"oh my god, why would I ever play no duplicate, this card sucks"
"if we get more highlander support this might see some play"
Sounds familiar?
Highlander decks need support yes. But there is one important thing you're missing here. Any good card is support for highlander. You don't need kazakus type of cards. You can go in Wild right now and build a Reno deck for every class that win games.
The Reno cards just exist to give reasons to the NPCs to build and play highlander, and force some of the decks into the meta. Reno decks were good before Kazakus. Reno decks were probably good even before Reno. But people didn't have reasons to play them that's it.
And a Highlander deck doesn't trade consistency for nothing!
The perception that going highlander automatically makes your deck a lot worse than it was is absolutely wrong and you should stop listening to Kripp from time to time. You lose consistenty yes, but you gain versatility and that win games just as much as consistency. And consistency can also LOSE you a game against good players/deck trackers, it's way easier to play around 15 cards than 30.
Now if you look at the 4 new highlander cards, and if you remember when I said any good standalone card is good for highlander. You should notice that without the no duplicate requirement Reno is worth 9 mana, Brann is worth 10 mana, Elise is worth 8 mana and Finley is worth 4 mana. In other words, they are extremely powerful cards. Just like Kazakus and old Reno.
Just let the deck builders do the magic wait a couple days and go netdeck. Stop whining that highlander needs more support it's not true. One highlander support per deck is good enough. Yes, old Reno and Kazakus seem stronger than the new cards. So what? Did you really expect powercreep on cards that are already powercreeped by design ?
I don't mean to hurt anyone, I am just a little bit irratated, sorry for my bad English.
And if Highlander decks end up being that powerful, people will simply play Bomb Warrior. Then you will lose and your fancy legendary will do nothing. You know, the card you built your whole deck around.
Unless they make a card to remove all duplicate cards in your deck, these cards are hard countered by something that people already play in Standard.
And my feelings aren't hurt, but without more support, these cards alone are not enough. But please prove us wrong. Play the deck from level 20 rank all the way up to Legend and show proof you did this. Then everyone can eat your words and worship you as being right.
The cards are powerful, but not enough to justify the inconsistency. In fact, go build a highlander deck now and post your results here. How far up the Legend ladder did you get?
Edit: Healing for 20 plus health is far more powerful than killing a few minions on the board. The old Reno negated most of the game and cards your opponent played. That's why he was good and I knew he was good the first day he was revealed. This Reno is not even in the same league.
"oh my god, why would I ever play no duplicate, this card sucks"
"if we get more highlander support this might see some play"
Sounds familiar?
Highlander decks need support yes. But there is one important thing you're missing here. Any good card is support for highlander. You don't need kazakus type of cards. You can go in Wild right now and build a Reno deck for every class that win games.
The Reno cards just exist to give reasons to the NPCs to build and play highlander, and force some of the decks into the meta. Reno decks were good before Kazakus. Reno decks were probably good even before Reno. But people didn't have reasons to play them that's it.
And a Highlander deck doesn't trade consistency for nothing!
The perception that going highlander automatically makes your deck a lot worse than it was is absolutely wrong and you should stop listening to Kripp from time to time. You lose consistenty yes, but you gain versatility and that win games just as much as consistency. And consistency can also LOSE you a game against good players/deck trackers, it's way easier to play around 15 cards than 30.
Now if you look at the 4 new highlander cards, and if you remember when I said any good standalone card is good for highlander. You should notice that without the no duplicate requirement Reno is worth 9 mana, Brann is worth 10 mana, Elise is worth 8 mana and Finley is worth 4 mana. In other words, they are extremely powerful cards. Just like Kazakus and old Reno.
Just let the deck builders do the magic wait a couple days and go netdeck. Stop whining that highlander needs more support it's not true. One highlander support per deck is good enough. Yes, old Reno and Kazakus seem stronger than the new cards. So what? Did you really expect powercreep on cards that are already powercreeped by design ?
