This might not actually be an upgrade- a lot of aggroish decks flood the board with little minions that you wouldn't want to pay 4 mana to rez- this is why i stoped using Shadow Madness- too many bad/small minions screw up the discover options.
This might not actually be an upgrade- a lot of aggroish decks flood the board with little minions that you wouldn't want to pay 4 mana to rez- this is why i stoped using Shadow Madness- too many bad/small minions screw up the discover options.
I think you may have misunderstood the tone of the initial post.
Rollback Post to RevisionRollBack
So, when a warrior uses Dead Man's Hand, what does that actually mean in terms of flavor? Is he the dead man? Does he cut off his own hand? Is that why he has Tentacles for Arms? Does he think that tentacles are actually as good as arms?
These reasons and more are why I think warriors are more mysterious than people give them credit for.
This might not actually be an upgrade- a lot of aggroish decks flood the board with little minions that you wouldn't want to pay 4 mana to rez- this is why i stoped using Shadow Madness- too many bad/small minions screw up the discover options.
This is literally the point - this change would hurt big priest.
It is, but how does this fix the problem? They have many other resurrection mechanics that wouldn't be affected by this change. Plus it could make the card potentially stronger, especially in the big priest mirror.
It is, but how does this fix the problem? They have many other resurrection mechanics that wouldn't be affected by this change. Plus it could make the card potentially stronger, especially in the big priest mirror.
you mess with their servitude Pool which is a thing that carries the deck, who cares if it makes it stronger on the priest mirror if it makes it fairer on other matchups
I think a better thing to do is implement a card like Leeroy that many decks will want to run and will royally mess up big priest's resurrection pool. What would be even better would be a card like that 2/6 taunt that summons 3 raptors, but made as a neutral card.
It is, but how does this fix the problem? They have many other resurrection mechanics that wouldn't be affected by this change. Plus it could make the card potentially stronger, especially in the big priest mirror.
you mess with their servitude Pool which is a thing that carries the deck, who cares if it makes it stronger on the priest mirror if it makes it fairer on other matchups
If the card is changed to that, what makes you think people would still run it when it could easily be replaced by Mass Resurrection anyway? I think you need to rethink what you're saying, if you truly want big priest to be fixed, a single change to one of their many resurrection cards is not going to do as much as you think it will.
It is, but how does this fix the problem? They have many other resurrection mechanics that wouldn't be affected by this change. Plus it could make the card potentially stronger, especially in the big priest mirror.
you mess with their servitude Pool which is a thing that carries the deck, who cares if it makes it stronger on the priest mirror if it makes it fairer on other matchups
If the card is changed to that, what makes you think people would still run it when it could easily be replaced by Mass Resurrection anyway? I think you need to rethink what you're saying, if you truly want big priest to be fixed, a single change to one of their many resurrection cards is not going to do as much as you think it will.
That is not a good replacement. XD There is a 5 mana difference between the two cards.
It is, but how does this fix the problem? They have many other resurrection mechanics that wouldn't be affected by this change. Plus it could make the card potentially stronger, especially in the big priest mirror.
you mess with their servitude Pool which is a thing that carries the deck, who cares if it makes it stronger on the priest mirror if it makes it fairer on other matchups
If the card is changed to that, what makes you think people would still run it when it could easily be replaced by Mass Resurrection anyway? I think you need to rethink what you're saying, if you truly want big priest to be fixed, a single change to one of their many resurrection cards is not going to do as much as you think it will.
That is not a good replacement. XD There is a 5 mana difference between the two cards.
Big priest is a greedy deck that runs a single 4 mana minion with the rest of them being 8+ mana, what makes you think mass resurrection couldn't fit into that archetype?
There is nothing wrong with Eternal Servitude, no reason to change the card. There is a broken card in the game, it's called Barnes. That is the one card that needs to be changed.
This. ES is a dead card unless you get a minion in the ress pool.
I think a better thing to do is implement a card like Leeroy that many decks will want to run and will royally mess up big priest's resurrection pool. What would be even better would be a card like that 2/6 taunt that summons 3 raptors, but made as a neutral card.
