I voted bad. I think ResPriest is going to look very different from the current meta, because Eternal Servitude, Spell Stone and, most importantly, Shadow Visions are going to be gone.
I don't think this and the mega res card are going to be able to compensate, because they are both late game, you can't really have small minions to defend yourself without diluting the resurrect pool, and with Scream gone there is only one decent board clear.
I think it's just going to be too slow, especially without spell cost reduction to to anything the turn you res. I mean, what's the plan, t7 Velen, t8 this and res Velen, t9 res 3 minions? What is your opponent going to do, just watch? And then you need both mind blasts in hand, while still somehow getting this far in the first place. Not that this will never work, but I seriously doubt it's going to be consistent enough for a Tier 1 deck.
There might be some other combo to be pulled off with this, but I don't see it.
Gallery priest will be dead in standard without coins, 7 Mana resurect and no lichking spells. I also highly doubtful that they will print some cheatout big minion for priest in this set too.
So this card can fit only wall priest for now. And wall priest also looks not so strong without 4 stones and oakhearth
How good is this in wild, really? Genuine question, I play wild very little and don't play big priest.
It seems like it has big anti synergy with Barnes because barnes pulling catrina is very bad and catrina pulling barnes is very bad. It's my understanding that the barnes highroll is pretty important for big priest and you don't want it to whiff, which is why most lists don't run Kel. It's definitely very strong in the late game when it's more likely to bring back strong things, it's basically a free 6/8 when it's brought back off a spellstone, but does big priest need it's spellstones to be stronger? Bringing it back from eternal servitude is good value outside of it lowrolling Barnes, but even then a 6/8 is a pretty strong body. I definitely see the value in it, it's super strong late game but I just don't know if the barnes lowroll would be worth it, and priest already has so many broken things to bring back, i don't know if it needs this card, similar to Kel.
Will it really bring back multiple copies of itself at the end of the turn? if so that would be kind of nuts and that alone might put it in the deck.
Gallery priest will be dead in standard without coins, 7 Mana resurect and no lichking spells. I also highly doubtful that they will print some cheatout big minion for priest in this set too.
So this card can fit only wall priest for now. And wall priest also looks not so strong without 4 stones and oakhearth
Gallery Priest as an OTK deck is dead without Radiant, Shadow Visions, and, to a lesser extent, Lyra.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
Call me when malygos and mind blast hit the hall of fame so that I may think about playing hearthstone again
This card doesn't even have any real synergy with the malygos/velen/mind blast package. It summons things at the end of the turn, and you can't control it. The same is true of the other new priest card, it costs 9 mana so your opponent has a turn to respond before mind blast can actually be cast. And zerek's cloning gallery can't mind blast OTK anymore without radiant. Based on what we've seen so far, I can't imagine any good priest decks playing malygos in the next expansion.
Barnes is actually a negative synergy for this card in big priest. You don't want to get that on 4 as 1\1, you prefer your other cards. Neither you want to resurrect constant stream of 3\4s
I think it being great in a late game means that it will still make the cut, but inclusion of this card will hurt against fast decks.
Barnes is actually a negative synergy for this card in big priest. You don't want to get that on 4 as 1\1, you prefer your other cards. Neither you want to resurrect constant stream of 3\4s
I think it being great in a late game means that it will still make the cut, but inclusion of this card will hurt against fast decks.
but im assuming it can res itself if the 1/1 copy from barnes has died still so u get a bunch of them wont just be 3/4s? but yea still wont be as good against aggro
My only problem with big priest is Barnes on curve and games decided on turn 4. Other than that, I like the resurrection mechanic, and this card might not even fit in the wild version.
In standard it will curve so nicely into Mass Resurrection. You drop her, she will resurrect something like a Witchwood Grizzly or Grave Horror, and do the same thing every turn unless your opponent kills her. If they do, you can mass rezz into her and your big taunts AND she will rezz another at the end of the turn.
not gonna jump the boat and say this makes big priest viable in standard (again) but a KT that doesn't require a board seems really up there in terms of power
while I'll give them points for making an obscure Day of the Dead wow npc a legendary, the effect seems both boring and obnoxious; much rather have something along the lines of "at the end of your turn, add 2 deathrattle minions that didn't start in your deck to your hand" to support thief / deathrattle priest
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Call me when malygos and mind blast hit the hall of fame so that I may think about playing hearthstone again
I think this is great! Honestly I think it makes Wild big priest maybe a little bit better but not game breaking by any means
Anti-Resurrect Priests on suicide watch.
