If you compare this to Healing Touch you are getting a 3/3 for 2 which is pretty good. I think this will be really good for classes that don't have heals. I like it.
Yeah, not overly excited about this card. I can't see any legitimate constructed use and in arena, the other 2 common choices had better be pretty terrible for me to pick this guy.
This is better then Guardian of Kings IMO. You get less stats but more health for less mana. It's value is in it gives you a medium sized body on the field and 8 health restore. Can fit in any deck. Unlike Earthen Ring Farseer it can't heal other minions but it only costs 2 more for 5 more health restore. It's good for anti-aggro, Or when paired with Mech Warper, this card comes out for 4 mana, and is a mech. Mechs are going to be the new meta for sure and this card will have a place in quite a few decks.
Based on the current "healing is worthless" meta mindset, this card is just as bad as you all have said. In a future meta in which healing finds use, this card is decent. Based on Healing Touch you get a 3/3 for 2 mana; based on Earthen Ring Farseer you get an additional 5 health at an additional 2-mana cost, although the minion is a mech which may be a meaningful consideration. Then again, this is a heal directly to your hero, so you can't top off Ysera or anything like that.
In current meta, this is technically decent value but definitely no good - 1.5/5.
Future? Has some potential and decent value, but we're all rightly skeptical of any meta ever valuing hero-heals. 3/5.
So yeah, one of the weaker reveals so far but way too soon to call it "worthless".
This card could (barely) see some game in constructed, since it gives classes that can't heal a way to do so.
Also, it might fit in an aggro lock mech deck.
LOL This would never fit into a aggro lock deck..If you have to worry about healing yourself the lock already lost the game. Also your not gonna have 2 of these with your 2 Doomguards or 2 Argent Commanders,
This card with a Recombobulator could be OVERLY good on value. Right now by itself it's "decent" value. But the chance of getting a great 5 when used with recombob is pretty high.
7 mana to get 8 health and a sludge belcher, Azure drake, Leroy jenkins, etc... Is really really good. Not to mention you get a 3/2 from recombobulator also. It might be that late game combo that can completely shift the game in your favor or further secure your winning state.
With the cards we've seen so far this wont be viable in any type of mech deck.
Freeze mage is what comes to my mind or Paladin but they dont need this. They have better heal card that cost less.
Don't think it'll be very good in Freeze Mage either, the 5 mana cost is pretty heavy, plus they already have Ice Barrier that basically does the same and stacks above 30 for 3 mana or for free from Mad Scientist.
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If you compare this to Healing Touch you are getting a 3/3 for 2 which is pretty good. I think this will be really good for classes that don't have heals. I like it.
Whortless...
hmmm might be good in shaman who knows
Might be pretty good in Shaman or Druid. Otherwise kind of... meh.
Yeah, not overly excited about this card. I can't see any legitimate constructed use and in arena, the other 2 common choices had better be pretty terrible for me to pick this guy.
This is better then Guardian of Kings IMO. You get less stats but more health for less mana. It's value is in it gives you a medium sized body on the field and 8 health restore. Can fit in any deck. Unlike Earthen Ring Farseer it can't heal other minions but it only costs 2 more for 5 more health restore. It's good for anti-aggro, Or when paired with Mech Warper, this card comes out for 4 mana, and is a mech. Mechs are going to be the new meta for sure and this card will have a place in quite a few decks.
They put this card in the wrong slot(5).
This will not see constructed play.
Retired Hearthstone Columnist
Finally! Elements will destroy you!
Hmm... if it has an option to heal other char, then it would a lot more versatile.
Maybe Blizzard thought it would be too op with [card]Auchenai Soulpriest[/card] combo.
Least bad in Shaman but still really bad.
Based on the current "healing is worthless" meta mindset, this card is just as bad as you all have said. In a future meta in which healing finds use, this card is decent. Based on Healing Touch you get a 3/3 for 2 mana; based on Earthen Ring Farseer you get an additional 5 health at an additional 2-mana cost, although the minion is a mech which may be a meaningful consideration. Then again, this is a heal directly to your hero, so you can't top off Ysera or anything like that.
In current meta, this is technically decent value but definitely no good - 1.5/5.
Future? Has some potential and decent value, but we're all rightly skeptical of any meta ever valuing hero-heals. 3/5.
So yeah, one of the weaker reveals so far but way too soon to call it "worthless".
Healing Touch with legs
This card could (barely) see some game in constructed, since it gives classes that can't heal a way to do so.
Also, it might fit in an aggro lock mech deck.
LOL This would never fit into a aggro lock deck..If you have to worry about healing yourself the lock already lost the game. Also your not gonna have 2 of these with your 2 Doomguards or 2 Argent Commanders,
Finally! Heals on a stick!
Well, there you go guys! The healing card you've been screaming for months now!
3/3 for 5 is pretty depressing. Healing Touch is nice but very situational and definitely not worth the extra mana.
This card with a Recombobulator could be OVERLY good on value. Right now by itself it's "decent" value. But the chance of getting a great 5 when used with recombob is pretty high.
7 mana to get 8 health and a sludge belcher, Azure drake, Leroy jenkins, etc... Is really really good. Not to mention you get a 3/2 from recombobulator also. It might be that late game combo that can completely shift the game in your favor or further secure your winning state.
bad unless they add a side deck.
Viable in Healadin? Kappa
Don't think it'll be very good in Freeze Mage either, the 5 mana cost is pretty heavy, plus they already have Ice Barrier that basically does the same and stacks above 30 for 3 mana or for free from Mad Scientist.