People comparing this to tree of life are right, it's a lot like it. You do get a 4/12 body for 1 mana extra, but just a 4/12 won't cut it. This card won't see play unless you can confindently and consistently give it taunt
WHy you need taunt if you are at 30 HP? I mean it's fine that this card can't save you from a board of 30 damage..
Stellar entrance animation. This isn't going to make Heal Pally work, but it's great in any kind of OTK deck utilizing Uther of the Ebon Blade or Holy Wrath. The issue is that other OTK decks don't really care about your health total, and if you've reached turn 10 against aggro, you've probably won the game already.
I did forget that Hakkar-Liam is a thing this deck can do. It's not the best wincon, but it's certainly something. That deck probably doesn't hate a full heal because the wincon is inevitable.
Stellar entrance animation. This isn't going to make Heal Pally work, but it's great in any kind of OTK deck utilizing Uther of the Ebon Blade or Holy Wrath. The issue is that other OTK decks don't really care about your health total, and if you've reached turn 10 against aggro, you've probably won the game already.
I guess this is straight control vs control card.
Its clear that against aggro there are another tools against combo decks you have combo-breakers
This seems under-statted (or over-costed) for the effect. As is, other than powering up your "dragon in hand" cards, I don't see why you would run this card at all.
Don't really understand the hype for this. It does also fully heal your opponent too. If you've made it to turn 10 as a control deck vs. aggro, you've won anyway, vs. midrange this is pointless, and against control this is also pointless because paladin doesn't have much branching card generation or lategame control tools that priest, mage or warlock have (well maybe lock after the rotate).
The thing about reno/amara is that they came faster than turn 10 which is what allows control decks to easily make it to turn 10 vs, aggro, against midrange/combo/control reno was played as a freaking "tempo 6 mana 4/6".
Most people dont even realize that Paladin can run mutiple card and deck copy cards to pretty much have 5 of this bad boy what makes Paladin unkillable at turn 10 just saying
Definitely not what I expected. In a dragon deck it could be a lifesaver, could be a dead card. Perhaps this could also be used as sustain for Holy Wrath Paladin.
Most people dont even realize that Paladin can run mutiple card and deck copy cards to pretty much have 5 of this bad boy what makes Paladin unkillable at turn 10 just saying
Most people dont even realize that Paladin can run mutiple card and deck copy cards to pretty much have 5 of this bad boy what makes Paladin unkillable at turn 10 just saying
Don't really understand the hype for this. It does also fully heal your opponent too. If you've made it to turn 10 as a control deck vs. aggro, you've won anyway, vs. midrange this is pointless, and against control this is also pointless because paladin doesn't have much branching card generation or lategame control tools that priest, mage or warlock have (well maybe lock after the rotate).
The thing about reno/amara is that they came faster than turn 10 which is what allows control decks to easily make it to turn 10 vs, aggro, against midrange/combo/control reno was played as a freaking "tempo 6 mana 4/6".
Spot on.
I honestly believe this would also be a very strong card in Warrior or Shaman, since they can support with their Hero’s an outvalue strategy .
Most people dont even realize that Paladin can run mutiple card and deck copy cards to pretty much have 5 of this bad boy what makes Paladin unkillable at turn 10 just saying
Warrior is going to pull this more often than not.
This is actually a new dragon for Control Warrior.
Dragon Roar
War Master Voone
WHy you need taunt if you are at 30 HP? I mean it's fine that this card can't save you from a board of 30 damage..
Again, Hearthpwn completely overrating a card.
So much more value than Tree of Life.
Stellar entrance animation. This isn't going to make Heal Pally work, but it's great in any kind of OTK deck utilizing Uther of the Ebon Blade or Holy Wrath. The issue is that other OTK decks don't really care about your health total, and if you've reached turn 10 against aggro, you've probably won the game already.
Reno Jackson is back with no stipulation? damn this is good lol
Can't wait to play Control Dragon Pally!
I did forget that Hakkar-Liam is a thing this deck can do. It's not the best wincon, but it's certainly something. That deck probably doesn't hate a full heal because the wincon is inevitable.
I guess this is straight control vs control card.
Its clear that against aggro there are another tools
against combo decks you have combo-breakers
You just cant compare this with reno.. Even if you must have only one offs in deck for reno to work, he is still ten times better.
This seems under-statted (or over-costed) for the effect. As is, other than powering up your "dragon in hand" cards, I don't see why you would run this card at all.
Don't really understand the hype for this. It does also fully heal your opponent too. If you've made it to turn 10 as a control deck vs. aggro, you've won anyway, vs. midrange this is pointless, and against control this is also pointless because paladin doesn't have much branching card generation or lategame control tools that priest, mage or warlock have (well maybe lock after the rotate).
The thing about reno/amara is that they came faster than turn 10 which is what allows control decks to easily make it to turn 10 vs, aggro, against midrange/combo/control reno was played as a freaking "tempo 6 mana 4/6".
Most people dont even realize that Paladin can run mutiple card and deck copy cards to pretty much have 5 of this bad boy what makes Paladin unkillable at turn 10 just saying
I...I love her.
Definitely not what I expected. In a dragon deck it could be a lifesaver, could be a dead card. Perhaps this could also be used as sustain for Holy Wrath Paladin.
Nonetheless, give me more dragons, please
What cards are you talking about?
2 x Youthful Brewmaster 2x Baleful Banker 1x Zola the Gorgon Ofc most of this is wild but still
Yeet
Spot on.
I honestly believe this would also be a very strong card in Warrior or Shaman, since they can support with their Hero’s an outvalue strategy .
I mean - every deck has those. So you could literally say it about any card. I'm not sure those cards in partiucular make this good.
I doubt anyone had those 12 mana combos in mind.