Zoo decks really don't want to skip turn 1, especially the ones with Grandmummy and Extra Arms. Maybe it could go into a more midrange priest, the kind that wants to turn 3 blademaster into turn 4 Psychopomp.
Hey, guess what -- you don't have to play the quest on turn 1. You can wait until there's actually something to heal.
Rollback Post to RevisionRollBack
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I like to have written record of these predictions so I can gleefully "I told you so" later.
At least in terms of the cards we can see right now, I don't see this going anywhere.
It is a HUGE thing to restore 15 health in a timely manner. I don't really think anyone here is giving the difficulty of that condition enough respect.
Maybe the reborn mechanic will be bigger, and maybe there will be something in the unrevealed priest cards, but as it stands now, I predict this will be a t3 at best.
Rollback Post to RevisionRollBack
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
It is a HUGE thing to restore 15 health in a timely manner. I don't really think anyone here is giving the difficulty of that condition enough respect.
I do, but many are trying to convince me otherwise.
This isn’t just for zoo, this is great in resurrect/taunt priest. The quest should be similar to Lucentbark which means that hero power, spells and creatures with healing battlecries, deathrattles and lifesteal will count. This makes control cards like Neferset Ritualist and Khartut Defender much better. Imagine how strong a Convincing Infiltrator will be if it can heal 3 and gain +3/+3 off hero power. Not to mention it will be nice to see Prophet Velen in a deck that is not a mindblast OTK.
The minion has to be injured to get the buff correct?
The minion will receive the buff anyways, and restore 3 hp if he is damaged.
Wow then this is way better than i initially thought. Regis says he thinks this is a 2-3 star card and at first i agreed with him. But now i think he's completely underestimated it
It is a HUGE thing to restore 15 health in a timely manner. I don't really think anyone here is giving the difficulty of that condition enough respect.
It is, in fact, extremely easy if you are motivated and making the effort. As a bonus, the cards you would use to accomplish that goal are the same cards that will be stellar in the deck after the quest is complete.
Please also note that it's not urgent. Quests are not generally aggro tools. It's totally fine to let the quest sit around for a while until you are ready to tackle it. Spend your early game doing normal early-game stuff. That's going to involve a bit of incidental healing, anyway, which means less work for you when you are ready to kick it into high gear.
Rollback Post to RevisionRollBack
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Again I think people grossly overestimate this card.
The reward is absolutely insane, that is true, but the condition is REALLY hard to fulfill. Killing minions off instead of injuring them is not a difficult thing to do, and will be #1 priority when you see the quest popping up on your opponent.
And about the "you can heal your opponent thing". Yes. Yes you can. You can spend 16 Mana on 8 Heropowers over 8 turns while actually doing a thing that's extremely negative for yourself. I'll be so happy if a priest actually does this against me. And gratefully bash their face in while they completely throw away the game.
You can spend 16 Mana on 8 Heropowers over 8 turns while actually doing a thing that's extremely negative for yourself. I'll be so happy if a priest actually does this against me. And gratefully bash their face in while they completely throw away the game.
Or you can spend 6 mana on Zilliax and Embalming Ritual and restore 12 health. Add in a 0 cost Regenerate and the quest is complete for less than half of what you proposed. 15 health across minions and hero in a class that is focused on healing and reborn mechanics is going to be much easier than everyone thinks.
Again I think people grossly overestimate this card.
The reward is absolutely insane, that is true, but the condition is REALLY hard to fulfill. Killing minions off instead of injuring them is not a difficult thing to do, and will be #1 priority when you see the quest popping up on your opponent.
And about the "you can heal your opponent thing". Yes. Yes you can. You can spend 16 Mana on 8 Heropowers over 8 turns while actually doing a thing that's extremely negative for yourself. I'll be so happy if a priest actually does this against me. And gratefully bash their face in while they completely throw away the game.