I don't mean to hurt anyone, I am just a little bit irratated, sorry for my bad English.
I like it, pissing me off when people constantly whining about how Saviors (espacially Reno) are sucks, cos they not. Fuck, our community is crappy more and more.
I would like only one thing: more neutral/not that impact (maybe rare) cards supporting highlander decks. You know, small benefit for playing only one copy of it.
And if Highlander decks end up being that powerful, people will simply play Bomb Warrior. Then you will lose and your fancy legendary will do nothing. You know, the card you built your whole deck around.
Unless they make a card to remove all duplicate cards in your deck, these cards are hard countered by something that people already play in Standard.
And my feelings aren't hurt, but without more support, these cards alone are not enough. But please prove us wrong. Play the deck from level 20 rank all the way up to Legend and show proof you did this. Then everyone can eat your words and worship you as being right.
The cards are powerful, but not enough to justify the inconsistency. In fact, go build a highlander deck now and post your results here. How far up the Legend ladder did you get?
Edit: Healing for 20 plus health is far more powerful than killing a few minions on the board. The old Reno negated most of the game and cards your opponent played. That's why he was good and I knew he was good the first day he was revealed. This Reno is not even in the same league.
Eat my words and worship me as being right? Go to legend and prove us wrong with a card that's not in the game? You sure seem hurt.
Anyway, you are correct about bombs being counter play and potentially detrimental to highlanders existence, I did not deny that.
However a lot of people are thinking highlander decks are baseline trash without taking bombs into account and need super powerful highlander synergy to make them work. I tried in my post to go over the reasons why highlander play style is legitimate in and of itself, AND to explain why all the new reno cards are actually the super powerful highlander synergy people want, by being severely under costed cards. You are also correct about Original Reno still being the most powerful highlander synergy, I did say that myself, and that is not a problem.
"oh my god, why would I ever play no duplicate, this card sucks"
"if we get more highlander support this might see some play"
Sounds familiar?
Highlander decks need support yes. But there is one important thing you're missing here. Any good card is support for highlander. You don't need kazakus type of cards. You can go in Wild right now and build a Reno deck for every class that win games.
The Reno cards just exist to give reasons to the NPCs to build and play highlander, and force some of the decks into the meta. Reno decks were good before Kazakus. Reno decks were probably good even before Reno. But people didn't have reasons to play them that's it.
And a Highlander deck doesn't trade consistency for nothing!
The perception that going highlander automatically makes your deck a lot worse than it was is absolutely wrong and you should stop listening to Kripp from time to time. You lose consistenty yes, but you gain versatility and that win games just as much as consistency. And consistency can also LOSE you a game against good players/deck trackers, it's way easier to play around 15 cards than 30.
Now if you look at the 4 new highlander cards, and if you remember when I said any good standalone card is good for highlander. You should notice that without the no duplicate requirement Reno is worth 9 mana, Brann is worth 10 mana, Elise is worth 8 mana and Finley is worth 4 mana. In other words, they are extremely powerful cards. Just like Kazakus and old Reno.
Just let the deck builders do the magic wait a couple days and go netdeck. Stop whining that highlander needs more support it's not true. One highlander support per deck is good enough. Yes, old Reno and Kazakus seem stronger than the new cards. So what? Did you really expect powercreep on cards that are already powercreeped by design ?
I don't mean to hurt anyone, I am just a little bit irratated, sorry for my bad English.
I like it, pissing me off when people constantly whining about how Saviors (espacially Reno) are sucks, cos they not. Fuck, our community is crappy more and more.
I would like only one thing: more neutral/not that impact (maybe rare) cards supporting highlander decks. You know, small benefit for playing only one copy of it.
I would absolutely enjoy small benefit rare cards that directly support the highlander mechanic! I'm just saying we don't need it to make good deck out of the Saviors of uldum, kind of like Odd mage didn't NEED Black Cat it was just nice to have it
"oh my god, why would I ever play no duplicate, this card sucks"
"if we get more highlander support this might see some play"
Sounds familiar?