Why would they think we like ress priest ?
WTF Why does blizzard hate wild players? just why?
I think devs just want to test how far they can push Big Priest before they have to nerf Barnes, that's all.
Blizzard: Well i heard you didn’t like Big priest that much.
Also Blizzard: Here you go, have like 20 new big priest synergy cards.
I voted bad. I think ResPriest is going to look very different from the current meta, because Eternal Servitude, Spell Stone and, most importantly, Shadow Visions are going to be gone.
I don't think this and the mega res card are going to be able to compensate, because they are both late game, you can't really have small minions to defend yourself without diluting the resurrect pool, and with Scream gone there is only one decent board clear.
I think it's just going to be too slow, especially without spell cost reduction to to anything the turn you res. I mean, what's the plan, t7 Velen, t8 this and res Velen, t9 res 3 minions? What is your opponent going to do, just watch? And then you need both mind blasts in hand, while still somehow getting this far in the first place. Not that this will never work, but I seriously doubt it's going to be consistent enough for a Tier 1 deck.
There might be some other combo to be pulled off with this, but I don't see it.
Gallery priest will be dead in standard without coins, 7 Mana resurect and no lichking spells. I also highly doubtful that they will print some cheatout big minion for priest in this set too.
So this card can fit only wall priest for now. And wall priest also looks not so strong without 4 stones and oakhearth
this is actually op w barnes in wild lmao
just keep resing this shit and gg
How good is this in wild, really? Genuine question, I play wild very little and don't play big priest.
It seems like it has big anti synergy with Barnes because barnes pulling catrina is very bad and catrina pulling barnes is very bad. It's my understanding that the barnes highroll is pretty important for big priest and you don't want it to whiff, which is why most lists don't run Kel. It's definitely very strong in the late game when it's more likely to bring back strong things, it's basically a free 6/8 when it's brought back off a spellstone, but does big priest need it's spellstones to be stronger? Bringing it back from eternal servitude is good value outside of it lowrolling Barnes, but even then a 6/8 is a pretty strong body. I definitely see the value in it, it's super strong late game but I just don't know if the barnes lowroll would be worth it, and priest already has so many broken things to bring back, i don't know if it needs this card, similar to Kel.
Will it really bring back multiple copies of itself at the end of the turn? if so that would be kind of nuts and that alone might put it in the deck.
This seems like a card that decks can really build around. We all will come to fear the Control Priest.
Gallery Priest as an OTK deck is dead without Radiant, Shadow Visions, and, to a lesser extent, Lyra.
Kaladin's RoS Set Review
Join me at Out of Cards!
This card doesn't even have any real synergy with the malygos/velen/mind blast package. It summons things at the end of the turn, and you can't control it. The same is true of the other new priest card, it costs 9 mana so your opponent has a turn to respond before mind blast can actually be cast. And zerek's cloning gallery can't mind blast OTK anymore without radiant. Based on what we've seen so far, I can't imagine any good priest decks playing malygos in the next expansion.
Barnes is actually a negative synergy for this card in big priest. You don't want to get that on 4 as 1\1, you prefer your other cards. Neither you want to resurrect constant stream of 3\4s
I think it being great in a late game means that it will still make the cut, but inclusion of this card will hurt against fast decks.
Shut up Bli$$ard and Take my money
1 under BGH as well
but im assuming it can res itself if the 1/1 copy from barnes has died still so u get a bunch of them wont just be 3/4s? but yea still wont be as good against aggro
My only problem with big priest is Barnes on curve and games decided on turn 4. Other than that, I like the resurrection mechanic, and this card might not even fit in the wild version.
In standard it will curve so nicely into Mass Resurrection. You drop her, she will resurrect something like a Witchwood Grizzly or Grave Horror, and do the same thing every turn unless your opponent kills her. If they do, you can mass rezz into her and your big taunts AND she will rezz another at the end of the turn.
Possibly meta-defining.
not gonna jump the boat and say this makes big priest viable in standard (again) but a KT that doesn't require a board seems really up there in terms of power
while I'll give them points for making an obscure Day of the Dead wow npc a legendary, the effect seems both boring and obnoxious; much rather have something along the lines of "at the end of your turn, add 2 deathrattle minions that didn't start in your deck to your hand" to support thief / deathrattle priest