For the past year or two, Hearthstone has kind of been plagued with a tons of annoying combo OTK decks that get released every expansion. Though, this is the first expansion in a while where I'm not really seeing any super high tier, broken combo deck being released. The only one I can realistically see surviving the rotation is Holy Wrath Paladin, but thats it. I was wondering if anyone else has discovered or heard about any new combo/otk decks coming out in the expansion, because I honestly can't find any
I think we'll find plenty, I see a bomb warrior OTK that will depend on the ability to survive close to fatigue.
The big cards to discuss for combo are the disruption cards added in this expansion. The mech that pulls creatures from a deck and the sabatour that fires off your spells before you are ready can just ruin combo decks (with calculated risks running them of course). So if/when a good OTK combo surfaces in the year of the dragon we now have tech options.
It's not like OTK decks are impossible to build, but the reduction in board clears and tech options makes succeeding a lot harder.
For example, pulling off mecha'thun is still possible in most classes, theoretically. I know warlock, warrior and priest can still do it for sure. Hunter can do it too but has to reduce cost three times, rogue can do it, druid can do it too. Shaman can do it in a roundabout way (8 card combo). But possible and viable are two very different things.
For the past year or two, Hearthstone has kind of been plagued with a tons of annoying combo OTK decks that get released every expansion. Though, this is the first expansion in a while where I'm not really seeing any super high tier, broken combo deck being released. The only one I can realistically see surviving the rotation is Holy Wrath Paladin, but thats it. I was wondering if anyone else has discovered or heard about any new combo/otk decks coming out in the expansion, because I honestly can't find any
I think we'll find plenty, I see a bomb warrior OTK that will depend on the ability to survive close to fatigue.
The big cards to discuss for combo are the disruption cards added in this expansion. The mech that pulls creatures from a deck and the sabatour that fires off your spells before you are ready can just ruin combo decks (with calculated risks running them of course). So if/when a good OTK combo surfaces in the year of the dragon we now have tech options.
It's not like OTK decks are impossible to build, but the reduction in board clears and tech options makes succeeding a lot harder.
For example, pulling off mecha'thun is still possible in most classes, theoretically. I know warlock, warrior and priest can still do it for sure. Hunter can do it too but has to reduce cost three times, rogue can do it, druid can do it too. Shaman can do it in a roundabout way (8 card combo). But possible and viable are two very different things.
Malygos Druid will be back, if not this expansion then surely in the next one.
I was looking if some sort of malygos hunter otk is possible with the cheap 1 mana spells.
I also already saw some mindblast combos with that new legendary that casts a spell at the end of the turn ib yesterdays daily hearthstone video.
Priest might have a new auchenai combo, but probably Works better in wild with zombie chow.
In addition to above comment: will try something like this with hunter in Wild: