This card is interesting. Basically any time a minion sticks on board after turn 4 you can just drop Khadgar and this for a huge board swing. Also works as removal against low cost buffed minions (F U Paladins). You can also kill a taunt with it that's in your way and just hope it doesn't summon another taunt. Let's not forget the deathrattle potential as well. I like it.
It's like shamans evolve or w/e it was called where you can get value out of a card, trade, then destroy it and instead get 2 more of the same cost - it's insane. Also good khadgar synergy.
Cool card. But damn twitch chat was a cancerfest. At least this synergizes with Khadgar so if you use it on your own minions you could end up summoning four minions for the price of destroying one. You could also use it to destroy your opponent's minions, it is risky but could be a last resort against a buffed up minion.
I just had another thought for this card. Play a big mage deck with Jepetto Joybuzz. Pull 2 big minions and change their cost to 1. Drop them, kill them, get 4 big minions for their original cost...If it works like that of course
So I'm pretty sure if you destroy an opponent's minion it summons two minions for them, just so everyone doesn't think the card is completely broken. However, this is still very good because you can destroy something like a heavily buffed Razorleaf(in wild) and summon two random 3 mana cards for your opponent. So it's a lot more versatile than a card like Polymorph outside of enemy deathrattles(friendly deathrattles make the card better).
This would be more a Tempo Mage kind of card if it were to see play. Using it on an enemy minion is just too risky and will give them positive value more often than not. But early game in Tempo Mage you could really make a hard push using this card's effect.
Cheaper cube without having to trigger a deathrattle. One of the best cards in the set, no doubt.
EDIT: Misread :P
well cube is much better, gives you the 4/6 body which is usually not a bad thing and returns the same minon instead of one of random cost which is generally much worse.
This card is interesting. Basically any time a minion sticks on board after turn 4 you can just drop Khadgar and this for a huge board swing. Also works as removal against low cost buffed minions (F U Paladins). You can also kill a taunt with it that's in your way and just hope it doesn't summon another taunt. Let's not forget the deathrattle potential as well. I like it.
Insanely good.
It's like shamans evolve or w/e it was called where you can get value out of a card, trade, then destroy it and instead get 2 more of the same cost - it's insane. Also good khadgar synergy.
Seems flexible enough to work somewhere
Cool card. But damn twitch chat was a cancerfest. At least this synergizes with Khadgar so if you use it on your own minions you could end up summoning four minions for the price of destroying one. You could also use it to destroy your opponent's minions, it is risky but could be a last resort against a buffed up minion.
this is strong with khadgar veryyy strong
Giggling Inventor + This for 10 mana gives you 2 Annoy-o-Tron and 2 random 7 drops.
I just had another thought for this card. Play a big mage deck with Jepetto Joybuzz. Pull 2 big minions and change their cost to 1. Drop them, kill them, get 4 big minions for their original cost...If it works like that of course
My first impression about this card was very wrong .. I think this have great potential ..
If you have a high cost minion on the board, you use this and get 2 other great minions, 4 with Khadgar, it's insane.
I'm sorry for my bad english :D
Good lord.
This card is kind of nuts. Somewhere on a future Trolden highlight reel, someone is gonna go 4-drop into double Archmage Vorgoth.
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Deathrattle Mage is a thing now?
So I'm pretty sure if you destroy an opponent's minion it summons two minions for them, just so everyone doesn't think the card is completely broken. However, this is still very good because you can destroy something like a heavily buffed Razorleaf(in wild) and summon two random 3 mana cards for your opponent. So it's a lot more versatile than a card like Polymorph outside of enemy deathrattles(friendly deathrattles make the card better).
I wish sylvanas was still in standard :p
Now we just have to settle with Jan'alai, the Dragonhawk keeping ragnaros while conjuring the dragonhawk
Just some Small minions with big battlecries that can be used in the same turn as this.. .
Astromancer
Arcanosaur
Jan'alai, the Dragonhawk
Meteorologist
Giggling Inventor
With deathrattles
Mechanical Whelp
Card draw? Arena Treasure Chest
Edit:spelling
Guys, try to think something out of this: swarm, deathratles, mechs, bombs, sticky, replicate, duplicate, controlling the board cheaply...
For Mage, so far, we have the big dragon,
miracle spells with the 2-2 guy,
Antonidas,
galaxy and combo stuff
spell damage,
elementals,
murlocs,
spirit, janalai,
splitting image,
Will this be that tempo mage, everybody is talking about, or... a brand new archetype? Big hand evolve mage?
Or nothing? :D
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
The card not only has insane value, but is also a good counter to Big Priest by polluting his rez pool !
Am I reading this wrong, or is this a 8 mana 18 damage to face combo with Leeroy?
This would be more a Tempo Mage kind of card if it were to see play. Using it on an enemy minion is just too risky and will give them positive value more often than not. But early game in Tempo Mage you could really make a hard push using this card's effect.
Im not sure if it will fit stuff rn, but its seems pretty good.
If big mage with mountain giants can last, you can value trade a giant, and resummon 2.
well cube is much better, gives you the 4/6 body which is usually not a bad thing and returns the same minon instead of one of random cost which is generally much worse.
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nice idea, too
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”