This seems very good. If you can protect it for any length of time, you'll really snowball a game. Plus, when Shaman can generate tokens, it starts becoming a deck worth watching. It looks like it is nearing the point of an acceptable number of token generators.
Decent card, and it's nice that Shaman finally gets a new totem. Might even end up in Even Shaman: Another Totem for Thing from Below, and Lackeys can help a lot with tempo as we've seen with Rogue.
But something about it seems... I don't know, something doesn't fit here. Hey Team5, what did you have to say about Shaman's class identity again?
I assume this will probably die the following turn. So is getting a single lackey worth it? If it means your opponent had to use a removal card potentially, if your opponent only needed to use a 1 mana minion attack probably not. Meaning if you want to get worth out of this you kind of need to have board presence turn 1.
I assume this will probably die the following turn. So is getting a single lackey worth it? If it means your opponent had to use a removal card potentially, if your opponent only needed to use a 1 mana minion attack probably not. Meaning if you want to get worth out of this you kind of need to have board presence turn 1.
With an empty board the opponent need rush or charge to remove without spend resources, if opponent spend 1 card to remove you have the advantage of 1 lackey, but if opponent can't kill then the card start to protect itself with lackey generation, you deal 2 damage, play a minion give rush and trade, discover a spell and kill the minion opponent played, etc...
5 star card, will be stable in any shaman deck except for big shaman.
Lackeys are great, but this seems worse than Cable Rat. If this lives for a turn or more then sure, but those cases will be more situational. But a Playable card for sure.
Decent card, and it's nice that Shaman finally gets a new totem. Might even end up in Even Shaman: Another Totem for Thing from Below, and Lackeys can help a lot with tempo as we've seen with Rogue.
But something about it seems... I don't know, something doesn't fit here. Hey Team5, what did you have to say about Shaman's class identity again?
Weaknesses: Card draw, card generation
Nevermind.
You realize that class identity is only for the classic and basic set, don't you? They can print card that do whatever they want as expansion ones.
Decent card, and it's nice that Shaman finally gets a new totem. Might even end up in Even Shaman: Another Totem for Thing from Below, and Lackeys can help a lot with tempo as we've seen with Rogue.
But something about it seems... I don't know, something doesn't fit here. Hey Team5, what did you have to say about Shaman's class identity again?
Weaknesses: Card draw, card generation
Nevermind.
You realize that class identity is only for the classic and basic set, don't you? They can print card that do whatever they want as expansion ones.
Please show where they ever said that.
Rollback Post to RevisionRollBack
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I'm not too sure how this would fit into a murloc deck. And I think the Rat is probably better given the choice. Maybe
It's not that, he's been violated by too many murlocs without any lube.... He isn't capable of building a deck that has hard removal or an answer to this card, or maybe he does and doesn't save such answers to the Underbelly Angler question when it is asked. Maybe he isn't very good at strategizing against Murloc Decks... The fact remains Underbelly Angler isn't OP, it just made Murloc Shaman relevant again. Not once since this card has been printed has the deck ever been Tier 1 overpowered. The deck punishes morons who can't answer basic questions like a response to Underbelly Angler... So where on the doll did the murlocs touch you??????
Decent card, and it's nice that Shaman finally gets a new totem. Might even end up in Even Shaman: Another Totem for Thing from Below, and Lackeys can help a lot with tempo as we've seen with Rogue.
But something about it seems... I don't know, something doesn't fit here. Hey Team5, what did you have to say about Shaman's class identity again?
Weaknesses: Card draw, card generation
Nevermind.
You realize that class identity is only for the classic and basic set, don't you? They can print card that do whatever they want as expansion ones.
Please show where they ever said that.
It's quite obvious though that the mentioned strengths and weaknesses should serve as the base (=evergreen set) from where they might adjust the classes temporarily (per rotation) however they like to. Traditionally, Shaman is very weak at drawing cards as Far Sight just lets you cycle, similar to Mana Tide Totem which usually doesn't live for multiple turns. Also, if that weren't the case e.g. Warlock - who is supposed to be fragile due to the hero power - would have never seen DK Gul'dan or the Spellstone, don't you think?
@topic - not sure which deck would want to play this card, the Murloc is strictly better and fits multiple purposes.
DISCUSS!
This seems very good. If you can protect it for any length of time, you'll really snowball a game. Plus, when Shaman can generate tokens, it starts becoming a deck worth watching. It looks like it is nearing the point of an acceptable number of token generators.
Might be my go to option for shaman, because i can protect it with feral spirits next turn. ;)
Always expect the unexpectable!
Maybe Im crazy but I want to play Totemic Might with this card.
Decent card, and it's nice that Shaman finally gets a new totem. Might even end up in Even Shaman: Another Totem for Thing from Below, and Lackeys can help a lot with tempo as we've seen with Rogue.
But something about it seems... I don't know, something doesn't fit here. Hey Team5, what did you have to say about Shaman's class identity again?
Nevermind.
Blizzard: "Shamans weakness is card generation"
EVIL Totem: lol
Coin this in turn 1 and can define a game.
Shouldn't that have been:
EVIL Totem : *evil laugh*
I assume this will probably die the following turn. So is getting a single lackey worth it? If it means your opponent had to use a removal card potentially, if your opponent only needed to use a 1 mana minion attack probably not. Meaning if you want to get worth out of this you kind of need to have board presence turn 1.
Underbelly Angler wasn't enough
I'm not too sure how this would fit into a murloc deck. And I think the Rat is probably better given the choice. Maybe
With an empty board the opponent need rush or charge to remove without spend resources, if opponent spend 1 card to remove you have the advantage of 1 lackey, but if opponent can't kill then the card start to protect itself with lackey generation, you deal 2 damage, play a minion give rush and trade, discover a spell and kill the minion opponent played, etc...
5 star card, will be stable in any shaman deck except for big shaman.
Lackeys are great, but this seems worse than Cable Rat. If this lives for a turn or more then sure, but those cases will be more situational. But a Playable card for sure.
You realize that class identity is only for the classic and basic set, don't you? They can print card that do whatever they want as expansion ones.
Always expect the unexpectable!
better than the rat in shaman, but not better than the Sludge Slurper
This is only good if there is a totem generating card, or from the 2-mana minion lackey.
To me, it just shows how crazily good miscreant is.
Please show where they ever said that.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
It's not that, he's been violated by too many murlocs without any lube.... He isn't capable of building a deck that has hard removal or an answer to this card, or maybe he does and doesn't save such answers to the Underbelly Angler question when it is asked. Maybe he isn't very good at strategizing against Murloc Decks... The fact remains Underbelly Angler isn't OP, it just made Murloc Shaman relevant again. Not once since this card has been printed has the deck ever been Tier 1 overpowered. The deck punishes morons who can't answer basic questions like a response to Underbelly Angler... So where on the doll did the murlocs touch you??????
It's quite obvious though that the mentioned strengths and weaknesses should serve as the base (=evergreen set) from where they might adjust the classes temporarily (per rotation) however they like to. Traditionally, Shaman is very weak at drawing cards as Far Sight just lets you cycle, similar to Mana Tide Totem which usually doesn't live for multiple turns. Also, if that weren't the case e.g. Warlock - who is supposed to be fragile due to the hero power - would have never seen DK Gul'dan or the Spellstone, don't you think?
@topic - not sure which deck would want to play this card, the Murloc is strictly better and fits multiple purposes.
Very good card that lackeys are no joke.