Highlander decks need support yes. But there is one important thing you're missing here. Any good card is support for highlander. You don't need kazakus type of cards. You can go in Wild right now and build a Reno deck for every class that win games.
The Reno cards just exist to give reasons to the NPCs to build and play highlander, and force some of the decks into the meta. Reno decks were good before Kazakus. Reno decks were probably good even before Reno. But people didn't have reasons to play them that's it.
And a Highlander deck doesn't trade consistency for nothing!
The perception that going highlander automatically makes your deck a lot worse than it was is absolutely wrong and you should stop listening to Kripp from time to time. You lose consistenty yes, but you gain versatility and that win games just as much as consistency. And consistency can also LOSE you a game against good players/deck trackers, it's way easier to play around 15 cards than 30.
Now if you look at the 4 new highlander cards, and if you remember when I said any good standalone card is good for highlander. You should notice that without the no duplicate requirement Reno is worth 9 mana, Brann is worth 10 mana, Elise is worth 8 mana and Finley is worth 4 mana. In other words, they are extremely powerful cards. Just like Kazakus and old Reno.
Just let the deck builders do the magic wait a couple days and go netdeck. Stop whining that highlander needs more support it's not true. One highlander support per deck is good enough. Yes, old Reno and Kazakus seem stronger than the new cards. So what? Did you really expect powercreep on cards that are already powercreeped by design ?
I don't mean to hurt anyone, I am just a little bit irratated, sorry for my bad English.
I like it, pissing me off when people constantly whining about how Saviors (espacially Reno) are sucks, cos they not. Fuck, our community is crappy more and more.
I would like only one thing: more neutral/not that impact (maybe rare) cards supporting highlander decks. You know, small benefit for playing only one copy of it.
I would absolutely enjoy small benefit rare cards that directly support the highlander mechanic! I'm just saying we don't need it to make good deck out of the Saviors of uldum, kind of like Odd mage didn't NEED Black Cat it was just nice to have it
It's true. Black Cat is a good example of that kind of supporting card. I don't say we must have it, it would be good to have, this way highlander decks would be feels more uniqe. Maybe this one card that they not reveal yet will be at least neutral one (but still probably legendary), so every class could get some benefits as highlander archetype.
And if Highlander decks end up being that powerful, people will simply play Bomb Warrior. Then you will lose and your fancy legendary will do nothing. You know, the card you built your whole deck around.
Unless they make a card to remove all duplicate cards in your deck, these cards are hard countered by something that people already play in Standard.
And my feelings aren't hurt, but without more support, these cards alone are not enough. But please prove us wrong. Play the deck from level 20 rank all the way up to Legend and show proof you did this. Then everyone can eat your words and worship you as being right.
The cards are powerful, but not enough to justify the inconsistency. In fact, go build a highlander deck now and post your results here. How far up the Legend ladder did you get?
Edit: Healing for 20 plus health is far more powerful than killing a few minions on the board. The old Reno negated most of the game and cards your opponent played. That's why he was good and I knew he was good the first day he was revealed. This Reno is not even in the same league.
Eat my words and worship me as being right? Go to legend and prove us wrong with a card that's not in the game? You sure seem hurt.
Anyway, you are correct about bombs being counter play and potentially detrimental to highlanders existence, I did not deny that.
However a lot of people are thinking highlander decks are baseline trash without taking bombs into account and need super powerful highlander synergy to make them work. I tried in my post to go over the reasons why highlander play style is legitimate in and of itself, AND to explain why all the new reno cards are actually the super powerful highlander synergy people want, by being severely under costed cards. You are also correct about Original Reno still being the most powerful highlander synergy, I did say that myself, and that is not a problem.
