I don’t really get it, I don’t know if i would even play this over Harvest Golem. You can do taunt warrior stuff with the tokens I guess but it’s really not super impressive. The stats on this just seem really weak and it doesn’t do anything spectacular.
Well, I was looking for some more Taunt minions. This one gives you 3 at the end of the day.
I actually think this is Very good to near Meta defining.
Forcing aggro decks to face plant into 1/1 Taunts is bad for them. They tend not to have alot of ways to just do 1 damage and they normally don't pack AOE cards. The exception might be the new Zoo lock deck and the 1 card that acts as a buff to your demons too.
This can also protect your mid range and late game minions from getting traded into easily.
Eh, a less bad Tauren Warrior? Even if you hit the beetles with Into the Fray they would come out as early as turn 4 which wouldn't be much better than Feral Spirit.
Well, I was looking for some more Taunt minions. This one gives you 3 at the end of the day.
I actually think this is Very good to near Meta defining.
Forcing aggro decks to face plant into 1/1 Taunts is bad for them. They tend not to have alot of ways to just do 1 damage and they normally don't pack AOE cards. The exception might be the new Zoo lock deck and the 1 card that acts as a buff to your demons too.
This can also protect your mid range and late game minions from getting traded into easily.
I don’t really get it, I don’t know if i would even play this over Harvest Golem. You can do taunt warrior stuff with the tokens I guess but it’s really not super impressive. The stats on this just seem really weak and it doesn’t do anything spectacular.
The base minion has Taunt as well. Harvest Golem can just be ignored unless you magnetize something to it.
Good value generator for the new taunt warrior archetype.
Question is: does a new kind of taunt warrior have any chance against bomb and control warriors.
There is no spot in any current meta warrior deck for a taunt package, it just goes against their gameplans. And with their insane powerlevel it seems unlikely some taunt handbuffs will dethrone them.
Well, I was looking for some more Taunt minions. This one gives you 3 at the end of the day.
I actually think this is Very good to near Meta defining.
Forcing aggro decks to face plant into 1/1 Taunts is bad for them. They tend not to have alot of ways to just do 1 damage and they normally don't pack AOE cards. The exception might be the new Zoo lock deck and the 1 card that acts as a buff to your demons too.
This can also protect your mid range and late game minions from getting traded into easily.
And the Beetles are beasts. Hmm.
It adds them to your hand
Yes, I understand that. Meaning they could get buffed. Playing 1 drops with Taunt though, is a good way to buy you time against aggro.
since it is also taunt it is really good card they are pushing hard for control warrior they probably planing to take down aggro and midrange decks pushing for highlanders.
Works in the new Handbuff Zoo-Taunt Warrior. Works in token decks.
Works...kind of everywhere.
It just does a lot of little nice things, all tightly bundled together. Deathrattle Beast Taunt Tokens Card generation (Mountain Giant, Handbuff, Wispering Woods)
It loses 1/1 stats for the privilege of all of these synergies, but that may be worth it in a lot of places.
Quest warrior in wild can play far less taunts now. This + Zilliax + Stonehil + 2 2\2 stonehil = enough for the quest and rest can be replaced with control tools
Quest warrior in wild can play far less taunts now. This + Zilliax + Stonehil + 2 2\2 stonehil = enough for the quest and rest can be replaced with control tools
I don't know if I will play less taunt minions but I will definitely replace Phantom Militia with that card
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Discuss!
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
Good in Taunt Warrior, but also a nice token card for Wispering Woods
I would say this is a really really good card!
You’re not playing this card in token druid.
I don’t really get it, I don’t know if i would even play this over Harvest Golem. You can do taunt warrior stuff with the tokens I guess but it’s really not super impressive. The stats on this just seem really weak and it doesn’t do anything spectacular.
Well, I was looking for some more Taunt minions. This one gives you 3 at the end of the day.
I actually think this is Very good to near Meta defining.
Forcing aggro decks to face plant into 1/1 Taunts is bad for them. They tend not to have alot of ways to just do 1 damage and they normally don't pack AOE cards. The exception might be the new Zoo lock deck and the 1 card that acts as a buff to your demons too.
This can also protect your mid range and late game minions from getting traded into easily.
And the Beetles are beasts. Hmm.
Eh, a less bad Tauren Warrior? Even if you hit the beetles with Into the Fray they would come out as early as turn 4 which wouldn't be much better than Feral Spirit.
It adds them to your hand
The base minion has Taunt as well. Harvest Golem can just be ignored unless you magnetize something to it.
Solid card. Good for warrior obviously
Boringgggg. This expansion is putting me to sleeep
Good value generator for the new taunt warrior archetype.
Question is: does a new kind of taunt warrior have any chance against bomb and control warriors.
There is no spot in any current meta warrior deck for a taunt package, it just goes against their gameplans. And with their insane powerlevel it seems unlikely some taunt handbuffs will dethrone them.
Obvious synergy with Armagedillo and Into the Fray
Man this Bolster is getting better and better, I know I'm the only person on earth who loves that card but still, that's awesome.
I could also imagine rogue tech this card for the double benefit of added survivability + combo activators.
I don't see any other class playing this card, am I missing something? Seems pretty weak for the deathrattle classes (hunter, priest)
Yes, I understand that. Meaning they could get buffed. Playing 1 drops with Taunt though, is a good way to buy you time against aggro.
Good for Questwarrior in wild. Kinda lije the ungoro elemental which gave 1/2 s. You realy want to build around taunt for this. No auto include card.
since it is also taunt it is really good card they are pushing hard for control warrior they probably planing to take down aggro and midrange decks pushing for highlanders.
This card is good in Token druid to protect and grade and get u tokens
Works in the new Handbuff Zoo-Taunt Warrior.
Works in token decks.
Works...kind of everywhere.
It just does a lot of little nice things, all tightly bundled together.
Deathrattle
Beast
Taunt
Tokens
Card generation (Mountain Giant, Handbuff, Wispering Woods)
It loses 1/1 stats for the privilege of all of these synergies, but that may be worth it in a lot of places.
Quest warrior in wild can play far less taunts now. This + Zilliax + Stonehil + 2 2\2 stonehil = enough for the quest and rest can be replaced with control tools
I don't know if I will play less taunt minions but I will definitely replace Phantom Militia with that card