Quest Rogue Tier 1 this is insane. Even if you don't get it turn 4, turn 5-7 is still pretty impactful. Imagine getting Bloodreaver Guldan's hero power w/o the lifelink on turn 5.
People go nuts over super bad rng card. This is Just terrible and wont see competetive play.
Dude youre not realising the synergy this has with the quest. 2/4 completion in one card + the fact that it are 2 spells which have so much more impact on a game then just minions.
I realize quest synergie but i also realize that this is an insane tempo loss. And plz dont tell me you want to go turn1 quest into turn 2 this in rogue. Rogue doesnt need value rogue needs tempo this is a verry slow value tool.
That reminds me people who tried to prove me - rogue doesn't want to play 3 mana 1/5 ever.
I actually rated Miscreant meta defining, i also rated camelios,lady in white, Lunas correctly all trash and i rate this trash to. So what?!
Also Miscreant just shows how bad this is , for 1 more mana you get a 1/4 Body+ 2 insane cards while this gives you 2rng rools which most likely wont synergize with your deck.
Playing expert who is great at evaluating cards? You are provoking me to dig what you actually said about various cards in the past.
Loose Specimen - Sleeper card Detected, this looks so op in many decks Bomb Toss - Super strong card. Compared to fireplume or S7 this costs only 2. Will be staple card in hunters. Whirlglider Insanely strong, will see play in all agro oriented Decks. Mech hunter comes close to playability with this card super strong.
Well... Now I know enough about your card evaluation skills
This is what makes and defines the Rogue Quest. This card alone means the Rogue Quest is not only the easiest to complete, it is the fastest too.
Is getting a turn 5, 3/2 immune weapon powerful? Yeah, it is. This will see play because of the Quest and the Quest will see play because of this card. You will not see one without the other.
This card also makes Vendetta and the 2 drop (conditional Rush) minion even more powerful. Your opponent can build an early board and by turn 5, you can clear the board and take over the game because of all your free spells and Hero Power.
I think without this card, the Rogue Quest was powerful, but not meta defining. I think now, this card changes all of that.
Very strong in any Rogue deck, getting 2 cards for 2-mana is strong and usually you want spells over minions as Violet Haze is clunky. Two copies of this card alone can make you complete Bazaar Burglary by turn 3.
That being said I think one day Blizzard will really run out of ideas and just start reprinting between the classes, I mean Burgle isn't very old yet, and now Drain Soul and Penance, which will surely spell and satisfy the meme "the game is dead".
don't understand why its not 3 mana
Quest Rogue Tier 1 this is insane. Even if you don't get it turn 4, turn 5-7 is still pretty impactful. Imagine getting Bloodreaver Guldan's hero power w/o the lifelink on turn 5.
pushes rogue quest way over the top. they just love making cancerous quests for rogue dont they
And it's COMMON!
they will make this archetype work or die trying, they want tempo rogue to finally die. Even if it means we all suffer.
Playing expert who is great at evaluating cards? You are provoking me to dig what you actually said about various cards in the past.
Loose Specimen - Sleeper card Detected, this looks so op in many decks
Bomb Toss - Super strong card. Compared to fireplume or S7 this costs only 2. Will be staple card in hunters.
Whirlglider Insanely strong, will see play in all agro oriented Decks. Mech hunter comes close to playability with this card super strong.
Well... Now I know enough about your card evaluation skills
This is what makes and defines the Rogue Quest. This card alone means the Rogue Quest is not only the easiest to complete, it is the fastest too.
Is getting a turn 5, 3/2 immune weapon powerful? Yeah, it is. This will see play because of the Quest and the Quest will see play because of this card. You will not see one without the other.
This card also makes Vendetta and the 2 drop (conditional Rush) minion even more powerful. Your opponent can build an early board and by turn 5, you can clear the board and take over the game because of all your free spells and Hero Power.
I think without this card, the Rogue Quest was powerful, but not meta defining. I think now, this card changes all of that.
Very strong in any Rogue deck, getting 2 cards for 2-mana is strong and usually you want spells over minions as Violet Haze is clunky. Two copies of this card alone can make you complete Bazaar Burglary by turn 3.
That being said I think one day Blizzard will really run out of ideas and just start reprinting between the classes, I mean Burgle isn't very old yet, and now Drain Soul and Penance, which will surely spell and satisfy the meme "the game is dead".