They are not trash, but I believe they were not designed for Standard in mind. At least not yet. Maybe when Standard has the largest card pool, which is at the end of the rotation year, these new highlander cards might see some play.
I understand many are poo-pooing on this card, but don't go the other way either. These cards ARE powerful, but there might not be a home in Standard for them. I have played many a Reno deck in Wild (and in standard when legal). They are usually only viable in classes that have consistent card draw, healing and board clears. Warlock is the best highlander deck because of the hero power and they qualify for each of those qualities in Wild.
I am not trying to be at odds with you, but just because a card is powerful, doesn't mean it will be playable or you can win with these cards. A simple example...
Imagine N'zoth in Standard right now. What death rattles would be worth bringing back? If N'zoth were released today in Standard, it would not be playable. As a turn 10 play, it would be very weak. Is it a powerful card? Of course, everyone knows that. You can see that card in Wild everywhere.
the new Reno is not only not as powerful as the old one, it does nothing to help you survive. If your health (as a Mage) is very low, you don't have very many options for healing. You will die to direct face damage or even if 1 minion survives for the attack back.
Reborn is a new mechanic in this set too. Reborn means minions come back to life. It means traditional board clears are not as good. It means that this effect is not as good. And it appears Paladin got a Reborn quest. This card will do absolutely nothing against a Paladin deck with a bunch of Reborn minions running around in the format.
The perception that going highlander automatically makes your deck a lot worse than it was is absolutely wrong and you should stop listening to Kripp from time to time. You lose consistenty yes, but you gain versatility and that win games just as much as consistency. And consistency can also LOSE you a game against good players/deck trackers, it's way easier to play around 15 cards than 30.
Best fucking advice in the entire post. Jesus how people worship every word he speaks is simply daunting. I do agree with the other points in your post as well, just look at Solem (wild youtuber), he's currently building a lot of Reno Decks and is finding success with a lot of them.
I will say that bomb warrior absolutely destroys most of these decks unless there is a way to tutor for them. Paladin has a way with Call to Adventure (if Finley is the lowest), hopefully we get a "Destroy all duplicates" card this expansion as well.
dude please stfu. You talk shit. I can't even make a deck with 30 cards that synergizes more than a non highlander deck only for a better hero power or a copy of my hand. You will always choose a regular deck over this bullshit. Kazakus, Raza and the old Reno are reasons to go for a highlander deck and most of the time it were priests. And priest sucks. So yes i definitely need more highlander cards before i choose to play it.
dude please stfu. You talk shit. I can't even make a deck with 30 cards that synergizes more than a non highlander deck only for a better hero power or a copy of my hand. You will always choose a regular deck over this bullshit. Kazakus, Raza and the old Reno are reasons to go for a highlander deck and most of the time it were priests. And priest sucks. So yes i definitely need more highlander cards before i choose to play it.
It's fine you're entitled to your opinion, let's hope they reveal more support then, either way I'm happy I will always choose highlander deck over regular
There is something to be said for being unpredictable, and singleton decks are good at that.
Many players live or die by knowing the meta, and many struggle to make good decisions when they don't know what's in the other player's hand. With nearly twice as many different cards as a normal deck, you remove a lot of certainty from the game for them.
I'm not saying these cards are strong or even worth building around. I'm just pointing out that something is gained when you trade away some consistency.
Rollback Post to RevisionRollBack
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
The perception that going highlander automatically makes your deck a lot worse than it was is absolutely wrong and you should stop listening to Kripp from time to time. You lose consistenty yes, but you gain versatility and that win games just as much as consistency. And consistency can also LOSE you a game against good players/deck trackers, it's way easier to play around 15 cards than 30.
Best fucking advice in the entire post. Jesus how people worship every word he speaks is simply daunting. I do agree with the other points in your post as well, just look at Solem (wild youtuber), he's currently building a lot of Reno Decks and is finding success with a lot of them.
