If we can just get some more good early game minions for Hunter to help get to the late game easier against aggro then this will be a great card for Midrange Hunter. It does sacrifice a little bit of tempo but at least you get a decent body out of it. I think Hunter can sacrifice a turn in mid to late game to pull off huge amounts of burst damage or outright kill your opponent with Tundra Rhino or other shenanigans. This card will be even more powerful if Hunter gets some midrange minions that help regain tempo.
It seems unlikely that this card will be used for the elaborate, multi-card, late-game OTKs that many folks are dreaming up - Tundra Rhino, Subject 9 and Witchwood Grizzly seem like much better targets for an on-curve Scarlet Webweaver. Why bother trying to set up an inconsistent kill on turn 10+ when the card simply allows a potentially game-ending tempo push on turn six? Setting up late-game combos, rather than making tempo plays on-curve, also leaves the Hunter pilot scrambling to recover from a very weak turn six - Scarlet Webweaver has the invisible text "you'll likely lose the game against any faster deck if you don't do anything else this turn . . ."
FWIW - I'm guessing that the new card will be limited to seeing play in "5-mana Beast Hunter". That deck will be pretty good - but it seems less powerful than the old Cube Hunter and Recruit Hunter decks, given that it's forced to make its big pushes with resources from hand, rather than manufacturing those pushes out of thin air.
Fuck this card is broken 1 mana highmane and 4 mana king krush. and it has fkn good stats compared to effect. There is not need for a fkn combo deck to include this midrange hunter archetype can easily play this.
Midrange Hunter can already kill WARRIORS without a mana reduction to Tundra Rhino. Plus in order to hit Rhino you'd have to hand dump and unless you've got Master's Call in hand, Hunter can't afford to do that.
So the card is tight for sure, but I think there will be some new cards revealed that make this mana reduction much more appetizing.
This card works so well, that this reminds me of Recruit Hunter. This card can enable so many high cost minions to be played for very little mana, that it's like a turn 8 Recruit play in the past. This can do it earlier and there is so much potential with this card. OTK potential, high value and high value tempo turns.
They are really trying to push Hunter away from only aggressive styles. I think cards like this and the others that were spoiled are pushing this archetype very much. More card generation, more large stats on large minions.
Will it work out? Will we see another Spell Hunter like deck take off where the synergies are too juicy to pass up?
The effect looks very strong - but - need hunter this kind of cards? I dont know.
You mean as in, this kind of Beasts? Hell to the yes. Plus it combines SO well with the Wild Bloodstinger alone already! Can't wait to see what Blizz's got up their sleeves for Hunter, am actually very excited for this card in particular!
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"BY FIRE BE PURGED!" ~ Ragnaros the Firelord, 2014-2017
Well if you run heavy beast deck you might consider Starving Buzzard now, as this can make it cost 0, which negates Hunter's weakness in draw. But then again Master's Call is a better option.
I think it is a playable card overall in midrange Hunter decks.
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seems more viable that Dreampetal Florist allowing for those tight beast combo decks to exist. We will see if we can get a list going with this.
Rhino+this is already 7 face damage for 6 mana, who even needs Leeroy in beast hunter?
I wonder if Buzzard will replace master's call? If so, you won't be limited to an all beast deck anymore.
Bloodstinger sucks, sorry to say. Why try to pull a combo card when you can just rush them down?
If we can just get some more good early game minions for Hunter to help get to the late game easier against aggro then this will be a great card for Midrange Hunter. It does sacrifice a little bit of tempo but at least you get a decent body out of it. I think Hunter can sacrifice a turn in mid to late game to pull off huge amounts of burst damage or outright kill your opponent with Tundra Rhino or other shenanigans. This card will be even more powerful if Hunter gets some midrange minions that help regain tempo.
It seems unlikely that this card will be used for the elaborate, multi-card, late-game OTKs that many folks are dreaming up - Tundra Rhino, Subject 9 and Witchwood Grizzly seem like much better targets for an on-curve Scarlet Webweaver. Why bother trying to set up an inconsistent kill on turn 10+ when the card simply allows a potentially game-ending tempo push on turn six? Setting up late-game combos, rather than making tempo plays on-curve, also leaves the Hunter pilot scrambling to recover from a very weak turn six - Scarlet Webweaver has the invisible text "you'll likely lose the game against any faster deck if you don't do anything else this turn . . ."
FWIW - I'm guessing that the new card will be limited to seeing play in "5-mana Beast Hunter". That deck will be pretty good - but it seems less powerful than the old Cube Hunter and Recruit Hunter decks, given that it's forced to make its big pushes with resources from hand, rather than manufacturing those pushes out of thin air.
1 mana 5/5 are good
this allows so many powerplays and combos, absolutley metadefining cause you ca set up crazy OTK or broken combos
6 mana 5/5 (nice body) with huge effect and potential! mid-hunter card
Fuck this card is broken 1 mana highmane and 4 mana king krush. and it has fkn good stats compared to effect. There is not need for a fkn combo deck to include this midrange hunter archetype can easily play this.
This also another good Hunter card, but.....
Midrange Hunter can already kill WARRIORS without a mana reduction to Tundra Rhino. Plus in order to hit Rhino you'd have to hand dump and unless you've got Master's Call in hand, Hunter can't afford to do that.
So the card is tight for sure, but I think there will be some new cards revealed that make this mana reduction much more appetizing.
call pet hunter?
This card works so well, that this reminds me of Recruit Hunter. This card can enable so many high cost minions to be played for very little mana, that it's like a turn 8 Recruit play in the past. This can do it earlier and there is so much potential with this card. OTK potential, high value and high value tempo turns.
They are really trying to push Hunter away from only aggressive styles. I think cards like this and the others that were spoiled are pushing this archetype very much. More card generation, more large stats on large minions.
Will it work out? Will we see another Spell Hunter like deck take off where the synergies are too juicy to pass up?
This card looks pretty op. You play it in a mid range hunter and play your cheap beasts on curve and this is effectively a slow 1 mana 5/5.
Carpe Diem - Seize the day
You mean as in, this kind of Beasts? Hell to the yes. Plus it combines SO well with the Wild Bloodstinger alone already! Can't wait to see what Blizz's got up their sleeves for Hunter, am actually very excited for this card in particular!
"BY FIRE BE PURGED!" ~ Ragnaros the Firelord, 2014-2017
Well if you run heavy beast deck you might consider Starving Buzzard now, as this can make it cost 0, which negates Hunter's weakness in draw. But then again Master's Call is a better option.
I think it is a playable card overall in midrange Hunter decks.