flamestrike the entire field for 4 mana. :) This could also be fun even in current Hunter decks, since if you go something like Webspinner + Leper Gnome you do 2 damage and add a random beast to your hand plus keep your dudes, or you can trigger Loot Hoarders. Mad Scientist gets your random traps out faster, turn on Eggs...
I have no idea how viable this card is, but it sure offers a ton of fun options, and it could be good. A nicely designed card, mana cost could be tweaked up or down for power. I'd be interested in using it with Feugen and Stalagg, though: You can't Hex/Silence the second of them due to Feign Death activating it on your turn and you get 2x Thaddius more often. Also could be fun with Sneed's Old Shredder.
In Arena, unlike most GvG cards, this is pretty terrible as you can't reliably draft many Deathrattles and it isn't always great with just a few Deathrattles and it is entirely useless without Deathrattles. You'll very rarely pick this.
Do you really want Priest to be able to run this alongside Auchenai + Chow? :)
This doesn't say that the deathrattles will still be on the minions. It says if you have a Nerubian Egg out you will get the Nerubian and keep the egg. It might just be a 0/2 that doesn't trigger anymore though!
We need confirmation, because if it's a way to trigger deathrattles twice then it's extremely powerful. I doubt that's what it is though
Ok let's list the value of this card in different scenarios:
1: Using Feign Death on a single low cost DR card, for example a Web Spinner, Loot Hoader or a Haunted Creeper which would mean that you are either rotating 1 card for 2 mana or playing 2 1/1 for 2 mana. With this we can assume that scenario 1 is bad.
2: Using Feign Death on 2 DR cards with low cost: 2 Web Spinners, 1 Loot Hoader + Haunted Creeper, 2 Haunted. In most of these scenarios you will get a lot of value by either flooding the board early forcing the enemy to use an answer or you are playing "2 mana draw 2 cards/beast cards" which is good value.
3: You play it on 2 medium minions with DR or in 1 big minion with DR: For example 2 Harvest Golems or 1 Highmane, in both scenarios you are paying 2 mana to play either 2 2/1 or 2 2/2 which can create a big tempo swing, more so against a class with no weapons. This is very good value.
4:You play it on legendary DR card: Such has Sylvanas, Cairne, Sneed's, etc. In this scenario you get an average of 5/5 stats for 2 mana. This is crazy value.
No, the minions stay alive, it just means you don't have to kill the creatures to benefit from the effect