I will say that bomb warrior absolutely destroys most of these decks unless there is a way to tutor for them. Paladin has a way with Call to Adventure (if Finley is the lowest), hopefully we get a "Destroy all duplicates" card this expansion as well.
I'm not a fan of Kripp, but this guy's advice is dead wrong, and anyone who doesn't see that is totally clueless.
I enjoy playing Highlander decks in Wild, and I'm very happy they are getting more support. It's always fun to see the confusion from opponent's side when you play something they don't expect at all (like my Highlander mage runs small deathrattle package with N'zoth).
I'm not a fan of Kripp, but this guy's advice is dead wrong, and anyone who doesn't see that is totally clueless.
Then maybe you aren't seeing what this guy is saying? Calling people clueless for seeing the advantages of versatility is really moronic.
Also there's no denying that these reno decks will be overshadowed by whatever aggro flavour of the month deck comes out next, but there's this little thing called "fun". A lot of people seem to have forgotten that this is a children's card game.
High Lander decks can win against anything with decent luck. i think the coming Meta will be really interesting and Fun with no auto-win matches.
That is the reason why they are so bad to play. Because whether they win or lose is dependent on draw RNG. Sitting there praying I draw my ONE copy of Hell Fire by turn 4, or my ONE copy of Frost Nova to pair with my ONE copy of Doomsayer by turn 5 is not the way I like to play HS. It is a losing strategy. And it is most definitely NOT FUN.
I enjoy playing Highlander decks in Wild, and I'm very happy they are getting more support. It's always fun to see the confusion from opponent's side when you play something they don't expect at all (like my Highlander mage runs small deathrattle package with N'zoth).
I play Anomalus lol.. It's my secret weapon I've won so many game with Anomalus into conjurer's calling
First of all, I'd like to clarify that what I'm about to discuss in this reply I do it with Standard in mind, and that my main focus are Reno the Relicologist and Dinotamer Brann (the other 2 are different for various reasons I won't discuss here) and that I do it knowing that the full set hasn't been revealed yet.
"oh my god, why would I ever play no duplicate, this card sucks"
"if we get more highlander support this might see some play"
Sounds familiar?
Highlander decks need support yes. But there is one important thing you're missing here. Any good card is support for highlander. You don't need kazakus type of cards.
Kinda agree kinda disagree, I'll expand on this later.
You can go in Wild right now and build a Reno deck for every class that win games.
Yeah but winning games is not the same as being competitive, which I believe is what people complain about when talking about these cards.
The Reno cards just exist to give reasons to the NPCs to build and play highlander, and force some of the decks into the meta. Reno decks were good before Kazakus.
I agree.
Reno decks were probably good even before Reno. But people didn't have reasons to play them that's it.
I disagree. People's reasons to not play them is that they weren't good enough. As a matter of fact, at no point in the history of Hearthstone has there been a competitive highlander deck that didn't feature at least one no-duplicate supporting card (that I can remember at least).
And a Highlander deck doesn't trade consistency for nothing!
The perception that going highlander automatically makes your deck a lot worse than it was is absolutely wrong and you should stop listening to Kripp from time to time.
You lose consistenty yes, but you gain versatility and that win games just as much as consistency.
I disagree, more often than not consistency is desirable and versatility is overrated. Decks/archetypes normally want to do one thing and don't care much else for the rest. And to do that thing, there are optimal cards and suboptimal cards. If you're forced to not use duplicates, you're going to end up having more suboptimal cards that if you weren't.
I agree about not listening to Kripp, why people waste their time listening to someone who is famous for playing arena over tournament players when it comes to standard is beyond me (even if he's right sometimes).
And consistency can also LOSE you a game against good players/deck trackers, it's way easier to play around 15 cards than 30.
I agree to an extent but people tend to overrate playing around stuff, same happens with hand reading. It's important of course, but not as huge as some people make it out to be (Firebat and others have discussed this in the past for instance).
