So the problem I see with this card is, without the "choose one"-effect the cards themselves aren't exactly amazing. Take power of the wild, for example. Giving your minions +1/+1 for 2 mana is poor value as that should be a 1 mana spell, and no one would play a vanilla 3/2 for 2 mana if it had no other choice.
I'm sure it'll still be good value but is probably worse than most would expect.
Honestly, it's the same problem with Twinspell. For the first cast, the value tends to be good as you also generate an extra card. But for the second cast, they're almost always terrible for the mana cost.
After a whole year without Fandral Staghelm, I finally have a new Choose One synergy card! I approve of the lower cost; it will be easier to set up combos, even if I might not benefit from the new cards right away, since I have to pay extra mana to play them.
I am not sure whether you get always two spells. One choice of power of the wild and jade idol are minions and i guess you get the respective minion to the hand. I am not sure whether this is stronger than fandral. But it is a lot cheaper, so maybe...
So my guess was wrong. You only get spells from Keeper Stalladris, which grows the Jade Golems and which are synergistic with Gadgetzan Auctioneer . Don't know whether this is necessary in Jade Druid though. But it is nice if you can play bot Jade idols for tempo and still keep the option of going infinite.
One thing I als realized when I tested all cards for their options is that the mana option from Nourish doesn't give you excess mana. Which makes sense since nourish doesn't give it to you either but that is the first ramp only card that doesn't give you Excess Mana .
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So the problem I see with this card is, without the "choose one"-effect the cards themselves aren't exactly amazing. Take power of the wild, for example. Giving your minions +1/+1 for 2 mana is poor value as that should be a 1 mana spell, and no one would play a vanilla 3/2 for 2 mana if it had no other choice.
I'm sure it'll still be good value but is probably worse than most would expect.
Honestly, it's the same problem with Twinspell. For the first cast, the value tends to be good as you also generate an extra card. But for the second cast, they're almost always terrible for the mana cost.
Fandral's effeminate cousin
Oh, Lethal - where did you go? I miss you all the time.
I like how people say it's worse than Fandral. Yeah no shit a 2 mana card is worse than a 4 mana card with similar ability. Thanks Sherlock.
This card is crazy good. Single handedly breaks Wild format. And will surely find a spot in many standard druid decks.
Imagine this plus Jade Idol at turn 7/8, infinite value in hand and deck
After a whole year without Fandral Staghelm, I finally have a new Choose One synergy card! I approve of the lower cost; it will be easier to set up combos, even if I might not benefit from the new cards right away, since I have to pay extra mana to play them.
not the exact same as fandral, but VERY solid card nonetheless - definitely can and prob will see play given how many archetypes it can fit in
This card isn't an 8/8 with Taunt. Just play Ironbark Protector.
So my guess was wrong. You only get spells from Keeper Stalladris, which grows the Jade Golems and which are synergistic with Gadgetzan Auctioneer . Don't know whether this is necessary in Jade Druid though. But it is nice if you can play bot Jade idols for tempo and still keep the option of going infinite.
One thing I als realized when I tested all cards for their options is that the mana option from Nourish doesn't give you excess mana. Which makes sense since nourish doesn't give it to you either but that is the first ramp only card that doesn't give you Excess Mana .