Bashing their face is what they need you to do. Once you help them complete the quest after they've done away with your high risk minions they now have their win con. Which they can happily choose now that they heal 3 each turn and can buff minions.
You can spend 16 Mana on 8 Heropowers over 8 turns while actually doing a thing that's extremely negative for yourself. I'll be so happy if a priest actually does this against me. And gratefully bash their face in while they completely throw away the game.
Or you can spend 6 mana on Zilliax and Embalming Ritual and restore 12 health. Add in a 0 cost Regenerate and the quest is complete for less than half of what you proposed. 15 health across minions and hero in a class that is focused on healing and reborn mechanics is going to be much easier than everyone thinks.
Only if sb did 12 damage before.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hey, guess what -- you don't have to play the quest on turn 1. You can wait until there's actually something to heal.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I like to have written record of these predictions so I can gleefully "I told you so" later.
At least in terms of the cards we can see right now, I don't see this going anywhere.
It is a HUGE thing to restore 15 health in a timely manner. I don't really think anyone here is giving the difficulty of that condition enough respect.
Maybe the reborn mechanic will be bigger, and maybe there will be something in the unrevealed priest cards, but as it stands now, I predict this will be a t3 at best.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
The minion has to be injured to get the buff correct?
Google search: Is Hearthstone free to play?
garbage
The minion will receive the buff anyways, and restore 3 hp if he is damaged.
Nope, it works as any buff
I do, but many are trying to convince me otherwise.
15 health is impossible. you're never finishing this quest
This isn’t just for zoo, this is great in resurrect/taunt priest. The quest should be similar to Lucentbark which means that hero power, spells and creatures with healing battlecries, deathrattles and lifesteal will count. This makes control cards like Neferset Ritualist and Khartut Defender much better. Imagine how strong a Convincing Infiltrator will be if it can heal 3 and gain +3/+3 off hero power. Not to mention it will be nice to see Prophet Velen in a deck that is not a mindblast OTK.
You can heal your opponent and their minion
Wow then this is way better than i initially thought. Regis says he thinks this is a 2-3 star card and at first i agreed with him. But now i think he's completely underestimated it
Google search: Is Hearthstone free to play?
The quest reward for this quest is a lot more powerful than the other quests.
Love him or hate him, this man is spitting facts
Oh nice, but how do you damage him with all your heal stuff? The quest ist as overpowered as Zandalari Templar is
IT's stronger than that, if you heal a minion you also buff it, so board control at its finest or just go face
It is, in fact, extremely easy if you are motivated and making the effort. As a bonus, the cards you would use to accomplish that goal are the same cards that will be stellar in the deck after the quest is complete.
Please also note that it's not urgent. Quests are not generally aggro tools. It's totally fine to let the quest sit around for a while until you are ready to tackle it. Spend your early game doing normal early-game stuff. That's going to involve a bit of incidental healing, anyway, which means less work for you when you are ready to kick it into high gear.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Again I think people grossly overestimate this card.
The reward is absolutely insane, that is true, but the condition is REALLY hard to fulfill. Killing minions off instead of injuring them is not a difficult thing to do, and will be #1 priority when you see the quest popping up on your opponent.
And about the "you can heal your opponent thing". Yes. Yes you can. You can spend 16 Mana on 8 Heropowers over 8 turns while actually doing a thing that's extremely negative for yourself. I'll be so happy if a priest actually does this against me. And gratefully bash their face in while they completely throw away the game.
Or you can spend 6 mana on Zilliax and Embalming Ritual and restore 12 health. Add in a 0 cost Regenerate and the quest is complete for less than half of what you proposed. 15 health across minions and hero in a class that is focused on healing and reborn mechanics is going to be much easier than everyone thinks.
Bashing their face is what they need you to do. Once you help them complete the quest after they've done away with your high risk minions they now have their win con. Which they can happily choose now that they heal 3 each turn and can buff minions.
Only if sb did 12 damage before.