Now if you look at the 4 new highlander cards, and if you remember when I said any good standalone card is good for highlander. You should notice that without the no duplicate requirement Reno is worth 9 mana, Brann is worth 10 mana, Elise is worth 8 mana and Finley is worth 4 mana. In other words, they are extremely powerful cards. Just like Kazakus and old Reno.
I agree that they are very powerful cards within their possible archetypes and that if you were to play highlander mage (for example) you would definitely be playing the new reno. However though, their effect doesn't stand out enough as old reno's/raza's, meaning they probably won't be able to push the archetype on their own. For example, from back in the day the 2 cards that made highlander decks viable were Reno Jackson and Raza the Chained (pre-nerf of course), Reno the Relicologist and Dinotamer Brann are more in line with Inkmaster Solia, Kazakus and Krul the Unshackled in that they're good additions to highlander decks but can't make them succeed on their own.
From my point of view, if you want a highlander deck to work (i.e. be competitive), you either need 1-2 absolutely broken no-duplicate supporting cards (like old reno and raza) or around 3-5 good no-duplicate-support cards (like new reno). That's one of my fundamental disagreement's with you (which is based on things I already explained in this post).
Just let the deck builders do the magic wait a couple days and go netdeck. Stop whining that highlander needs more support it's not true. One highlander support per deck is good enough.
As I said above, I highly disagree unless that card is utterly broken.
Yes, old Reno and Kazakus seem stronger than the new cards. So what? Did you really expect powercreep on cards that are already powercreeped by design ?
I don't have much to say about this because the full set hasn't been revealed.
I don't mean to hurt anyone, I am just a little bit irratated, sorry for my bad English.
No hard feelings here and no need to apologize, your English is great.
"oh my god, why would I ever play no duplicate, this card sucks"
"if we get more highlander support this might see some play"
Sounds familiar?
Highlander decks need support yes. But there is one important thing you're missing here. Any good card is support for highlander. You don't need kazakus type of cards. You can go in Wild right now and build a Reno deck for every class that win games.
The Reno cards just exist to give reasons to the NPCs to build and play highlander, and force some of the decks into the meta. Reno decks were good before Kazakus. Reno decks were probably good even before Reno. But people didn't have reasons to play them that's it.
And a Highlander deck doesn't trade consistency for nothing!
The perception that going highlander automatically makes your deck a lot worse than it was is absolutely wrong and you should stop listening to Kripp from time to time. You lose consistenty yes, but you gain versatility and that win games just as much as consistency. And consistency can also LOSE you a game against good players/deck trackers, it's way easier to play around 15 cards than 30.
Now if you look at the 4 new highlander cards, and if you remember when I said any good standalone card is good for highlander. You should notice that without the no duplicate requirement Reno is worth 9 mana, Brann is worth 10 mana, Elise is worth 8 mana and Finley is worth 4 mana. In other words, they are extremely powerful cards. Just like Kazakus and old Reno.
Just let the deck builders do the magic wait a couple days and go netdeck. Stop whining that highlander needs more support it's not true. One highlander support per deck is good enough. Yes, old Reno and Kazakus seem stronger than the new cards. So what? Did you really expect powercreep on cards that are already powercreeped by design ?
I don't mean to hurt anyone, I am just a little bit irratated, sorry for my bad English.
And if Highlander decks end up being that powerful, people will simply play Bomb Warrior. Then you will lose and your fancy legendary will do nothing. You know, the card you built your whole deck around.
Unless they make a card to remove all duplicate cards in your deck, these cards are hard countered by something that people already play in Standard.
And my feelings aren't hurt, but without more support, these cards alone are not enough. But please prove us wrong. Play the deck from level 20 rank all the way up to Legend and show proof you did this. Then everyone can eat your words and worship you as being right.
The cards are powerful, but not enough to justify the inconsistency. In fact, go build a highlander deck now and post your results here. How far up the Legend ladder did you get?
