This card is fucking insane. Elemental? If your opponent has something big, most likely it has less than 8 attack => 8 mana kill something big, gain 8 life. If your opponent has small things: 8 mana kill 2 small-to-medium things, gain 8 life, leave a 4/2 minion with lifesteal on the board.
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Cross-server challenge-a-friend quest trading:
If you play primarily on NA, but also on EU, then maybe you are interested in cross-server trading? Whenever I get the 80g quest on NA I would love to give it away and get it on EU in return. If you'd like a long-lasting trade routine, drop me a message here on hearthpwn!
Yogg-Saron challenge: Whenever you encounter a Yogg Saron player - concede in honor and send a friend request. It takes balls to play a card that usually results in your own death. :D
I have a habit of loving every single Shaman card so I can't claim to be unbiased, but this seems like an objectively good card. Whether it'll fit into a workable archetype, though, I'm not entirely sure. Though, you don't necessarily have to get to turn 8 to play it: Eureka!
Walking Fountain is really oppressive in arena and it's only a common (Deranged Doctor is a joke compared to this). In an 8-1 run, I lost twice by Shamans having it. They just had to kill a couple of small dudes, to heal for 8 and 4 more from me trying to get rid of it, when I had to push for face damage. It's straight up insane and needs to be taken out of the arena pool or nerfed (which it will).
it's an 8 mana card. how is this a problem? if it wasn't for walking fountain then control shaman wouldn't even work. the only issue is aggro decks trading in baby minions and healing you back up to full.
aggro decks shouldn't even be alive at 8 mana. they should have won or died by then.
Turn 8, you play this bad boy, destroy two minions with Rush and Windfury, restore 8 health to your hero through Lifesteal, and still will most likely have a minion on the board that your opponent will have to kill in their next turn, further restoring another 4 health to your hero. Great card against aggro decks, if you survive long enough to play it.