If it costed 5 mana I think I wouldn't play it, but at 4 mana with a 4/4 body I think it's an OK card to run in murloc shaman (30th card type of thing)
Murlocs are already pretty cheap though. I guess this is a pretty hard 'soft taunt' on 4?
how about you use this wth the murlocs that aren't actually cheap instead?
Tastyfin, Warleader, Ghostlight Angler, Seer
This is crazy good for an instant refill lategame when you combine it with both Anglers, since you can just pam 1-mana 2/2s and get random murlocs in your hand. It's like playing Murloc quest without actually having to play Murloc Quest...so basically a functional deck.
So the current standard cards that this gets the most value from are Coldlight Seer, Murloc Warleader, and Murloc Tastyfin. It will also work well with the new Underbelly Angler which will ensure that any and all cards you generate with it will be playable immediately as long as you have space on the board
Murlocs are already pretty cheap though. I guess this is a pretty hard 'soft taunt' on 4?
how about you use this wth the murlocs that aren't actually cheap instead?
Tastyfin, Warleader, Ghostlight Angler, Seer
This is crazy good for an instant refill lategame when you combine it with both Anglers, since you can just pam 1-mana 2/2s and get random murlocs in your hand. It's like playing Murloc quest without actually having to play Murloc Quest...so basically a functional deck.
Murlocs are already pretty cheap though. I guess this is a pretty hard 'soft taunt' on 4?
how about you use this wth the murlocs that aren't actually cheap instead?
Tastyfin, Warleader, Ghostlight Angler, Seer
This is crazy good for an instant refill lategame when you combine it with both Anglers, since you can just pam 1-mana 2/2s and get random murlocs in your hand. It's like playing Murloc quest without actually having to play Murloc Quest...so basically a functional deck.
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So good that it makes a murloc deck not a meme anymore gg
Miracle Murlocs confirmed.
I tried having fun once. It was awful.
Murlocs are already pretty cheap though. I guess this is a pretty hard 'soft taunt' on 4?
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There is no way this is not broken. At I don't want to think about wild
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Aggro Murloc Overload Burn Shaman, though this legendary is more powerful in wild (esp. Quest Shaman).
Morgl approves.
I don't think this is huge with standard, but in Wild...
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Most murlocs cost 1 or 2. Not sure what's the point of this card, unless there is some kind of heavy murloc.
nutty
Yeah - I agree.
The only synergy that really excites me is with Ghost Light. And even that ends up being a 8 to 10 mana play.
Seems good in wild, meh in standard.
Good with Coldlight Seer and Murloc Warleader, not so great with other murlocs due to their cost.
If it costed 5 mana I think I wouldn't play it, but at 4 mana with a 4/4 body I think it's an OK card to run in murloc shaman (30th card type of thing)
Average in standard, broken in wild with the quest + the 2 murlocs legendaries
Goddamnit. Shaman's going to get nothing but murlocs this time. I hate it when they do this
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how about you use this wth the murlocs that aren't actually cheap instead?
Tastyfin, Warleader, Ghostlight Angler, Seer
This is crazy good for an instant refill lategame when you combine it with both Anglers, since you can just pam 1-mana 2/2s and get random murlocs in your hand. It's like playing Murloc quest without actually having to play Murloc Quest...so basically a functional deck.
Be very afraid of this.
I tried having fun once. It was awful.
So the current standard cards that this gets the most value from are Coldlight Seer, Murloc Warleader, and Murloc Tastyfin. It will also work well with the new Underbelly Angler which will ensure that any and all cards you generate with it will be playable immediately as long as you have space on the board
Yknow what's better?
Hagatha the Witch + Ghost Light Angler
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So why not just play this as well to generate seven spells in one turn instead of five?
Scargill -> 2x Murloc Warleader -> 2x Bluegill Warrior -> Old Murk-Eye -> Grimscale Oracle -> 2x Everyfin is Awesome = 10 mana 40 damage otk. 9 cards though and pretty much all of them are dead cards until the combo, basically a worse Anyfin Can Happen, but I'm sure someone's going to do it.
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