Edit: Healing for 20 plus health is far more powerful than killing a few minions on the board. The old Reno negated most of the game and cards your opponent played. That's why he was good and I knew he was good the first day he was revealed. This Reno is not even in the same league.
I like it, pissing me off when people constantly whining about how Saviors (espacially Reno) are sucks, cos they not. Fuck, our community is crappy more and more.
I would like only one thing: more neutral/not that impact (maybe rare) cards supporting highlander decks. You know, small benefit for playing only one copy of it.
Missing lethal since February 2014.
Eat my words and worship me as being right? Go to legend and prove us wrong with a card that's not in the game? You sure seem hurt.
Anyway, you are correct about bombs being counter play and potentially detrimental to highlanders existence, I did not deny that.
However a lot of people are thinking highlander decks are baseline trash without taking bombs into account and need super powerful highlander synergy to make them work. I tried in my post to go over the reasons why highlander play style is legitimate in and of itself, AND to explain why all the new reno cards are actually the super powerful highlander synergy people want, by being severely under costed cards. You are also correct about Original Reno still being the most powerful highlander synergy, I did say that myself, and that is not a problem.
I would absolutely enjoy small benefit rare cards that directly support the highlander mechanic! I'm just saying we don't need it to make good deck out of the Saviors of uldum, kind of like Odd mage didn't NEED Black Cat it was just nice to have it
It's true. Black Cat is a good example of that kind of supporting card. I don't say we must have it, it would be good to have, this way highlander decks would be feels more uniqe. Maybe this one card that they not reveal yet will be at least neutral one (but still probably legendary), so every class could get some benefits as highlander archetype.
Missing lethal since February 2014.
They are not trash, but I believe they were not designed for Standard in mind. At least not yet. Maybe when Standard has the largest card pool, which is at the end of the rotation year, these new highlander cards might see some play.
I understand many are poo-pooing on this card, but don't go the other way either. These cards ARE powerful, but there might not be a home in Standard for them. I have played many a Reno deck in Wild (and in standard when legal). They are usually only viable in classes that have consistent card draw, healing and board clears. Warlock is the best highlander deck because of the hero power and they qualify for each of those qualities in Wild.
I am not trying to be at odds with you, but just because a card is powerful, doesn't mean it will be playable or you can win with these cards. A simple example...
Imagine N'zoth in Standard right now. What death rattles would be worth bringing back? If N'zoth were released today in Standard, it would not be playable. As a turn 10 play, it would be very weak. Is it a powerful card? Of course, everyone knows that. You can see that card in Wild everywhere.
the new Reno is not only not as powerful as the old one, it does nothing to help you survive. If your health (as a Mage) is very low, you don't have very many options for healing. You will die to direct face damage or even if 1 minion survives for the attack back.
Reborn is a new mechanic in this set too. Reborn means minions come back to life. It means traditional board clears are not as good. It means that this effect is not as good. And it appears Paladin got a Reborn quest. This card will do absolutely nothing against a Paladin deck with a bunch of Reborn minions running around in the format.
Best fucking advice in the entire post. Jesus how people worship every word he speaks is simply daunting. I do agree with the other points in your post as well, just look at Solem (wild youtuber), he's currently building a lot of Reno Decks and is finding success with a lot of them.
I will say that bomb warrior absolutely destroys most of these decks unless there is a way to tutor for them. Paladin has a way with Call to Adventure (if Finley is the lowest), hopefully we get a "Destroy all duplicates" card this expansion as well.
dude please stfu. You talk shit. I can't even make a deck with 30 cards that synergizes more than a non highlander deck only for a better hero power or a copy of my hand. You will always choose a regular deck over this bullshit. Kazakus, Raza and the old Reno are reasons to go for a highlander deck and most of the time it were priests. And priest sucks. So yes i definitely need more highlander cards before i choose to play it.
