Now we are getting +3/+3 to dragons only, with not that good stated minion? Playing this minion on 5 is tempo loss, how much advantage you need to have next turns to make up for it?
So far, there are no Palladin specific dragons, and only extra support for this archetype is Cathedral Gargoyle, card that never saw any serious play in constructed. As long as there is no massive buff for "dragon pally" archetype I'm not seeing this card at constructed.
The card seems underwhelming. We'll have to see what dragons will be given to Paladin this year, though the effect as it is is pretty useless. Dragons usually have fat stats already, so giving them +3 +3 is a bit overkill (unless it's a taunt minion).
They are trying to push Dragon paladin yet again, but I doubt it will work. A control pala with all the heals/lifesteals and some dragons to do dmg might work, but then again - OTK/combo decks will be strong, so pala will have to go back to the aggro playstyle (as usual).
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