I think a better thing to do is implement a card like Leeroy that many decks will want to run and will royally mess up big priest's resurrection pool. What would be even better would be a card like that 2/6 taunt that summons 3 raptors, but made as a neutral card.
The thing is we already have tons of these neutral cards that do just that, especially in wild, but players are too damn lazy to adapt to the meta and add tech cards. Something about "Muh winrates against other things!"
Too many baddies want to do well against everything without making a win rate percentage trade against some other match-up. And the response from these types of players is to just nerf what they lose to so that they don't have to add tech cards, don't have to adapt.
There's a good reason my Reno Mage deck generally takes Big Priest to fatigue (at least pre-vargoth) and that is because I run 3 transform effects that are also good against Reno Lock & Cube Lock (targeting both Big Priest minions and Mal'Ganis/Doomguard. Tome of Polymorph specifically is extremely good against Big Priest. It permanently removes one whole minion from their rez pool (if they don't barnes or essence it) and it eats up their entire turn summoning a big minion AND it adds a sheep to their rez pool. Yet so many players don't run this extremely powerful tech because hey reading the meta is hard and takes too much effort apparently.
basically makign it discover ANY minion that died during the game
edit: pretty please?
You’re asking this on a fan site so I don’t think “pretty please” is gonna help in any way.
Yes we can!!!
That's a ridiculous request.
why?, big priest is actually a problem
This might not actually be an upgrade- a lot of aggroish decks flood the board with little minions that you wouldn't want to pay 4 mana to rez- this is why i stoped using Shadow Madness- too many bad/small minions screw up the discover options.
Not only is this a ham-fisted idea it also completely contradicts the name and flavor of the card.
I think you may have misunderstood the tone of the initial post.
So, when a warrior uses Dead Man's Hand, what does that actually mean in terms of flavor? Is he the dead man? Does he cut off his own hand? Is that why he has Tentacles for Arms? Does he think that tentacles are actually as good as arms?
These reasons and more are why I think warriors are more mysterious than people give them credit for.
This is literally the point - this change would hurt big priest.
we'll probably have a similar card in the coming sets anyway
It is, but how does this fix the problem? They have many other resurrection mechanics that wouldn't be affected by this change. Plus it could make the card potentially stronger, especially in the big priest mirror.
you mess with their servitude Pool which is a thing that carries the deck, who cares if it makes it stronger on the priest mirror if it makes it fairer on other matchups
I think a better thing to do is implement a card like Leeroy that many decks will want to run and will royally mess up big priest's resurrection pool. What would be even better would be a card like that 2/6 taunt that summons 3 raptors, but made as a neutral card.
If the card is changed to that, what makes you think people would still run it when it could easily be replaced by Mass Resurrection anyway? I think you need to rethink what you're saying, if you truly want big priest to be fixed, a single change to one of their many resurrection cards is not going to do as much as you think it will.
That is not a good replacement. XD There is a 5 mana difference between the two cards.
Big priest is a greedy deck that runs a single 4 mana minion with the rest of them being 8+ mana, what makes you think mass resurrection couldn't fit into that archetype?
This. ES is a dead card unless you get a minion in the ress pool.
Saronite Taskmaster, Mad Summoner, Flight Master.
The thing is we already have tons of these neutral cards that do just that, especially in wild, but players are too damn lazy to adapt to the meta and add tech cards. Something about "Muh winrates against other things!"
Too many baddies want to do well against everything without making a win rate percentage trade against some other match-up. And the response from these types of players is to just nerf what they lose to so that they don't have to add tech cards, don't have to adapt.
There's a good reason my Reno Mage deck generally takes Big Priest to fatigue (at least pre-vargoth) and that is because I run 3 transform effects that are also good against Reno Lock & Cube Lock (targeting both Big Priest minions and Mal'Ganis/Doomguard. Tome of Polymorph specifically is extremely good against Big Priest. It permanently removes one whole minion from their rez pool (if they don't barnes or essence it) and it eats up their entire turn summoning a big minion AND it adds a sheep to their rez pool. Yet so many players don't run this extremely powerful tech because hey reading the meta is hard and takes too much effort apparently.
ok guys i got the most epic idea
eternal servitude 2 mana
discover a friendly minion that died this game
add a copy of it to ur hand that costs 4 mana
what u guys think?