Seems like a very powerful card in slower value matches. You can gain a lot of value by using it on the same turn as a battlecry/rush trade or it can just punish them by leaving anything you play up. It does require setting up and without a really good combo it won't be good from behind.
you can even discover it from Kalecgos and turn him into two 10 drops, lel
Sorta hard removal for big stuff like imoortal prealate ? That worm that paladin and shaman uses may be even better in mage. Also do u wanna run this with that free legendary ?
Cheaper cube without having to trigger a deathrattle. One of the best cards in the set, no doubt.
Cube gave you specific minions, this is random. That being said the versatility of a straight up kill a minion, no requirements no setup, is strong. The random aspect might keep it out of competitive play though, if you use this on an opponent's bigger minion rng can have you auto lose, though that's worst case scenario.
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If you thought you knew what you think I know, then you'd know I knew you knew I know.
This card is decent and will likely be played in some decks. That said, it would have been absolute cancer if it was allowed in a standard with Corridor Creeper. Giving control mage that kind of stat-burst just would have broken the game.
Cheaper cube without having to trigger a deathrattle. One of the best cards in the set, no doubt.
Cube gave you specific minions, this is random. That being said the versatility of a straight up kill a minion, no requirements no setup, is strong. The random aspect might keep it out of competitive play though, if you use this on an opponent's bigger minion rng can have you auto lose, though that's worst case scenario.
Thats why it’s a twinspell. This is a 4 star card
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Experimental/hardcore rogue player.If you have any questions, comments, etc about rogues Contact me!
Do you only get the advantage of this card, or does your opponent benefit if this destroys one of his? If it's the former, it's OP as balls.
It would seem you summon two minions for your opponent if used on their minions. If not I think it would be insanely broken....I hope it's not that broken.
It's good because it's flexible, can be used on your own minions after trading or on a buffed enemy minion. Twinspell also gives you another roll if you're unlucky.
Cheaper cube without having to trigger a deathrattle. One of the best cards in the set, no doubt.
Cube gave you specific minions, this is random. That being said the versatility of a straight up kill a minion, no requirements no setup, is strong. The random aspect might keep it out of competitive play though, if you use this on an opponent's bigger minion rng can have you auto lose, though that's worst case scenario.
Yep, you're right, I was in a hurry and misread it :P Not quite as powerful as I initially thought lol
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Cheaper cube without having to trigger a deathrattle.
One of the best cards in the set, no doubt.
EDIT: Misread :P
Seems like a very powerful card in slower value matches. You can gain a lot of value by using it on the same turn as a battlecry/rush trade or it can just punish them by leaving anything you play up. It does require setting up and without a really good combo it won't be good from behind.
you can even discover it from Kalecgos and turn him into two 10 drops, lel
obvious synergy with khadgar.
Sort of like a Cube, quite good and its a twinspell, so that's a big bonus
Sorta hard removal for big stuff like imoortal prealate ? That worm that paladin and shaman uses may be even better in mage. Also do u wanna run this with that free legendary ?
Do you only get the advantage of this card, or does your opponent benefit if this destroys one of his? If it's the former, it's OP as balls.
Cube gave you specific minions, this is random. That being said the versatility of a straight up kill a minion, no requirements no setup, is strong. The random aspect might keep it out of competitive play though, if you use this on an opponent's bigger minion rng can have you auto lose, though that's worst case scenario.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
This card is decent and will likely be played in some decks. That said, it would have been absolute cancer if it was allowed in a standard with Corridor Creeper. Giving control mage that kind of stat-burst just would have broken the game.
Very good!
I'm sorry for my bad english :D
Thats why it’s a twinspell. This is a 4 star card
Experimental/hardcore rogue player.If you have any questions, comments, etc about rogues Contact me!
It would seem you summon two minions for your opponent if used on their minions. If not I think it would be insanely broken....I hope it's not that broken.
with Khadgar's synergy on turn 5-6 you have almost full board of 3-4 cost minions??
It's good because it's flexible, can be used on your own minions after trading or on a buffed enemy minion. Twinspell also gives you another roll if you're unlucky.
Yep, you're right, I was in a hurry and misread it :P
Not quite as powerful as I initially thought lol
Useless spell if you use on your opponent minions as removal
Good if you want to spam the board as aggro mage or kill taunt
Khadgar synergy, Magic Trick synergy, Twinspell and can be used as a removal. Insane card overall.
It says 'to replace it', so the minions are summoned for whoever controlled the target of the spell.
Deathrattle Mage?
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
Edit: I misread the card. It's good hard removal, with the downside of having those minions replaced by 2 more.