Stay civil everyone. People have a right to their opinion, no matter how much you disagree with them.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
It's fine you're entitled to your opinion, let's hope they reveal more support then, either way I'm happy I will always choose highlander deck over regular
There is something to be said for being unpredictable, and singleton decks are good at that.
Many players live or die by knowing the meta, and many struggle to make good decisions when they don't know what's in the other player's hand. With nearly twice as many different cards as a normal deck, you remove a lot of certainty from the game for them.
I'm not saying these cards are strong or even worth building around. I'm just pointing out that something is gained when you trade away some consistency.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I'm not a fan of Kripp, but this guy's advice is dead wrong, and anyone who doesn't see that is totally clueless.
since witchwood I play only Witchwood Piper + Reno Jackson + only 7+ minions decks.
I'm finding enough support already.
I enjoy playing Highlander decks in Wild, and I'm very happy they are getting more support. It's always fun to see the confusion from opponent's side when you play something they don't expect at all (like my Highlander mage runs small deathrattle package with N'zoth).
Then maybe you aren't seeing what this guy is saying? Calling people clueless for seeing the advantages of versatility is really moronic.
Also there's no denying that these reno decks will be overshadowed by whatever aggro flavour of the month deck comes out next, but there's this little thing called "fun". A lot of people seem to have forgotten that this is a children's card game.
High Lander decks can win against anything with decent luck. i think the coming Meta will be really interesting and Fun with no auto-win matches.
That is the reason why they are so bad to play. Because whether they win or lose is dependent on draw RNG. Sitting there praying I draw my ONE copy of Hell Fire by turn 4, or my ONE copy of Frost Nova to pair with my ONE copy of Doomsayer by turn 5 is not the way I like to play HS. It is a losing strategy. And it is most definitely NOT FUN.
I play Anomalus lol.. It's my secret weapon I've won so many game with Anomalus into conjurer's calling
Kinda agree kinda disagree, I'll expand on this later.
Yeah but winning games is not the same as being competitive, which I believe is what people complain about when talking about these cards.
I agree.
I disagree. People's reasons to not play them is that they weren't good enough. As a matter of fact, at no point in the history of Hearthstone has there been a competitive highlander deck that didn't feature at least one no-duplicate supporting card (that I can remember at least).
I disagree, more often than not consistency is desirable and versatility is overrated. Decks/archetypes normally want to do one thing and don't care much else for the rest. And to do that thing, there are optimal cards and suboptimal cards. If you're forced to not use duplicates, you're going to end up having more suboptimal cards that if you weren't.
I agree about not listening to Kripp, why people waste their time listening to someone who is famous for playing arena over tournament players when it comes to standard is beyond me (even if he's right sometimes).
I agree to an extent but people tend to overrate playing around stuff, same happens with hand reading. It's important of course, but not as huge as some people make it out to be (Firebat and others have discussed this in the past for instance).
I agree that they are very powerful cards within their possible archetypes and that if you were to play highlander mage (for example) you would definitely be playing the new reno. However though, their effect doesn't stand out enough as old reno's/raza's, meaning they probably won't be able to push the archetype on their own. For example, from back in the day the 2 cards that made highlander decks viable were Reno Jackson and Raza the Chained (pre-nerf of course), Reno the Relicologist and Dinotamer Brann are more in line with Inkmaster Solia, Kazakus and Krul the Unshackled in that they're good additions to highlander decks but can't make them succeed on their own.
From my point of view, if you want a highlander deck to work (i.e. be competitive), you either need 1-2 absolutely broken no-duplicate supporting cards (like old reno and raza) or around 3-5 good no-duplicate-support cards (like new reno). That's one of my fundamental disagreement's with you (which is based on things I already explained in this post).
As I said above, I highly disagree unless that card is utterly broken.
I don't have much to say about this because the full set hasn't been revealed.
No hard feelings here and no need to apologize, your English is great.